WoW Alternative

Aion manages to hold my attention at the moment. New patch comes on early June which should make it a bit less 'grindy', amongst other improvements
yes im going to keep my eye on this as the patch released includes a massive amount of changes.

Most importantly it wont take days on end to level up.

If gaining XP improves i might give it another shot.
 
Have to disagree with you colin, imo star trek online has failed and is not even ok.

This also shows as countless people have cancelled there subs

Its needs loads of things done to improve the whole game.

Maybe 12 Months time the game will be worth playing.
 
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The problem with all these new MMOs is that they think they have to compete with WoW in its launch state - wrong, wrong, wrong. it has to compete with WoW in its current state. I've read so many times that people say WoW was pretty bad at launch too so it's a justification for many other MMOs having a rocky start. No it isn't. It has to compete from the first day, otherwise people will just pay elsewhere. Conan, Warhammer and Aion were the three biggest casualties of this. They couldn't take on the momentum created by TBC and before long we saw server merges. Cataclysm looks set to stomp on everyone's favourite new 'WoW-killer' Star Wars:The Old Republic too.

There are no free passes in this industry.

Maybe 12 Months time the game will be worth playing.

This is why MMOs fail.
 
I still think Asheron's Call is the best and I'm sure loads more think that Ultima Online rocks balls...

Too true. UO did things almost 15 years ago that WoW even today hasn't managed to do. In terms of mmo gameworld and sheer freedom of game playstyle, UO was absolutely light years ahead of WoW.
 
Then the expansions and patches changed that form of gameplay in UO as it was deemed way too hardcore for the casual player.

Even me as a dedicated gamer was rather annoyed at the VERY steep curve of being competitive, being PKed, losing all my crap and effectively having to get it all back until you reach the point of equilibrium with the average player was just not worth it.
 
Then the expansions and patches changed that form of gameplay in UO as it was deemed way too hardcore for the casual player.

Even me as a dedicated gamer was rather annoyed at the VERY steep curve of being competitive, being PKed, losing all my crap and effectively having to get it all back until you reach the point of equilibrium with the average player was just not worth it.

Well everyone has different tastes of course , no mmo is right for everyone. I wasn't a hardcore gamer but I adored the harshness of the UO gameworld. Not to everyone's tastes certainly, then as i say no mmo is. For me UO was far far more of a living breathing mmo gameworld , with an unparalleled level of freedom and choice for the player than WoW has or ever will be.
 
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WoW is probably only the best if that happened to be the first MMO that got you hooked.

I still think Asheron's Call is the best and I'm sure loads more think that Ultima Online rocks balls...

Nahh, I was there for AC, played it to death until the whole patron exp system changed. It was great and the newness of the game rocked. Am also old enough that I was playing UO from release too :D

I just don't think anything compares to WoW, nothing has so much content, so much choice, so much game. I think it's always helped that I've experienced almost every MMO released with a solid group of mature friends.

I know many, like you, don't agree.

First or last MMO, I think it's hard to deny just how massively solid an experience it is. Which as I said above, isn't to say the others are ****, just that you can't and won't ever beat WoW, how can you beat such a monster. You can offer something different, something excellent, you can aim to beat it, but everything "WoW killer" falls short, AoC, War, Aion.

From Trapped chests in the middle of town and burglarising my neighbours in UO. Getting that first acid dripping tachi in AC in the first weeks of release to beating the first Olthoi nest.

etc etc,

Great experiences, and fond rose tinted memories in gaming. Just no comparison in gaming terms to what WoW offers.
 
just that you can't and won't ever beat WoW, how can you beat such a monster. You can offer something different, something excellent, you can aim to beat it, but everything "WoW killer" falls short, AoC, War, Aion.

Great experiences, and fond rose tinted memories in gaming. Just no comparison in gaming terms to what WoW offers.

Thats entirely subjective though.

You say that "you cant and wont ever beat WoW"...well I entirely and 100% disagree, because for me UO already beat WoW 13 years ago. You talk of choice in WoW but if you ask me the actual freedom and choice for me of what I want to do in WoW is massively less than it was in UO.

You say that there is "no comparison in gaming terms to what WoW offers" yet I entirely and 100% disagree again. If you compare the game features in what UO offered to WoW, imo WoW falls enormously short of what UO offered. Hell in WoW I cannot even do something as basic as dye an item of clothing/armour/furniture let alone the mass of other offerings in UO compared to WoW.

Call it rose tinted if you want, personally I simply call it different tastes. Some folks will say that WoW has masses of freedom and choice and there are all these different things you can do in the game, others (like me) will say that WoW is way more restricted in freedom and choice and different things I can do in game than UO ever was over a decade ago.

For me I could summarise by saying that while WoW is a great video game, UO was a great MMO gaming world. Whereas I found that WoW was a good video game, UO was to me the natural successor to pen and paper D&D, a graphical world where there was repercussion and reward for my actions, where I was free to do so many different things and take so many different choices in so many different playstyles.
 
WoW is probably only the best if that happened to be the first MMO that got you hooked.

I still think Asheron's Call is the best and I'm sure loads more think that Ultima Online rocks balls...

Absolutely agree - especially on the Asherons Call. It's a shame they never got AC2 done properly. I'd love it to be back to how it was but there just isn't enough people on it at the moment.

LoTRO is a good alternative - a little slower but the books are very atmospheric and you can have great fun on there. WAR was a great 'idea' and the PQ's were really good it's just a shame it was all random.


M.
 
The problem with all these new MMOs is that they think they have to compete with WoW in its launch state - wrong, wrong, wrong. it has to compete with WoW in its current state. I've read so many times that people say WoW was pretty bad at launch too so it's a justification for many other MMOs having a rocky start. No it isn't. It has to compete from the first day, otherwise people will just pay elsewhere. Conan, Warhammer and Aion were the three biggest casualties of this. They couldn't take on the momentum created by TBC and before long we saw server merges. Cataclysm looks set to stomp on everyone's favourite new 'WoW-killer' Star Wars:The Old Republic too.

There are no free passes in this industry.


If the quality was there these other games would stand a chance. These games seem to aim big then swing and miss. Blizzard's greatest asset is attention to detail which is sublime in wow and has been forever, how everything seems interconnected with the vast story line of the warcraft universe, the possibilities with your character etc. Just about everything seemed a big upgrade from my previous mmo ffxi, except the graphics.

Competing with WoW in it's current state is very tough, although many newer users may find the learning curve too high now in high end content, despite Blizzard's best efforts to alleviate this, and that's where new lower budgeted games could maybe sneak in. But the quality has to be there.
 
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