Windows 10 Gaming Mode

I bet this feature will be compatible with their Store games only.

just no, they've already said it will run on any game, as long as its full screen.

its a feature many people have wanted, even though we've known with modern machines the performance boost is going to be tiny, the back ground resources aren't eating much at all. The better feature imo is the disabling of notifications and things like windows update.
 
just no, they've already said it will run on any game, as long as its full screen.

its a feature many people have wanted, even though we've known with modern machines the performance boost is going to be tiny, the back ground resources aren't eating much at all. The better feature imo is the disabling of notifications and things like windows update.

I've never been bothered with notifications while gaming...?
 
Its not a recorder, it works on all games
What this basically does is turns off everything the OS doesn't need while running a game and therefore gives all the Processing and GPU resources to the full screen application..
On paper its an excellent move by MS how well it works we will after wait and see.

That actually sounds great if it works. MS has failed gamers so badly in the past but Nadella is very impressive so there seems to be some hope for us.
 
Just looked and my windows is set too download and install automatically. But I noticed my active hours is a full day 12am to 12pm might explain why mine has never downloaded and installed automatically.

Active hours is a horridly clunky way to try and manage it - lots of people don't live life to a predictable timetable, etc. hence why with the recent preview build they've added more options to manage it due to the number of hardcore streamers kicking up a fuss over windows update conflicting with what they do.

Its still a pants on head stupid approach by MS that ultimately if nothing else falls down because no matter how clever or many silly options they add at the end of the day the system isn't real life context aware. The stubbornness to just give back proper manual control and the increasing mess of case specific* workarounds is just getting beyond a joke - problem is MS seems to be blinkered into an image of the OS only being used in 2 ways - a highly idealistic model of the every day mainstream user or usage in an enterprise environment and nothing in between. Personally I'm somewhat of a power user and run multiple systems and what might be an almost forgettable minor irritation for some people is a massive pain for me :| hence why I've rolled back any systems I can that I use on a day to day bases to 7 except one tablet which unfortunately was designed for Windows 10 and lacks older drivers.

EDIT: I could start messing around with ripping services out or GPEdit, etc. but that often tends to have other undesirable side effects and make things messy when I do need to apply critical security updates, etc. none the less shouldn't be necessary for basic OS management.


* For instance I do stuff that by nature is very similar to streaming, but is different to streaming so not covered by the options they've included to try and accommodate streamers - so I run into all the same issues but would need yet another case specific work around to accommodate my use.
 
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Gamer's have over-powered machine. They are sitting on 8GB RAM as an absolute minimum, fast processors, multi-cores.
The fact your PC is doing more than just playing the game is making no difference at all to the performance. If the fact your machine is doing "background tasks" is slowing down your games, then you need to look at the hardware you've got, see where you've cut corners.
Windows already allocates resources where required, so if you're gaming it will allocate all resources to that game, simply keeping what needs to be on "ticking over" in the background.

Snake Oil - gets ya snake oil.
 
Gamer's have over-powered machine. They are sitting on 8GB RAM as an absolute minimum, fast processors, multi-cores.
The fact your PC is doing more than just playing the game is making no difference at all to the performance. If the fact your machine is doing "background tasks" is slowing down your games, then you need to look at the hardware you've got, see where you've cut corners.
Windows already allocates resources where required, so if you're gaming it will allocate all resources to that game, simply keeping what needs to be on "ticking over" in the background.

Snake Oil - gets ya snake oil.

There is one aspect here that isn't obvious - and something Shankly is probably aware of - and that is frametimes and frametime consistency - even when you get the same on paper framerates, etc. the pattern of generated frame output can have an impact on how smooth and responsive a game feels even with the same framerate numbers and this can potentially very much be impacted by background processes and so on.
 
Gamer's have over-powered machine. They are sitting on 8GB RAM as an absolute minimum, fast processors, multi-cores.
The fact your PC is doing more than just playing the game is making no difference at all to the performance. If the fact your machine is doing "background tasks" is slowing down your games, then you need to look at the hardware you've got, see where you've cut corners.
Windows already allocates resources where required, so if you're gaming it will allocate all resources to that game, simply keeping what needs to be on "ticking over" in the background.

Snake Oil - gets ya snake oil.

There is one aspect here that isn't obvious - and something Shankly is probably aware of - and that is frametimes and frametime consistency - even when you get the same on paper framerates, etc. the pattern of generated frame output can have an impact on how smooth and responsive a game feels even with the same framerate numbers and this can potentially very much be impacted by background processes and so on.

Plus Microsoft have already said that the OS only sets aside a set amount of CPU cycles. So what that means even now we not getting the full performance out of the CPU because Windows by default needs to continue to run background tasks. Game Mode will try and give us back this and let the CPU work harder towards the Full screen application.

Time will tell how well this really is, one thing I have seen it seems Microsoft will only let this work on games they have tested and pasted!
The worrying thing here is will this become a pain when games start getting patched, is it just another thing to worry about when games are maybe crashing? OS issue, Driver issue, game issue it might add more confusion.
 
Time will tell how well this really is, one thing I have seen it seems Microsoft will only let this work on games they have tested and pasted!
The worrying thing here is will this become a pain when games start getting patched, is it just another thing to worry about when games are maybe crashing? OS issue, Driver issue, game issue it might add more confusion.

That's not what I've heard, every single source says it'll work with any game in full screen mode, no programming or checks needed.
 
Will be pointless and won't make a difference.

Also, who actually still uses full screen while gaming?

Window Borderless is where it's at!
 
Plus Microsoft have already said that the OS only sets aside a set amount of CPU cycles. So what that means even now we not getting the full performance out of the CPU because Windows by default needs to continue to run background tasks. Game Mode will try and give us back this and let the CPU work harder towards the Full screen application.

Time will tell how well this really is, one thing I have seen it seems Microsoft will only let this work on games they have tested and pasted!
The worrying thing here is will this become a pain when games start getting patched, is it just another thing to worry about when games are maybe crashing? OS issue, Driver issue, game issue it might add more confusion.

There is a registry tweak you can use to adjust how much CPU time Windows sets aside for itself - but you can't just indiscriminately change it - I guess maybe with this they will better optimise that aspect and/or its ability to dynamically adjust.
 
That's not what I've heard, every single source says it'll work with any game in full screen mode, no programming or checks needed.

Went live last night insider build, they is also issue with games crashing or black screening MS thought really hard about releasing this build but thought they had too because wanted feedback.


In this newest build Microsoft added support for more than a dozen games in full-screen mode with Windows Game bar. They include Battlefield 3, Call of Duty: Black Ops 2 and Black Ops 2 - Zombies, FIFA 14 and 17, FIFA Manager 14, Grim Dawn, Guild Wars 2, Left 4 Dead 2, MapleStory, Paragon, Payday 2, Rocket League, The Elder Scrolls Online, The Sims 4, Tom Clancy's Rainbow Six Siege, and Warface.

http://www.pcgamer.com/windows-10-game-mode-goes-live-in-latest-preview-build/
 
you do know its insider build and not the full version.
such issues and limitations are very common in such early builds.
 
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you do know its insider build and not the full version.
such issues and limitations are very common in such early builds.

I did say insider build lol
Insider or not it tells me with them having a list that work does need to be done on each game. Otherwise they wouldn't be a list of games it would just be the bug issues like black screening.
 
I did say insider build lol
Insider or not it tells me with them having a list that work does need to be done on each game. Otherwise they wouldn't be a list of games it would just be the bug issues like black screening.
but you odnt seem to understand what insider build on the fast ring means,

and no, it just means it might not be fully programmed yet, hence missing features and crashing.
it also goes against what they've said.
again common on the insider build, there has been many features which have cut content initially.
 
but you odnt seem to understand what insider build on the fast ring means,

and no, it just means it might not be fully programmed yet, hence missing features and crashing.
it also goes against what they've said.
again common on the insider build, there has been many features which have cut content initially.

Guess we just wait and see hopefully it doesn't need extra work each game.
 
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