• Competitor rules

    Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.

whY?

ok

but will new unreal engine 4 need more then 2gb?

Considering epic have been using nvidia hardware for demos, i doubt it


Of course it will if Nvidia have stock 3Gb cards by the time any UE4 titles are released.

What's going to happen when you manually change the config or add more IQ via the CP?

We don't spend all this money just to be locked out of settings like the 360/PS3 are.

:)
 
They also don't have PhysX and tend to be a little less powefull and a little more power hungry like-for-like.

Yes the AMD7970 may be is a bit more power hungry but is because has much more transistors and also more RAM in comparison with the GTX680
 
Last edited:
Of course it will if Nvidia have stock 3Gb cards by the time any UE4 titles are released.

What's going to happen when you manually change the config or add more IQ via the CP?

We don't spend all this money just to be locked out of settings like the 360/PS3 are.

:)

I forgot that the mass majority of people will have 3GB cards by then (even if nVidia's next generation does). :rolleyes:

/sarcasm
 
I should have put in -if you want max candy.

Q. How else do AMD/Nvidia entice us with purchasing new gpu's especially as current gpus are generally good enough@1080p with todays titles?

A. Release new hardware of course for the next round of 'more demanding' titles.

How many 1/1.25Gb SLI users moved up that could have kept what they had for 1080p if they were released with 2Gb instead?

:)
 
I should have put in -if you want max candy.

Q. How else do AMD/Nvidia entice us with purchasing new gpu's especially as current gpus are generally good enough@1080p with todays titles?

A. Release new hardware of course for the next round of 'more demanding' titles.

How many 1/1.25Gb SLI users moved up that could have kept what they had for 1080p if they were released with 2Gb instead?

:)

Valid point. I moved from a 560TI that coped with BF3 just fine. If I put ultra on, it would turn into a slideshow. Maybe 2GB on that 560TI would have left a framerate that others would not have been happy with but it was still playable.

That game was the only reason I upgraded. Maybe 2GB cards from Nvidia is a clever marketing ploy as when UE4 is ready for us, it could go over the 2GB and require another card for max details (Also GPU grunt may not be enough for either AMD/Nvidia).
 
is there any examples of performance differences between say the 2 and 4gb nvidia cards like the 670/680?.
 
from the reviews I've seen - the 3GB 660ti does get marginally higher scores (1-2%) because the 2GB is running an odd config that does add a latency which is removed in the 3GB version... having said that, clearly 1-2% isn't worth an extra £40 when you could just get a 670 which would be loads faster

with the 670-680, the 4GB models actually perform marginally slower in a single card setup for similar reasons... 4GB cards are for tri/quad-SLI / 3 screen setups

it's purely a case of if you breach 2GB of VRAM usage then performance will suffer, but on a 4GB card it won't... the only examples I've seen of breaching 2GB are on 3 screen setups with high AA or deliberately trying to break skyrim with dodgy mods
 
Valid point.

:)

That's all it's intended as gregster, I just don't see the point of 100% being adamant that 2Gb is enough when were talking about unreleased engines, the coders/driver teams are the only ones that know for sure.



@andybird123,

What's the point of saying-'deliberately trying to break skyrim with dodgy mods'?

It only makes for petty but more so fullish posting because it doesn't suit tbh.:(

It falls into the same bracket as the folks that put the boot into PhysX/Bench Marks etc- that's why we have PC's because we want to do these things.

It's never necessity-it's choice.

What's the difference between someone who ferociously plays BF3 that wants the highest smoothest gameplay experience available and being into modding Skyrim right up so that they can get the highest smoothest IQ fidelity gameplaying experience available(the difference over vanilla Skyrim is astounding)?

Is it because it requires higher vram that it gets ridiculed?

Because your not into it, just rubbish it, is that how it goes?

and yes I've seen the screenshots of with and without MSAA and yes I can see the difference

Remember that?

It's the same for Skyrim modders- yes they can see the difference too.;)

Totally different game types but both having a hardcore game base, there are thousands of modders out there that will disagree whole heartedly with the 'deliberate breaking' comments.


I kept my 6950>70's over a 7970 that required me to put the settings down a touch, but when it's time to get a new card, I'm more than likely going above 2Gb because if I don't change it for 2 gens, then it won't fall flat on it's **** if more than 2Gb is required.

Gpu grunt is not a deciding factor 100% of the time between hitting a wall and dropping settings, first hand experience by yourself proved that so you should know better andy.

:)
 
I was being sar-car-stick :D - if you remember I actually praised you in your thread for posting up some interesting and useful information!

I just meant that from what I've read, a lot of the texture packs are very poorly optimised and that re-packing them reduces their VRAM requirements by quite a lot

I was totally not saying that because I don't play skyrim anymore that no one else should play it and your opinion is rubbish :D

by all means, if you play Skyrim a lot and want to spec a card specifically for that game then bear it in mind

in the old 1 / 1.5GB days of, oooh months ago, I was one of if not THE biggest proponent of MOAR VRAM... however with my current setup and current interests I'm finding 2GB to be more than adequate - I've also recently become a convert to the "sell card for good money and upgrade every gen" way of thinking having actually sold my 580 a couple of weeks before 670 was released and actually being left with cash in pocket after upgrading to a 670
 
Last edited:
what i'd like to see is some performance figures for instances where the game is definetly trying to use more than 2gb vram on a 2gb card vs a 4gb one. i dont think there is much merit in looking at what vram usage each game uses when there is more than 2gig available because it may or may not have an affect on performance if it didnt have that extra ram. If any one tunes sql servers and the buffer cache then they will know what i mean, just because its used that much memory doesnt always mean it needs it for best performance.
 
I was being sar-car-stick :D - if you remember I actually praised you in your thread for posting up some interesting and useful information!

I just meant that from what I've read, a lot of the texture packs are very poorly optimised and that re-packing them reduces their VRAM requirements by quite a lot

I was totally not saying that because I don't play skyrim anymore that no one else should play it and your opinion is rubbish :D

by all means, if you play Skyrim a lot and want to spec a card specifically for that game then bear it in mind

in the old 1 / 1.5GB days of, oooh months ago, I was one of if not THE biggest proponent of MOAR VRAM... however with my current setup and current interests I'm finding 2GB to be more than adequate - I've also recently become a convert to the "sell card for good money and upgrade every gen" way of thinking having actually sold my 580 a couple of weeks before 670 was released and actually being left with cash in pocket after upgrading to a 670

:cool: Andy,

Yes I remember, maybe give me a hint with the sarcasm next time pal.

I normally update each gen but with the crazy pricing, I was going to loose fps and considering the cost new for my gpu's an awful lot of money too.

It's such a pleasure when discussions can be civilised Andy, thanks.:D

@psychodil,

Cool link mate.:)
 
:)
Gpu grunt is not a deciding factor 100% of the time between hitting a wall and dropping settings, first hand experience by yourself proved that so you should know better andy.

No but it is the mass majority of the time, even in triple monitor set-up's. (high end cards)

SLI'ing the last generations mid/upper mid range cards it is slightly different though. It depends if you're SLI'ing for higher FPS on a combination of settings OR maximum settings.
 
Back
Top Bottom