Which games should I look at + improving KB/mouse ability

CS:GO is good for aim - practice on bots.

Experiment with different sensitivities until you find your sweet spot, there are Youtube vids on this.
 
Even the best bots don't compare to real players. I never got into GO, was massively into CSS back in the day. Does GO not do a reasonable job of matchmaking?
 
You can have the best aim in the world but if your game sense is crap then what use is that? Just practice online man, you'd probably find yourself getting owned and getting mad, but that's the only way to improve imo.
 
You can have the best aim in the world but if your game sense is crap then what use is that? Just practice online man, you'd probably find yourself getting owned and getting mad, but that's the only way to improve imo.

My game sense is very good, just poor aim on PC
 
Wrong! The ingame slider is the most important point of reference here as all games by default will be set to a different mouse speed. Its about moving that slider ingame so you always end up in the same reference point in all games so your mouse sensitivity is always the same no matter what you play.

which is what i said ffs these forums :p
 
I'm going to give a lot of the tips here a go, and collate them all, at some point into a single document for anyone else that comes across this thread :)
 
Even the best bots don't compare to real players. I never got into GO, was massively into CSS back in the day. Does GO not do a reasonable job of matchmaking?

Spiterbot in Quake 3. It times items, gathers all health bubbles/armour, weapons, peeks around corners, will concede for items again if it feels threatened, rocket jumps then it'll drill you with 87 - 95% LG. It's got crazy good rail as well. It wont contend until it's stocked up with items.
 
Spiterbot in Quake 3. It times items, gathers all health bubbles/armour, weapons, peeks around corners, will concede for items again if it feels threatened, rocket jumps then it'll drill you with 87 - 95% LG. It's got crazy good rail as well. It wont contend until it's stocked up with items.

The coding for the stock AI in Quake 3 is actually kind of interesting - there is some primitive neural node stuff and quite a lot of functionality that wasn't enabled due to I assume time constraints - its got quite a bit of chat bot stuff in there as well - you can trigger bots into talking to each other but that is quite a bit short of what they were aiming for.

https://www.youtube.com/watch?v=XKWrbpehhhc
 
Play Overwatch, there are characters which basically are not aim dependent and characters which require very good aim, so you'll be able to play a mix of both and enjoy the game. Also there's a lot of characters which don't die in half a second which will allow you to practice tracking, unlike in CS:GO where fire fights are over very quickly.
 
Play Overwatch, there are characters which basically are not aim dependent and characters which require very good aim, so you'll be able to play a mix of both and enjoy the game. Also there's a lot of characters which don't die in half a second which will allow you to practice tracking, unlike in CS:GO where fire fights are over very quickly.

Tried Overwatch but it's not my sort of game - gave it a go on Xbox first so I could rule out me just not being able to aim :p
 
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