More like an Unknown vs Public Server Potato Farmer
I did ESL world cup twice, once for you so!
Also don't forget that time I caused a couple of your "pro" team members to rage quit on lockers, especially that juilous guy
They couldn't handle my AEK swag
No interest in competitive these days, lost count of the amount of times I have been asked by people to tank etc. for them, I don't want to do "serious" games where there is responsibility and you have to do practice
**** etc. + I don't like pressure! I just play games for the fun and well yeah to cause rage quits
I actually find that when you take games seriously, you are more likely to do worse.
People who've decided BF4 wasn't the BF2 MW remake they wanted are going to bash the game and not play it. I know full well BF4 is a game of skill and it takes mastery. The best players take less time to get it than the average player like me, but there is a clear skill gap between the practiced player and the newbie.
I'm with you on BF4, that's why I've devoted 1300hours into "gettin gud"
The hold the trigger for longer to improve your aim does sound like it will favour the skilless to me.
If you ask me overall though, BF1 looks like it's going to play a lot like BF4.
Yup it is amusing, for all these people who think it has no skill, I would love to see their profile and some battle reports, yes stats aren't everything and I am a big advocate of this especially k/d but lets just put it this way, I rather have someone who goes 40+, tons of MVP ribbons with tons of flags captured and more importantly defended on my team than someone in the bottom half of the leaderboard with 3-15 deaths i.e. the l33t snipers who think they can turn around a match by sitting on the roof.
The fact that you, myself and most of the other regulars on here have got over 1000 hours shows that there is a skill ceiling to the game. Look at all the games that have a skill ceiling, people have over a thousand hours in those games where as look at the likes of battlefront, titan fall, hardline where there is little to no skill ceiling, you would be lucky to find someone with at least 500 hours in those games, if that...
Yes depth of a game has a large play on longevity but a skill ceiling is just as important.
Usually I don't go on about people being
**** but it has hit the point where they need to be put in their place tbph
No different to all those people who rant in game chat box about vehicle whores.... well yeah you are playing an infantry AND vehicle based game on a big open vehicle based game mode
And yes, I am looking forward to bf 1 as it should be more or less the same as EVERY other BF game and the change in warfare should change things up nicely, the funny thing is, the game actually looks closest to BC 2 "overall"!
However, I am not looking forward to
******** that caters to skill-less noobs that can't take the time to learn how to perform best with a certain gun. I like what DICE are doing with the guns and their strengths + weaknesses a lot though i.e. SMG being superb up close but
**** at medium/long range.
Or you can run around with MAA, UCAV, shotgun, LVG, even mortar to some extent, etc. pad your stats out like a madman without ever really being challenged unless you happen to run into a group that is working together (at which point these people find another server often).
EDIT: My point being BF4 has the tools to allow just about any player to work around any level of skill so I can kind of see where some might come from - if you take it to the extreme with everyone levelling the game with those tool there wouldn't be much applied skill.
TBF, even the AA requires some skill, well more tactics as against a good heli pilot or even jet, those aircraft guys will rekt "decent" aa whores, however, a good AA driver can take out these jet/heli pros with ease if they have better tactics and this is without the noob activ radar missiles.
Well yes, there are gadgets/weapons like those that cater to the people for their play styles but the people who put in the time to get good with certain weapons/vehicles are going to do far better than those people and most importantly actually help to win the game. With regards to guns, from my own experience, the m16 was the go to weapon for the vast majority but people who learned to master the AEK actually did better than the m16 users
Vehicles aren't so much about skill tbh but more tactics especially tank play.
This will be like any other game in the bf series.the beta will be spot on.hit reg.fps.but once the actual game is released it be case one patch after another you clearly see in that previous vid issues still present in the game.
From what i can see
Vehicle phyics...
Lmg bullet spread
Character auto motion.jumping wall.opening doors.auto knife animation.
Lack of variety in weapons
Zia
But but but.... what about the people who MUST pre-order as soon as possible after seeing epic trailers and game play videos by non-biased people!!!!
Honestly though, I will be shocked if bf 1 is a disaster on launch, EA/DICE can't have another flop like bf 3 and 4 on release especially when they have gone to such extremes with regards to marketing/advertising the game and then we have battlefront and hardline (visceral but using frostbite) which had no serious issues on launch.