Zero Caliber: Frostbite - Meta

Soldato
Joined
14 Jun 2004
Posts
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Inspired by Far Cry, Zero Caliber: Frostbite drops you into a hostile island in the far North, where a secret military operation has gone off the rails​

KEY FEATURES​

  • Far Cry-inspired open world: a large northern island with distinct areas and multiple approaches
  • Solo & up to 4p co-op
  • Mixed enemy ecosystem: trained soldiers and different zombie types
  • 10+ hour campaign plus freeroam
  • Drivable vehicles
  • Dynamic encounters
  • Eerie high-stakes atmosphere
The Tlalok forces control key locations, running experiments that were never meant to be seen. Now the island is fractured between organized enemy soldiers and uncontrolled zombie outbreaks, turning every encounter into a high-risk situation.
Vehicles are fully drivable, letting you traverse the island and adapt on the fly. Between missions, freeroam keeps the world active with patrols, zombie hordes, and dynamic encounters.


Play solo or team up in up to 4-player co-op and take on the island together. Approach missions your way: the map is fully open, built from distinct areas with hidden locations, side encounters, and constant threats that make every move unpredictable.
The atmosphere is cold, foggy, and tense. Visibility is limited, stakes are high, and the deeper you go, the more the truth reveals itself.
Go in alone, or bring your squad. Either way, the island won’t make it easy.

 
This sounds good, afaik it's Quest 3 only so they do have some extra room to be able to achieve what they're aiming for, if it reviews decently this would be something I could sink some time into.
 
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