Who else hates pop up?

Soldato
Joined
18 Sep 2010
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Sheffield
Does anyone else despise pop up in games I really hate infact I can't stand it I even stop playing games because of it. It has so be the thing I look out for the most I look at building way in the background to see if anything pops up on them so does anyone else really hate it or am I being a bit weird?
 
Depends on the game, and the reason. The Witcher 2 looks good but has, at absolute maxed out settings, so much pop up its a joke. A bush will pop out of nowhere at a fairly decent distant, but it will bush out further another 3 or 4 times before you reach it.

I play Lord of the Rings online aswell quite a bit and the pop up can be quite bad, and for no reason, while it looks good its still a pretty old MMO now and power wise, any mid/high end card has been able to max it out since launch basically, theres no reason it can't have a setting that basically prevents all pop up completely.
 
As above it depends on the game, some games I won't even notice it because the game has engaged me in other ways. Other games its horrendous and reduces the immersion but generally not to the point where I will put the game down.
 
Pop up annoys me, but it's texture pop-in that really gets to me. In LOTRO, for example, that mountain in front of you is a blurry mess untill you pass an invisible line a certain distance from it, and suddenly the texture changes to a much more detailed one. It's not gradual either, you can actually SEE the line where it happens, like a big straight cut across the landscape where the low def textures kick in, it's awful looking.

Really annoying for the budding mmo landscape photographer :p
 
Yeah, I dislike it. Does something like GTA4 which uses cpu power as well as gpu, have no pop up? Iirc it doesn't.

Although I love the Stalker series of games, don't they have a lot of this, like clumps of grass / plants appearing as you get nearer?
 
I think the OP is refering to Draw Distance rather than in-game advertising of any nature.

It does tend to break the immersion of it I agree, its a typical technique used on console games to provide high level graphics on a system with limited processing power
 
The only game in recent memory where this has been a issue is GTA 4, other games might have less dramatic pop up where it doesnt kill the immersion.

The pop up in gta 4 on my spec is so bad it means I havent played the game very long.
 
Yeah textures and objects popping up is annoying, I had it really bad in Fallout 3 when it was first released. You could literally walk past a line where all detail stopped, a few more steps and you were past all objects, a few more then the game jerked and loaded the new area.

Hehe I remember when I had GTA 3 and the disc was scratched to hell, if you got on a long strip of road you could out run the game trying to load the new areas until you were driving in an invisible world. It would take a good five minutes for everything to load up individually.
 
Pop-up was terrible in Prototype. Generally, it's a fairly weak game graphically, and as such doesn't push hardware very hard, but even with everything turned up, there's so much stuff popping up in mid-distance views it's stupid.

that and the fact that when you climb some of the highest buildings, you can't see the floor right any more.
 
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