Sony would never allow their name to be associated with a product without 100% knowledge of that product. That would include all forms of marketing material. People will have chosen a PS4 over an XBox just to play this game.
That is very subjective. Graphics are very good, audio fantastic and I have so far enjoyed uncovering the alien back stories. I stated my playtime so far of 77 hours as it's hard to spend a couple of hours on a game that isn't interesting. In contrast I have Doom (pre purchased) at 8.9 hours, a good cookie cutter game but very mind numbing.
Again subjective. Free, 50p an hour or £40 for one hour is pretty much the same when it is something you enjoy.
The only misleading part of its marketing seems to be around multi player which I have no problems with. Even the Steam page states single player.
Cost isn't subjective really, lots of people try to make it subjective but, if you pay 200k for a Mini Cooper, you've been ripped off, if they try to sell it to you as a high class car akin to a Ferrari and pay that, you've been ripped off, you may drive it for 10 times as long as a Ferrari, but that doesn't mean you haven't been ripped off. You can get games with far more real interesting engaging content, that were created by far bigger teams, at a far higher cost to actually make... that cost dramatically less. By comparison £40 for this particular game is a complete and utter rip off.
AS for misleading, really? The developer himself on camera has stated, there is multiplayer(when did Steam list it as single player, if multiplayer up till launch, that is misleading).
Sorry but anyone saying they weren't misleading about many many many things is defending the game from a point of blind fanboyism, even if you like it there are many things wrong with it and many things Sean Murray categorically lied about. Even just on multiplayer which you admit, that doesn't make it okay. If a COD game came out and lied about multiplayer, you think that would be okay?
There are great lists out there that outline literally dozens of blatant lies and things that most people argue are in there, are not in there as described or shown in their videos and not just slightly scaled back. They released videos showing what, 50+ ships warping in, not fighters, for battle. At most I've seen 5-6 ships, freighter types, they stand still and occasionally a group of say 20 fighter pirates will attack them. It's worth noting that, fighters and the freighters will shoot at each other indefinitely(from what I've seen) with zero damage being done.
The alien back stories are an afterthought and boring as hell... why, because the interaction with the aliens in the game means caring about them doesn't happen. Lets take Mass Effect, Skyrim or anything else. When you pick up some lore about a species, about the universe, about something, it is interesting because you actually interact with these people. A back story for a species that doesn't move, doesn't interact with the world, in generic buildings, with generic names who never speak more than a single sentence to you about absolutely nothing....
When you're learning about the Krogan back story in ME1-2, how they went sterile, when two members of your crew are a Krogan effected by it and a guy who was involved in making them sterile it links threads between two characters you care about. Nothing in the game makes you care about a single individual of any of the species, making the lore behind them completely pointless.
As for Sony, again, they were the publisher, not the dev, the publisher can't make the game for the dev. It's the devs responsibility to provide a game something akin to the marketing materials they authorise for release and it was the dev who spent the last two years lying. Were Sony aware, probably, could they have gone public and told everyone the dev was lying and they were had... yes... but I can't name any dev or publisher who would do so in their position. However you still tried to link them to ACM/Gearbox and imply they had previous in rushing a game out before it was ready. You were (as dozens in this thread alone, and thousands on other forums) implying the game was rushed and pushed out the door by a push publisher and it's not the devs fault.
publishers publish crap games, and brilliant games, devs make games crap or brilliant. Some publishers sign up devs to strict contracts which means they end up pushing an unfinished game out of the door. It's worth noting that Sega gave gearbox multiple years in extensions for ACM and it was entirely Gearbox's fault the game is as bad as it was, they chose not to ask for another extension, Sega may have allowed them more time.
Where is a single shred of evidence that Sony pushed Hello Games to get this game out before they had enough time.... which btw was 8 years afaik, to make this game?