I played it with the wheel. It you compare it to something like GTR or LFS it's inaccuracies stand out and make it feel more arcade than simulation.
Not really, the tyre physics are very good, lots of people think LFS and GTR2 are arcade as well however. What did you think was wrong with the physics then? The weight transfer was fine to me, tyres seemed to work no wonder considering the data they had. I play rFactor and GTR2 weekly and I did not think Forza fell behind them too much when played with a wheel, the braking was the biggest mistake but other than that the actual physics of a car were fine and handled as you would expect depending on the car, front wheel drive etc all handled as they should, same with the rear wheel drive, what sort of laptimes do you do in GTR by the way?
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