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Witcher 3 performance

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27 Aug 2009
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712
Not a happy bunny tonight.

I have spent the last few days finishing off GTA5 and Far Cry 4, clearing the deck for Witcher 3 which I was really looking forward to. Fired it up and the performance is shocking, little over 30 FPS.

Running 780's SLI. When I disable SLI the FPS ups to 40! Makes me want to bin these 780's and get a 980ti.

Anyone have any tips to get these cards running smooth. Google is not helping much :)
 
What's your processor? have you seen any signs of throttling either with the CPU or GPU's in SLI? ie. are temps okay?
 
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What's your processor? have you seen any signs of throttling either with the CPU or GPU's in SLI? ie. are temps okay?

2500k 4.6ghz, temps and usage fine.

I really think this is the last straw for me regarding SLI. Amazing when it works (which should be 100% of the time), infuriating when it doesn't!
 
Use GFE and get it to set optimal settings, even with 780 SLI at 1440 it needs a lot of settings severely reduced to attain 60+ fps.
 
780Ti SLI user here. You HAVE to use the latest drivers to get half decent SLI performanc in this game. Even though they are buggy and causing desktop crashes, download and use the latest 353.12 drivers. Earlier drivers than 353.xx have zero to worse SLI performance.

I'm running at 1440p with gsync, hairworks off, foliage at high and most else at ultra. On one card I get mid 40's on average. With 2 cards I can get 60fps + almost constantly, but it is not smooth at all with SLI and very jerky/ microstuttery. HOWEVER here is my trick.....

Set the monitor manually to 60hz. Not 120. Not 144. Counter intuitive I know, but trust me.
Use a framerate limiter like afterburner or bandicam and set it to 59.

Boom! Totally smooth. When the framerate dips below 59, like round groups of people or fires for some reason, the totally lovely smoothness goes a bit, and it's like gsync isn't working. But most of the time it's locked at 59 and brilliant. Witcher 3, like many recent games is weird with SLI and gsync.
 
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I'm running 1440p gsync with everything but shadows and foilage maxed out and run between 50-75fps with the latest driver.
 
780Ti SLI user here. You HAVE to use the latest drivers to get half decent SLI performanc in this game. Even though they are buggy and causing desktop crashes, download and use the latest 353.12 drivers. Earlier drivers than 353.xx have zero to worse SLI performance.

I'm running at 1440p with gsync, hairworks off, foliage at high and most else at ultra. On one card I get mid 40's on average. With 2 cards I can get 60fps + almost constantly, but it is not smooth at all with SLI and very jerky/ microstuttery. HOWEVER here is my trick.....

Set the monitor manually to 60hz. Not 120. Not 144. Counter intuitive I know, but trust me.
Use a framerate limiter like afterburner or bandicam and set it to 59.

Boom! Totally smooth. When the framerate dips below 59, like round groups of people or fires for some reason, the totally lovely smoothness goes a bit, and it's like gsync isn't working. But most of the time it's locked at 59 and brilliant. Witcher 3, like many recent games is weird with SLI and gsync.

I don't know what the point is investing in new technology such as G-Sync and then have developers not even spend any time optimising it for said tech. I feel a bit disappointed in my purchase, I should have just bought a higher resolution monitor at 144z instead of the 144z AND G-Sync.
 
I don't know what the point is investing in new technology such as G-Sync and then have developers not even spend any time optimising it for said tech. I feel a bit disappointed in my purchase, I should have just bought a higher resolution monitor at 144z instead of the 144z AND G-Sync.

I know what you mean. I feel annoyed sometimes.

Gsync is perfectly fine, and brilliant when using just one card - However, when using 2 cards in SLI some games do have problems with stutter and just aren't as smooth as on one card, totally defeating the point of a high Hz/ high fps monitor (and Gsync). 45 frames per second on one card feels very smooth with Gsync yes, but you still get the 'low' fps motion blur, and am not getting the motion clarity out of the Rog Swift at high Hz/ high fps, which is what I've paid for.

It's why I'm daily flitting between thinking I 'need' to get a 980Ti and dump SLI for a bit. But I know if I get one 980Ti, I will end up getting 2 eventually anyway! SLI masochist I am :D
 
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The good thing about the Titan X / 980Ti is that single card performance is so good that even if SLI doesn't play nice you can still have a good experience.

Even at 4k.

True, but that's exactly the same for 1440p and 780Ti in SLI. You can get a good/ ok experience on one card, but it's annoying when you've got another card sitting there effectively doing nothing. It grates on me a lot and tarnishes a game's experience, cos you think "I could be/ should be getting way more fps and smoother performance out of this". Know what I mean?
 
Yeah, I had it with Wolfenstein: The Old Blood recently.

id Tech 5 engine doesn't support SLI, so for the most part it ran 4k/Ultra @ 60fps.

Occasionally it would dip below 60fps and Adaptive V-sync would kick in and looked horrendous.

I found it easier to play at 1440p and just let my TV upscale it. Still looked decent enough.
 
780Ti SLI user here. You HAVE to use the latest drivers to get half decent SLI performanc in this game. Even though they are buggy and causing desktop crashes, download and use the latest 353.12 drivers. Earlier drivers than 353.xx have zero to worse SLI performance.

I'm running at 1440p with gsync, hairworks off, foliage at high and most else at ultra. On one card I get mid 40's on average. With 2 cards I can get 60fps + almost constantly, but it is not smooth at all with SLI and very jerky/ microstuttery. HOWEVER here is my trick.....

Set the monitor manually to 60hz. Not 120. Not 144. Counter intuitive I know, but trust me.
Use a framerate limiter like afterburner or bandicam and set it to 59.

Boom! Totally smooth. When the framerate dips below 59, like round groups of people or fires for some reason, the totally lovely smoothness goes a bit, and it's like gsync isn't working. But most of the time it's locked at 59 and brilliant. Witcher 3, like many recent games is weird with SLI and gsync.

I'm glad you've mentioned this, I thought I was going crazy.

Picked up a (single) 980ti on release and finally booted up W3 for the first time. Set Hairworks off, Foliage distance to high and ambient occlusion to ssao (down from hbao+), everything else on ultra, at 1440p resolution.

Gaming on an RoG Swift, and despite having 60-80 FPS almost all the time with occasional dips into the high 50s, the game sometimes stutters quite badly. I noticed it the most when walking through White Orchard funnily enough. Obviously, you might expect that because there are a lot of textures / npcs to render, your fps takes a hit and that causes the stuttering right? Only I ran fraps and noticed that my fps was consistently ~70 running through that village, but I stuttered as if I was dropping below 30. Very strange.

I have heard others state that it's actually a problem with the game engine, but honestly, since buying my swift, this is the only game where I've been playing at more than 30 fps that hasn't felt buttery smooth!

I will try manually setting 60hz when I get another 980ti (mine developed silly coil whine, could hear it in the other room -_-. Retailler wouldn't accept it as faulty, so I've had to get it refunded and will wait on aftermarket cards now. Took a £50 hit on my refund for having redeemed the 'free' game too. Sigh!) and see if it fixes the problem.
 
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I'm glad you've mentioned this, I thought I was going crazy.

Picked up a (single) 980ti on release and finally booted up W3 for the first time. Set Hairworks off, Foliage distance to high and ambient occlusion to ssao (down from hbao+), everything else on ultra, at 1440p resolution.

Gaming on an RoG Swift, and despite having 60-80 FPS almost all the time with occasional dips into the high 50s, the game sometimes stutters quite badly. I noticed it the most when walking through White Orchard funnily enough. Obviously, you might expect that because there are a lot of textures / npcs to render, your fps takes a hit and that causes the stuttering right? Only I ran fraps and noticed that my fps was consistently ~70 running through that village, but I stuttered as if I was dropping below 30. Very strange.

I have heard others state that it's actually a problem with the game engine, but honestly, since buying my swift, this is the only game where I've been playing at more than 30 fps that hasn't felt buttery smooth!

I will try manually setting 60hz when I get another 980ti (mine developed silly coil whine, could hear it in the other room -_-. Retailler wouldn't accept it as faulty, so I've had to get it refunded and will wait on aftermarket cards now. Took a £50 hit on my refund for having redeemed the 'free' game too. Sigh!) and see if it fixes the problem.

No worries bud. I have a little growing pile of personal fixes and readme 'tweaks' for SLI/ Gsync/ Stutter issues in certain games.

I should point out again though that my fix mentioned above (set monitor to 60Hz, limit framerate to 59) is for SLI only, though it may benefit single card users too?

Using just one of my 780Tis is largely fine with Gsync and there is no stutter, and I can run the monitor at 120Hz and not have to use any framerate limiter. But I only get around 45fps on average with one card.

So, not sure what's going on with your set up to be honest if it's stuttering/ not smooth with just one 980Ti and Gsync. It *should* work fine.
 
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