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When do I need to upgrade my 4790k?

Where did I suggest that he upgrades? I'm saying that in every upgrade thread there is always one person saying wait for xxxx

Always one? If you look at all the 'should I upgrade...' posts popping up most people are saying that. And with good reason at the moment.
 
Always one? If you look at all the 'should I upgrade...' posts popping up most people are saying that. And with good reason at the moment.

I wasn't specifically saying it about this year. It's been on every upgrade thread on every computer forum ever lol. Should we all wait? People were saying wait for kaby then found it was a rebadged skylake and now we should wait some more. When will the wait ever end?
 
Hi,

I have a 4770k / 1080 Ti combo and i'm seeing my CPU usage in games such as Wildlands and Mass Effect Andromeda in the 60 - 95% range @ 1440p / 165 fps (ROG Swift) - i looked into this topic recently, and it seems that you only gain 11 FPS from Kabylake / DDR4, clock for clock.

Source Data : http://www.eurogamer.net/articles/digitalfoundry-2017-intel-kaby-lake-core-i7-7700k-review

screenshot_176.png


BUT..... Ram type/frequency makes up for 6 FPS of this:

screenshot_177.png


The CPU alone is only 5 FPS faster and the other 6 FPS is DDR4 memory improvements. However.... you can get upto 5Ghz on Kabylake so theres more performance to be had there...

Next i've then been focusing on cores and If you look at the steam survey for March 2017 it shows that 44% of PC's have 2 cores, and 50% have 4 cores. Only 1.8% have more than 4 cores. Game developers focus on the market they can sell their games in... I can't see game developers optimising for 1.8% of the population, therefore i think 4 core will remain the standard for the next few years.
 
Hi,

I have a 4770k / 1080 Ti combo and i'm seeing my CPU usage in games such as Wildlands and Mass Effect Andromeda in the 60 - 95% range @ 1440p / 165 fps (ROG Swift) - i looked into this topic recently, and it seems that you only gain 11 FPS from Kabylake / DDR4, clock for clock.

Source Data : http://www.eurogamer.net/articles/digitalfoundry-2017-intel-kaby-lake-core-i7-7700k-review

screenshot_176.png


BUT..... Ram type/frequency makes up for 6 FPS of this:

screenshot_177.png


The CPU alone is only 5 FPS faster and the other 6 FPS is DDR4 memory improvements. However.... you can get upto 5Ghz on Kabylake so theres more performance to be had there...

Next i've then been focusing on cores and If you look at the steam survey for March 2017 it shows that 44% of PC's have 2 cores, and 50% have 4 cores. Only 1.8% have more than 4 cores. Game developers focus on the market they can sell their games in... I can't see game developers optimising for 1.8% of the population, therefore i think 4 core will remain the standard for the next few years.

Except if you look at game engines they are already using more than 4 cores, just not optimally. The division uses 32! Cores. I was watching tech city's video of this yesterday. Doom using Vulcan can also use 16 cores. Multicore is happening whether steam shows people have them or not.
 
@gavinh87 i agree multi core is happening. 98.2% of all steam PC's won't be able to take advantage, so until 6 becomes the new 4, i think 4 cores are going to be more than enough for the time being. i'd estimate 3 years minimum.
 
@gavinh87 i agree multi core is happening. 98.2% of all steam PC's won't be able to take advantage, so until 6 becomes the new 4, i think 4 cores are going to be more than enough for the time being. i'd estimate 3 years minimum.
I wonder how many of those steam PC's play csgo only. The latest most taxing games are on origin or uplay.
I think the next iteration of battlefield is going to push quads to the limit, they're already almost at max now. Exciting times ahead.
 
It's fair to assume if they have uplay or origin, they have steam too.

No developer will build a game that won't perform on a 4 core CPU or requires 6 minimum for years. There's too much money to be lost by alienating 98% of your market. 'We' enthusiasts wish for developers to optimise for more CPU's (such as your Ryzen 7) but are are the minority, VAST minority.
 
I am gonna say a couple of years at least. I have always assumed it was my woeful GTX 960 that was holding me back (with gaming at least). I'll see later this week when I get my GTX 1070.
 
So from what I understand, there's almost no gains for me in upgrading?

Are the only gains found at 1080p where the CPU is at 100% usage and the GPU is being bottlenecked?

Since I game on a 3440x1440 100hz panel, my GPU will always be the limiting factor until a couple of years from now. Therefore, there's no need to upgrade my CPU anytime soon. Am I correct in thinking this? Or does upgrading to Kabylake offer actual gains in my specific usage?
 
Just waiting for core count on the 6950x (10c/20t) to become mainstream.... Maybe in a few years ;). Or even something like the Xeon E7-8890 v4 core count (24c/48t) to be both cheaper and more applicable to a gaming workload :D:D:D. Addressing a few of the comments further up this thread, yes some games are able to utilise more than 4 cores and 8 threads, and yes some may utilise up to 20-odd cores, but for the 99% of games that people are actually playing, the standard 4c/8t is enough.
 
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