Associate
- Joined
- 2 Jan 2010
- Posts
- 2,307
It was just the login and authentication servers that got stressed.
One change they have made from classic is that they have implemented there sharding tech (just not used it much in the betas). This will start up and shutdown extra servers for each zone based on demand.
There's been a lot of talk on Reddit about that Sharding ruining the experience of many players in beta by creating empty cities, missing big World PvP fights that happen in different shard etc. etc.
I get that they don't want to make loads of servers and have to merge them together in a few months time but 2 English speaking pure PvP servers for all of EU seems a bit extreme.