WOW - Worst Class?

Yeah - i met a fury warrior at similar point in game to my rogue (some tier 0, few other random bits etc) - took me down in about 4 hits, tried him a couple of times - they hurt - LOTS
 
Semiskimmed said:
not true, a fury warrior with half decent gear will be fighting with the rogues for top spot on dm meter

As a fury warrior in 50% epics, 50% blues (2 soulrender blue weapons), I decimated a HWL rogues DPS repeatedly during raids, in active competition.
Either that HWL gear ain't as pro as its cracked up to be, or fury warriors really are what blizzard said so long ago: "Warriors are the main damage dealer".
 
I've got a Arms specced Orc warrior with O.E.B and pvp/defilers exalted plate armour and I'm able to hold my own really well in pvp.

Rogues can handled using hamstring MS and overpower when they dodge(overpower can be set up to have 50% chance to crit) and finish off with execute.

Ranged classes can be handled by either charge/intercept then hamstring, beserker rage to stop their fear spells, slam to interupt their casting if the pet is doing a lot of dmg then use intimidating shout to fear it away from you. The only problem I've found is if you get frozen to the spot then they teleport away from you, but again you can slow down their casting by using you ranged weapon.
 
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The only real way to take a warrior as a rogue is stunlock even then you have your work cut out. Instant poison on off-hand and crippling on the main means you can "kite" them to a point (crippling is a stronger bind than hamstring).

Basic rogue tactic is to try and stay outside melee range inside intercept charge range. Using the DoT finisher means they still take damage while your away getting energy back and just wander in and out of melee and unload energy into em (pref with them stunned while stood behind even if your not a subtlety rogue to avoid parries and blocks) then walk away (still inside charge range) with the DoT on them, repeat and hope for the best :)

I'm a sword rogue so have more of a chance (bladeflurry and adrenaline) but still a tough fight if the warrior has a clue :)
 
My only real copmlaint about pvp is the paladins' ability to bubble up and become invunerable to absolutly everything. Happens a lot in AB a pala will be guarding a flag, you'll get numerous horde attacking and if he bubbles up in time you can have like 5 well equipped hordies stood there not making a sctrach on him, while he is able to attack and interupt the person assaulting the flag
 
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