Same thoughts here, but care to speculate why in this particular review the 320 version sees improvements in Vista over XP? Same texture limits after all, someone back in the thread said CoH definitely used around 500mb of ram, should limit it. Wherever it lagged in XP, in Vista its now mysteriously alongside the 640 in all ten games. Even the GTX has improved, just not the GTS 640. Um, just seems a bit odd that.Rroff said:Ok in older DX9 titles there is no difference - but in games that can load more than 300megs of texture data in higher quality settings theres going to be a huge huge performance difference...
Vista vs XP
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