GI: Gamers want vibration back in their controlling experience. That’s why it was added in the first place, it adds that immersion. When you’re getting shot in the face in Resistance, I want to feel that. A lot of people expected, alongside the new PSP announcement, what was going on with controllers with vibration. Is this something you see on the horizon for this year, or is this something or 2008?
Harrison: You’re going to get the stock corporate answer here, which is that we’ve kissed and made up with Immersion and we’re working with them, and you’ll see some announcements about future technologies relating to controllers from them and us at another time.