Would You Buy An Apple Gaming Console?

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kotaku said:
The prospect of another company jumping into the console market is laughable to most people, and for good reasons. It isn't a market you can just leap right into. You need connections, capital, and consumers hungry for any product you put on the market. Over at Cnet's The Digital Home, Don Reisinger suggests that only one such company exists - Apple.

Apple has the infrastructure in place through iTunes to create a real value proposition for those that want to extend the capability of their console beyond gaming and has the cash — about $20 billion — to not only invest in the best components on the market, but in an online gaming experience that could rival Xbox Live. That cash could also be put to good use by acquiring major developers (did someone say Take-Two?) that could go from third-party powerhouse to Apple's first-party publisher."

Having just bought an iPod Touch last week despite having a perfectly functional Zune with 10 times the storage space, I can see Don's point. Apple has gone beyond making products. Now they simply create things people want. Would you want an Apple gaming console?


LINK

Thought this was really interesting and would like to know your opinions on this. I know Steve Jobs has said it wont happen but he also said that about video on iPod, so you never know.

I think it could be really cool as if there is one company which could bring something new to the market and push forward the digital distribution model then it's definately Apple imo.

discuss.
 
Nahhhhhh and i am an apple fanboy.

Although i wouldn't rule out them including some form of gaming hardware in a new revision of Apple TV. Not for dedicated gaming, but enough to get them by for some basic games.
 
If you think Sony is full of BS when it comes to PR, imagine what Apple would be like!

Hi, I'm an Xbox 360, I die a lot and suck!
Hi, I'm a iPwn, I'm so trendy. Buy me.
 
I could see them pushing their mobile gaming platform but I can't see them entering the hardcore home market anytime soon.

I'm not exactly a fan of Apple though; I think they're not masters of innovation, just masters of marketing. Stick an apple on a product and you can immediately charge twice as much for it.

If they did enter it would akin to what Nintendo have done with the Wii but without any 1st party library, with slightly less functionality and for £100 more. It'd have the apple logo on though and the fanboys would queue up in numbers.
 
God no. It would have important features missing, be half as useful, will only work with some TVs and cost twice as much as a PS3. But it's cool and trendy... :p
 
I wouldn't not buy a console just because it was Apple, it would depend on its capabilities and the games line up. No doubt it would look nice but cost a bomb.
 
Apples main market don't play games, they do lunch and own buisiness cards with subtle off-white colouring and oh my God, it even has a watermark. People like us tend to believe functionality > form which is why apple would fail in a geeks world :D
 
I wouldn't not buy a console just because it was Apple, it would depend on its capabilities and the games line up. No doubt it would look nice but cost a bomb.

Completely agreed. Personally I can't see Apple ever entering the gaming market with a console of their own, but if it did ever happen and it had good games then sure, I'd buy it. I wouldn't buy it simply because it's an Apple product though, there needs to be quality titles behind it :)
 
Apples main market don't play games, they do lunch and own buisiness cards with subtle off-white colouring and oh my God, it even has a watermark. People like us tend to believe functionality > form which is why apple would fail in a geeks world :D

I killed Paul Allen.

*cough*

anyway, John Carmack on Apple:-

Eurogamer: Last night you said Apple doesn't really "deeply get" games. What did you mean by that? And, like Nintendo, do they really need to?


John Carmack: Over the years I've been through a number of initiatives where Apple wants to get serious about games, and we've done things with them. The idea way back with Quake 3 on there, that was my deal with Steve Jobs: if Apple adopts OpenGL rather than going off and doing QuickTime3D or something else of their own which was going to be a bad idea, then I'll personally port the Quake 3 stuff rather than working with a partner company on that. And we went through all that. All of our Apple ports have been successful - they've all made money - but it's marginal money, and we have worked with Aspyr usually on all the other ones after that, but I do think it kind of comes from the top.

The truth is Steve Jobs doesn't care about games. This is going to be one of those things that I say something in an interview and it gets fed back to him and I'm on his ****head list for a while on that, until he needs me to do something else there. But I think that that's my general opinion. He's not a gamer. It's difficult to ask somebody to get behind something they don't really believe in. I mean obviously he believes in the music and the iTunes and that whole side of things, and the media side of things, and he gets it and he pushes it and they do wonderful things with that, but he's not a gamer. That's just the bottom line about it.

There are people at Apple who want to support all this - and there's no roadblocks for us right now, we're going to support the Mac on Rage, we hope to get a version of Quake Live going up on the Mac there - but it's just that's not what the Mac platform's about, and I don't really expect that to change because it's a tough equation now that you've got everybody dual-booting their Macs and everything: why would you want to go to the extra trouble of [developing games for Mac]?

But I think the iPhone is a potentially extremely important platform for a lot of reasons, and I think it could be the type of thing that really makes inroads into...does it kill the PSP. There are structural reasons why it's not going to kill the DS in there, but it certainly should be in there in the running there as a device that you can get modern, quality games for something, and I think it's a great platform for content and new talent on there.

One of the best opportunities for years right now is for two guys to make a project - you know, an artist and a programmer - to go make something on the iPhone, and I think there are people that can make a couple of million dollars probably by having some breakout success that nobody's ever heard of, and I think that that's a really awesome opportunity right now.
 
I dunno, How many companies will make games for a 4th platform thou? And it will never look as nice as the Wii :p

But i wouldn't rule out a 4th platform that was generic. A sort of openish platform. Apple can distribute through AppleTV, maybe LG through TV's etc. If the API's where similar enough i can imagine it happening.

Look how massive the mobile phone gaming market is, because there are a lot of companies making the devices. There is room for a casual gamer market for 10 quid games.
Look at all the ports to xbox live and PSN, like DN3D, Doom etc etc. Now think how many people would buy Sonic for say seven from their TV or set top box? And like i said, if you make all the API's standard or very similar so not much work goes into porting, i think something like AppleTV with the iPhone/iPod touch, could give the live arcade, Wii channel, PSN a run for it's money
The market is definatly there.
 
I reckon it would be more of a Wii style console than a serious contender to the XBOX/PS3 if it did ever happen
 
Nope.

The console would probably have proprietary power ports so you could only connect it to certified apple power sockets which they would charge you a bundle for. It would auto update its software for functions you didnt want and dont need without your permission which would include advertising for other Apple products you dont need or want. And it wouldnt be able to interface with a normal PC only Apple Macs (if you wanted to do live streaming etc).
 
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