Games with online activation (ie, BIOSHOCK) SUCK...

Activation does not equal patch download.

Even if HL2 did it as well it does not mean it's right.

Thanks snowdog for helping to point out how it is easier to pirate X360 than PC games :p

My brother did it and he still has Xbox live Gold package lol
 
Problem though is that bioschock NEEDS to download a patch in order to be activated, it's part of the activation system wich is well err carp.
 
It really annoys me too. I recall getting home from university on the day of Half Life 2's release, only to find that it wouldn't 'authenticate' and I was forced to wait in to the evening to play. I was so grrrrrr.
 
To be honest, having broadband as a (pretty much) requirement is no different to any other system requirement

We have choice as to whether we meet the minimum requirements in terms of gaming hardware.

For some people, they have no choice about whether they have 56k or not. If the game is online only, a-la Battlefield for example, then fair enough, require DSL.

But for a single player game it is simply unacceptable.
 
Makes me laugh how people sit back and say "stop crying about it, it's a non-issue" because it's attitudes like those that have gotten us to this silly stage of using things like activation in the first place.

If someone had said to you five years ago that they were going to start forcing you to go online and run activation software just so that you can play a single-player game (and that you might only be able to install it a limited number of times), you would've said they were on crack.

Well, that's becoming the norm now. How long until they think of something even crazier and more time-wasting like having to put credit card numbers in (parents for under 16/18 gamers) or phone them up, or something totally ridiculous like having to photograph the box before they let you even activate it?

God knows how crazy these methods are going to get since they're already in "crazy-land" when compared to a couple of years ago, so how long is it going to take people to accept that these methods don't even work?
 
after the backlash from the community and even some of the gaming press i think 2k or any other developer/publisher will think twice before adding such a stupid type of protection again
 
after the backlash from the community and even some of the gaming press i think 2k or any other developer/publisher will think twice before adding such a stupid type of protection again

Yep, It's cracked already anyhow so no point in trying this again, all they've done is postpone the pirated version a week or so.
 
all they've done is postpone the pirated version a week or so.


That might get them a lot more sales though. In the end every game will be pirated. if they've managed to stop the piraters for a week then they'll have got sales of people who would normally pirate the game but are desperate to play it.
 
Makes me laugh how people sit back and say "stop crying about it, it's a non-issue" because it's attitudes like those that have gotten us to this silly stage of using things like activation in the first place.

You're kidding, right? Surely the reason we've got to this "silly stage of using things like activation" is because quite a lot of people pirate software rather than buying it? If pirating didn't hurt sales, developers and publishers wouldn't have to create systems to enforce genuine copies. End of.

The way I see it, consumers are only getting what was coming to them; by constantly trying to screw developers over by pirating they've forced them to become a lot more defensive.

-RaZ
 
Sorry - Im on my way out in a minutes, so sorry if this has been mentioned in the thread already.

But I have bought this game, is it possible to install it on a PC with an internet connection and activate it - then transfer it to another pc? (not the whole thing, maybe a few files) and it still work as I haven't got an internet connection on the pc that can actually handle the game?

...Or does it require an internet connection to actually play the game?
 
You're kidding, right? Surely the reason we've got to this "silly stage of using things like activation" is because quite a lot of people pirate software rather than buying it? If pirating didn't hurt sales, developers and publishers wouldn't have to create systems to enforce genuine copies. End of.

The way I see it, consumers are only getting what was coming to them; by constantly trying to screw developers over by pirating they've forced them to become a lot more defensive.

-RaZ
Not really. I know of at least one person who has pirated this game. However if it hadnt been available pirated, he still wouldnt have bought it. So its not really hurting sales as such. However, people without an internet connection CANNOT buy this and run it legally so will not buy it - which IS hurting sales.
 
You're kidding, right? Surely the reason we've got to this "silly stage of using things like activation" is because quite a lot of people pirate software rather than buying it? If pirating didn't hurt sales, developers and publishers wouldn't have to create systems to enforce genuine copies. End of.
Those measures don't work, so your point is moot.

The way I see it, consumers are only getting what was coming to them; by constantly trying to screw developers over by pirating they've forced them to become a lot more defensive.
Seems to me you're guilty of the same thing the developers and publishers are: Treating all customers like pirates. Copy protection only inconveniences the legitimate customer, not pirates, so they need to stop treating their customers like criminals and think of a better way.

Or, like in the cases of games like Oblivion and Company Of Heroes, just remove the copy protection. If the game isn't turd then it will still sell extremely well and even pirates will go out and buy it simply because it's a good game.
 
Or, like in the cases of games like Oblivion and Company Of Heroes, just remove the copy protection. If the game isn't turd then it will still sell extremely well and even pirates will go out and buy it simply because it's a good game.
So you think that someone playing a pirated version will go out and buy a copy of the game which is exactly the same?

I seriously doubt that tbh.
 
Copy protection ONLY hurts those of us who buy games. The pirates find a way around it, hack it, and download it.

Leaving the only people who experience the copy protection to be those of us who actually buy games. I'm sick of paying good money for games and then being told I cant install it becuase the game doesnt like some of the software I already have installed, etc etc.
 
i can vouch for online activation is awful! i bought bioshock on friday, my main rig hasnt got internet atm and its impossible to play, still havnt got it to run yet.

its stupid tbh. surely there must be a easier and more secure way.

ags
 
[TW]Fox;10023646 said:
Copy protection ONLY hurts those of us who buy games. The pirates find a way around it, hack it, and download it.

Leaving the only people who experience the copy protection to be those of us who actually buy games. I'm sick of paying good money for games and then being told I cant install it becuase the game doesnt like some of the software I already have installed, etc etc.

Pretty much true

To be honest I don't buy many games, simply because I don't play many


I have bought Half-life 2 though (which is likely the least pirated game of all time... I dunno, but it probably is because everybody wants to play online).

Games that I obtain are generally hassle free, I also find downloading legit software is often easier from dodgy sources as you don't have to jump through a million hoops and e-mail entering stages to download a couple meg file.

Seriously, who ever wants to put their real e-mail address on some crap site to download quicktime or something?

I can't say i've ever put a legit e-mail, besides when something needs activation through it


argh
 
[TW]Fox;10023646 said:
Copy protection ONLY hurts those of us who buy games. The pirates find a way around it, hack it, and download it.

Leaving the only people who experience the copy protection to be those of us who actually buy games. I'm sick of paying good money for games and then being told I cant install it becuase the game doesnt like some of the software I already have installed, etc etc.

You know what you need to do then ;) torrents away! lol
 
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