STEAM has had a very chequered history.
At the start, it was a little like marmite, you either loved it or hated it.
Some didnt like the idea of digital content delivery at start, others saw it as the natural progression which it was.
I was an early adopter of STEAM and really did like what it did. I never experienced any major issues other than the whole "Friends" thing when HL2 was released but I am mindfull that others have had MAJOR issues with the system.
It really annoyed me when HL2 was released when loads of people were complaining about having to have an internet connection to play the game. DAMMIT - I know some may not agree, but if you dont have an internet connection, why the hell do you have a PC with the intention of playing games?
Slowly, STEAM has been evolving over the last few years. Its userbase as slowly risen.
With the market being soo fragmented, it seemed for a while, that we were going to have to have multiple "STEAM" like clients from all major publishers/developers installed on our systems has few were signing upto the platform as a delivery medium.
E.A Launched their own digital content delivery platform - ROFL - Nuff said.
NOW, over the last few months, some BIG Devlopers have signed upto STEAM and the future looks promising.
I long for the days of smaller devs creating original titles, STEAM can and is in some respects making this happen.
Also, they seem to be focusing very much on the "Social" aspect of Steam what with the Communities being added and the ability to create "Events" and see what other friends are doing.. and being able to see friends of friends. Reminds me of a cross between Facebook and LIVE on the XBOX.
With "Live For Windows" being VERY Poorly implemented thus far on the Windows platform, STEAM is now looking VERY promising indeed both as a standalone Content delivery platform and as an Online Social gaming platform.
I know VALVES primary focus is games, but could STEAM be used as a delivery platform for other media such as Music and Video?
The potential is there for PPV Video purchases/rentals etc, maybe even LIVE PPV streams? As mentioned, they appear to be building social networking aspect of the platform which in some ways, would make it similiar to JOOST.
Maybe im talking ******, just thought i'd throw it out there and see what anyone else thought on the future of STEAM?
At the start, it was a little like marmite, you either loved it or hated it.
Some didnt like the idea of digital content delivery at start, others saw it as the natural progression which it was.
I was an early adopter of STEAM and really did like what it did. I never experienced any major issues other than the whole "Friends" thing when HL2 was released but I am mindfull that others have had MAJOR issues with the system.
It really annoyed me when HL2 was released when loads of people were complaining about having to have an internet connection to play the game. DAMMIT - I know some may not agree, but if you dont have an internet connection, why the hell do you have a PC with the intention of playing games?
Slowly, STEAM has been evolving over the last few years. Its userbase as slowly risen.
With the market being soo fragmented, it seemed for a while, that we were going to have to have multiple "STEAM" like clients from all major publishers/developers installed on our systems has few were signing upto the platform as a delivery medium.
E.A Launched their own digital content delivery platform - ROFL - Nuff said.
NOW, over the last few months, some BIG Devlopers have signed upto STEAM and the future looks promising.
I long for the days of smaller devs creating original titles, STEAM can and is in some respects making this happen.
Also, they seem to be focusing very much on the "Social" aspect of Steam what with the Communities being added and the ability to create "Events" and see what other friends are doing.. and being able to see friends of friends. Reminds me of a cross between Facebook and LIVE on the XBOX.
With "Live For Windows" being VERY Poorly implemented thus far on the Windows platform, STEAM is now looking VERY promising indeed both as a standalone Content delivery platform and as an Online Social gaming platform.
I know VALVES primary focus is games, but could STEAM be used as a delivery platform for other media such as Music and Video?
The potential is there for PPV Video purchases/rentals etc, maybe even LIVE PPV streams? As mentioned, they appear to be building social networking aspect of the platform which in some ways, would make it similiar to JOOST.
Maybe im talking ******, just thought i'd throw it out there and see what anyone else thought on the future of STEAM?