Wolcen: Lords of Mayhem- New ARPG

Associate
Joined
12 Jun 2006
Posts
2,148

Another loot based ARPG which has been in development for many years is finally about to be released on January 30th.

I just got it on Steam as it's currently on sale and its price will be doubled once it's officially released. I definitely wanted to wait for reviews before buying this but at it's current price it was very tempting.

I'm not sure if it will be worth it though, it does look nice but they changed core mechanics so much since it was first announced as Umbra.

Anyone else interested?
 
Associate
OP
Joined
12 Jun 2006
Posts
2,148
I was looking for something to scratch the old Diablo itch whilst waiting for D4 to be released in a few years time, and came across this as a possible contender - how is this have you played far?
The game is in Early Access at the moment. I haven't played it because I am waiting for the full release before I get into it.

I'd recommend Grim Dawn if you haven't played it already, it's amazing and quite cheap too. Dark and gritty setting, lots of builds to experiment with, I've spend quite a few hours on it.
 
Associate
OP
Joined
12 Jun 2006
Posts
2,148
One thing I don't like is that the map is too linear. Hopefully the 2 new acts will open up the map a little and allow some exploration.

A bit worried about endgame too, they haven't said much about it really.

Here's what we can expect on January 30th:

  • 1 Act VS 3 Acts of an epic, immersive and fully voiced campaign
  • Level Max 20 VS Level Max 90
  • 20 skills + 8 modifiers VS 40 skill + 12-16 modifiers
  • 35 enemy meshs VS 75+ enemy meshes, in addition of skin modifications!
  • 9 Passive Skill Classes VS 21 Classes in the Passive Skill Tree
  • 6 Armor Tiers VS 11 Armor Tiers, each tier including Mage, Rogue, Warrior and Tank styles
  • 6 Weapon Tiers VS 11 Weapons Tiers, each including 12 different weapons (1H sword, Pistol, Shield...)
  • Character customization
  • Playable female character
  • A whole new endgame mode, unlocking many new game features
  • 4 Apocalyptic forms with their dedicated skills and attacks
  • Unique secondary areas to discover
  • Lot of new environments and several variants for each of them
  • Optional content and side quests
  • Crafting
  • Very cool game enabling uniques
  • Many new and meaningful item affix modifiers
  • Many weapon stances will have new, improved animations
  • Armor skin transfer
  • Very cool armor tinting system that we will present to you later
  • Customizable game rules thanks to area alterations
  • New boss mechanics and boss modifiers
  • HUD redesign
  • The ability to have several skills of the same type with different modifiers in endgame
 
Associate
OP
Joined
12 Jun 2006
Posts
2,148
Bought this a few days ago and have already maxed a few beta characters, playing with builds etc from what I can do in the beta. I know the build I will be going for now, hope it holds up at higher levels.

I do have a few concerns with the beta but they may be addressed on the 30th so going to wait to give my thoughts.
Did you enjoy it so far?
 
Back
Top Bottom