JaFFa said:Ive never read you need to be a certain distance or a screen 24" wouldnt cut it. I think this may be a tad alarmist.
JaFFa said:Ive never read you need to be a certain distance or a screen 24" wouldnt cut it. I think this may be a tad alarmist.
The Sensor Bar
The sensor bar is the single most important part of the Wii and will fuel much of my discussion about the Wii’s role in your environment. The device is about the length and width of two number-2 pencils if not smaller. It can be placed anywhere above or below the TV as long as it's centered with your sitting/standing position. The recommended “sweet spot” is around 8 to 10 feet. This means the bigger the TV, the better your chances of a good distance between you and the sensor. You can always move the sensor further away, but for smaller TV’s, once you get too close the controller will become squirrelly and unresponsive. I estimate the perfect size would be a 40-50 inch monitor with the sensor placed just below. This is especially true when playing multi player since smaller TV's require you to play closer and you'll both need to be side-by-side in order to see what is going on.
I’ve also been getting a lot of questions about the sensor bar of the Wii, and apparently it can be your best friend, or your worst enemy. Size-wise, the sensor bar is only the length of 2 number-2 pencils, which is great news. It can be placed anywhere, but must be in the centered with your position. This is where there are more problems. The Wii sensor bar has a recommended “sweet spot”, so if you’ve got a certain-sized TV you sit a certain distance away from the sensor bar. If you’ve got a big TV that can be viewed from a distance, this isn’t a problem since you’ve got room to move (hopefully), and the Wii sensor bar will recognize your actions. If you’ve got a small TV and must sit close to it to see what you’re doing, you’ve got some problems. The Wii sensor bar has problems recognizing actions if you’re sitting too close. Add in the possibility of playing with a friend up close to your TV, now you’ve got even more problems.
By: cDreem at September 18, 2006 05:51 PM
I played the Wii at E3, and there was no problem at all with the accuracy or "slipping out of the sensor bar range."
The only stipulation that you must adhere to when you use the wiimote is that you must be at least 6ish feet from the sensor bar, if youre too close, it will feel a bit jerky.
I played Red Steel, the new Metroid game, as well as Zelda - Twilight Princess, all of which have aiming as part of their gameplay, and did not have trouble at all with the wiimote accuracy
james.miller said:im curious - what exactly have you been reading?
Syph said:On a side; Nickg, why in every thread that you mention that you own a Nintendo console (DS, GC...) do you moan about it? Why exactly do you buy them if your past experiences aren't any good? Purely to moan?
wyrdo said:Well, that's kinda worrying that they're saying you need to be at least 6-8 ft away from the screen, I'll have to stand out in the hall![]()
$loth said:Bear with me, but I know nout about monitor inputs etc, how hard would it be to hook up a wii to a PC monitor? I'm either getting a standard TV or TFT monitor, nothing flashy, just larger. The only monitors I have at the mo is a 15" CRt and a little 14" TV![]()
oweneades said:I would imagine a VGA lead will be released at some point.
This would be the only way to hook it up to a pc monitor*.
*If said monitor only has a VGA input.
$loth said:Thanks for the help
(what's the name of the input so that it could be hooked up?)
Kreeeee said:VGA cable?