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What is it that you don't understand?What I load of nonsense, That’s makes no sense at all.
5090 £2400 what cpu do I buy threadripper?
Ballpark:
higher-res / lower-framerate = spend 50% of the GPU cost on the CPU
lower-res / higher-framerate = spend 75% of the GPU cost on the CPU
Feel free to split the difference...
e.g. higher-res / lower-framerate = £500 GPU + £250 CPU
e.g. lower-res / higher-framerate = £333 GPU + £250 CPU
this table could be flipped to a degree deepening on the res.1) lower end = 7600/9600x
2) needing a couple more cores = 7700/9700x
3) top = 9800x3d
The bulk of the budget goes into the GPU (Nvidia knows this too)
Agreed.this table could be flipped to a degree deepening on the res.
low res high FPS = 9800x3d 100%
high res low FPS = 7600 easy all day
but high res high FPS = again could be any of the CPU's really as it almost all GPU horsepower needed
And that's without going into the complexities of games which might heavily favour the CPU, especially X3D over GPU. While rare they do exist, the metric suggested by the tea person is utter nonsense. Hell, even the 9600 over the 7600 in games like Asseto Corsa, if a person was only into that one game it's a healthy 20-30% uplift.should be an example of this please e.g. lower-res / higher-framerate = £333 GPU + £250 CPU
where dose the 9800x3d fit into this scale?
i mean if you want a high FPS at 1080p you need a hell of a fast CPU, but thats needs a GPU to back it up, what GPU do you get for £333.
7600xt or a 4060(none ti) both ok GPU's but there not putting out 260hz at 1080p.
and with a £250 - 7600x / 14600k thats defo not happing
the GPU market in silly expensive, this may have worked 10 years ago but i dont see it working now
and again high res low frames rate, who go into gaming saying i want 1440p but at a solid 60FPS.
based on what you have said if i want to game at 1440p 165hz max setting what should my budget be? as a percentage?
this table could be flipped to a degree deepening on the res.
low res high FPS = 9800x3d 100%
high res low FPS = 7600 easy all day
but high res high FPS = again could be any of the CPU's really as it almost all GPU horsepower needed
And that's without going into the complexities of games which might heavily favour the CPU, especially X3D over GPU. While rare they do exist, the metric suggested by the tea person is utter nonsense. Hell, even the 9600 over the 7600 in games like Asseto Corsa, if a person was only into that one game it's a healthy 20-30% uplift.
You can get a 7500F for £80-100 on entry level AM5, it's barely slower than a 7600, it just lacks the iGPU. By the standards suggested the average gamer should spend another £100 plus on minimal processor gains at the expense of their overall budget.
Things aren't black or white.
lovely that people disagree with their extreme edge cases of people who only play one game that is extremely CPU dependent, or want the rule to work with extreme outlier GPU's that cost more on their own than even a high-end pre-built gaming rig.
twenty years of building gaming PC's tell me these absurdist scenarios are ********, and have no relevance to a "ball-park" rule.![]()
this is what your said...e.g. higher-res / lower-framerate = £500 GPU + £250 CPU
the problem with this is lower res higher FPS is often harder to driven on a lower budget that higher res lower FPSe.g. higher-res / lower-framerate = £500 GPU + £250 CPU
e.g. lower-res / higher-framerate = £333 GPU + £250 CPU
25 + years of building PCs on my end tell me the ball park rule you came up with is utter nonsense tbh. Frankly it always has been, especially in the earlier enthusiast days with over clocking taken into account.lovely that people disagree with their extreme edge cases of people who only play one game that is extremely CPU dependent, or want the rule to work with extreme outlier GPU's that cost more on their own than even a high-end pre-built gaming rig.
twenty years of building gaming PC's tell me these absurdist scenarios are ********, and have no relevance to a "ball-park" rule.![]()