At present PC gaming favours the Intel cores. That is, the Intel processors best perform on single heavy threads per core. AMD CPUs prefer to smaller threads over many cores.
PC gaming is largely based on few heavy threads, thus suiting Intel CPUs.
Now with AMD 8 core APUs in the new Xbox One and PS4, console games are going to be programmed to work with many smaller threads as favoured by the AMD cores. This is demonstrated by SOE who are busy recoding Planetside 2 by spliting the main heavy single game thread into smaller many threads. SOE said that this new engine will be factored back into the PC version, giving an instant performance boost for AMD steamroller an piledriver CPUs.
So do you think that new console game development might begin to change PC development an unlock the full potential of the AMD CPU design?
PC gaming is largely based on few heavy threads, thus suiting Intel CPUs.
Now with AMD 8 core APUs in the new Xbox One and PS4, console games are going to be programmed to work with many smaller threads as favoured by the AMD cores. This is demonstrated by SOE who are busy recoding Planetside 2 by spliting the main heavy single game thread into smaller many threads. SOE said that this new engine will be factored back into the PC version, giving an instant performance boost for AMD steamroller an piledriver CPUs.
So do you think that new console game development might begin to change PC development an unlock the full potential of the AMD CPU design?