***The High-Res Screenshot Thread!***

Soldato
Joined
20 Mar 2004
Posts
4,432
Been trying out some demos.

Incursion Red River

XcIssGE.jpg


m4i2Ing.jpg



Thrive: Heavy Lies The Crown

oaWxY8X.jpg


vM7Hyw3.jpg


jQ9fbxT.jpg



Abiotic Factor

VeH7UgH.jpg


vTkchvx.jpg


7BR2Z5r.jpg
 
Man of Honour
Joined
18 Oct 2002
Posts
100,345
Location
South Coast
Tekken 8 in 5160x2160. Nothing special IMO visually, it's UE5 but feels like UE4 textures, forces CA, forced motion blur, the usual annoyances. I can understand why it's locked at 60fps, but it's nice to see them using 21:9 in solo gameplay.

RhrVmQy.jpeg


haOlCxA.jpeg


28RaRGi.jpeg


HyKyU0d.jpeg


a9uBB2w.jpeg


4agn908.jpeg


q7utOF5.jpeg


30% GPU utilisation on a 4090 in action scenes :cry: (the frametime spikes are me spamming the screenshot key in RTSS so ignore that lol). Both GPU and CPU are asleep in this game.
 
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Associate
Joined
21 Jun 2011
Posts
1,027
Location
London
Hogwarts Legacy

Pretty amazing once the level of NPC interactions goes up. Also, I can't understand why reviews suggest ray tracing isn't worth it in this game, but I'll let you decide that for yourself.

Hogwarts-Legacy-25-02-2024-23-56-24-sdr.jpg

Hogwarts-Legacy-02-03-2024-05-20-12-sdr.jpg


Ray tracing off

Hogwarts-Legacy-02-03-2024-22-49-00-sdr.jpg


Ray tracing on

Hogwarts-Legacy-02-03-2024-22-54-04-sdr.jpg



I think I also figured out why it takes so long for shaders on every boot. :mad:

 
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Man of Honour
Joined
18 Oct 2002
Posts
100,345
Location
South Coast
You can see the image is slightly stretched in 21:9. Looks amazing though!
Just the menu/UI elements, the actual game is normal. Before the community graphics pack mods for each game you had to manually modify hex values in the memory browser in Cemu when a game was loaded like MK8 but with the GFX packs you can simply toggle different aspect ratios etc.

Comparison:

Default 16:9 4k:
Ng0Yk8J.png


YRdkpKa.png


And 21:9 5120x2160:
BWN3Jgz.jpeg


32HOpq2.jpeg
 
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