Why do I keep playing COH and Supreme Commander!

I would be playing SupCom: FA more often, except for the bug which basically slows the game time down as the game progresses on larger maps. I did a bit of digging around, but it seems there isn't a way to fix it, meaning massive battles soon become unplayable :/
Yeah, it is one reason why I occasionally switch off Naval units on various maps otherwise it gets too busy. There is no way to fix it really as it is a 32bit game and thusly will run poorly after x amount of units are produced. I never touch 80x80 maps as a result and stick to the 20x20's. There are too many AI 'tracking' related bugs that just get worse as the unit count goes up on AI's end.

I played Ashes of the Singularity sometime last year. Whilst good it wasn't a patch on Forged and the units were quite lacking in variety. The AI and Visuals were excellent as was the engine performance but it just felt disjointed to play.
 
I love playing CoH but it isn't noob friendly like COH2 is :(. I'm pretty rubbish in general at RTS but still find it a blast vs the Ai.
 
One thing I really think needs to be pinched from SupCom is the way multimonitor support worked. You could have the whole map zoomed out on one monitor (or a second location of great importance zoomed in a bit to watch for attacks) and then your primary monitor was for your active stuff (but essentially both monitors could be used identically). It just seems like an obviously good idea for any game where you need a map, but especially a large scale rts. Even a fps like bf would benefit from having your map on a second monitor.
 
You could split monitors up too, so you could have 2 independent cameras per screen so you could have a lot of them. It was an amazingly versatile engine in a lot of ways.
 
I still play COH even now, both single player and skirmish mode. I also continue to play Homeworld 1 & 2 (the remastered versh with nicer graphics). Haven't tried SupCom but i suppose I should get round to it shortly. Theres nothing currently out thats even worth a second glance from me atm, and I'm seriously contemplating giving gaming up entirely because of this.
 
COH was rated one of the best RTS games ever made. It is no surprise you still like it. I remember it coming out in 2006 and being hooked from the start. It has its bugs, namely the DX10 patch and a patch which broke some game mechanics for me. I think I have played over 6000 games online. I was gutted when the COH server switched to Steam as I lost lots of game stats.

I also play Sup Com: FA on occasion, as it an RTS with such epic ambition that its beautiful to behold. Cybran is my fave faction. There's nothing more beautiful than seeing your nuke arc over the map right into the enemies camp and blowing his Sup Com into nuclear dust. It is a shame the studio went bust (GPG) after that lame sequel Sup Com 2...

Oh and I use the core equaliser mod on Sup Com:FA, feels smoother.
 
You could split monitors up too, so you could have 2 independent cameras per screen so you could have a lot of them. It was an amazingly versatile engine in a lot of ways.
It really was ahead of its time. I can only imagine the bean counters decided it wasn't worth the development time to do these days
 
If you like Supreme Commander then you will love Ashes of the Singularity. Same people made it, similar mechanics but a much grander scale and new units etc.

Ashes wasn't a patch on Sup com , the game engine is amazing but the gameplay is dull and the units feel feeble. It just doesn't feel like war on a grand scale. It's just not fun to play.
 
gameplay > graphics

simple as that really. if you find a game you really enjoy playing if something new and shiny comes out but doesn't match it gameplay wise you will go back to what you like.

take destiny 2 it has bombed where destiny 1 had been massive. so much so pc players demanded they get it too. but they wrecked the gameplay which made it what it was.

same thing happened when EA took over command and conquer. they wrecked it and people stopped buying the new ones.

i still play cs:go more than any other game. it's easily a decade old now.
 
I still have screenshots of one epic Forged Alliance coop game with 2 of my friends back in the day. It was on that big 20x20 or 80x80 stock map that has a large body of water split form the middle of it and a small island in the middle too.

8.5hrs later, with hundreds of UFOs downed and T3 and 4 artillery flying back and forth we managed to defeat 2x Sorian AI's. Lord knows how many Megaliths I lost! The sheer delight when an enemy ACU finally blew up and took out half his base followed by the ingame lag vanishing was amazing.
 
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