Official Crysis Demo thread

Soldato
Joined
7 Feb 2004
Posts
9,425
Isnt this one full of whining now? lol

SPOILER!!!!

By the way...at the end of the game it turns out the butler did it with the help of his monkey butler!!!!


...again this is speculation!
 
Soldato
Joined
7 Feb 2004
Posts
9,425
LMAO, true what a I said in the general section in regards to the spiteful tosspots hiding behind there monitors that this forum is full of. Thats nearly 2 different threads full of moaning, what is wrong with you people?

Swearing isnt really needed. What sort of comment is hiding behind their monitors. Most of us sit in front of them, how do you view your screen? :confused:

By the way, you have turned into one of the moaners. By moaning about the moaners! lol
 
Permabanned
Joined
15 Nov 2006
Posts
16,474
Meh I'm annoyed now, on one level the performance is halved, not even managing over 20fps on this one, so much for the 30+ I was getting on previous ones. :(
 
Permabanned
Joined
15 Nov 2006
Posts
16,474
con_restricted=0
e_detail_materials_view_dist_xy 4096
e_detail_materials_view_dist_z 256
e_vegetation_sprites_distance_ratio 2
e_view_dist_ratio_vegetation 50
e_lod_ratio 8
e_max_entity_lights 20
r_EnvTexUpdateInterval 0.025
r_beams 1
r_beamsDistfactor 0.01
r_beamsmaxslices 300
e_vegetation_bending 1
r_HDRlevel .75
r_useedgeAA 2
r_ssao_quality 4
r_ssao_amount 2
r_ssao_radius 15
r_TerrainAO_FadeDist 0
r_SSAO_darkening 0.15
r_eyeadaptationfactor 0.25
r_HDRBrightThreshold 4

wawayy212.jpg


wawayy2121.jpg
 
Suspended
Joined
30 Aug 2004
Posts
9,206
In some kind of .cfg file i'm guessing.

maybe not. the guy who posted that dx10 video thats the first search on youtue for 'crysis' uses these lighting settings in the sandbox for the map he created

Relevant Settings Value
HDR dynamic power factor 1.71418
Sky brightening (terrain occlusion) 0.842513
SSAO amount multiplier 2.5
Sun color 235 / 190/ 122
Sun color multiplier 16
Sun specular multiplier 1.88571
Sky color 100,139,241
Sky color multiplier 0.5
Fog color 151 /194 / 233
Fog color multiplier 8.23017
Volumetric fog: Global density 0.2
Atmosphere height 29791.2
Volumetric fog: Density offset 0.01
Sky light: Sun intensity 255,255,255
Sky light: Sun intensity multiplier 0.00270176
Sky light: Mie scattering 571391
Sky light: Rayleigh scattering 0.902763
Sky light: Sun anisotropy factor 0.999464
Sky light: Wavelength R 734.263
Sky light: Wavelength (G) 602.222
Sky light: Wavelength (B) 523.79
Sun shafts visibility 1
Sun rays visibility 10
Sun rays attenuation 0.5
Color: saturation 1
Color: contrast 1
Color: brightness 1
Levels: gamma 1
EyeAdaption: Clamp 4
Dof: focus range 1000
Dof: blur amount 0
 
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