Was Crysis Overhype?

I already posted my own task manager log on here whilst running the Crysis CPU benchmark, in which the character is just running around shooting buildings and blowing up cars.


Tell me that's not using all cores? It's not using them to 100% because of GPU-limitation of course (1680x1050 all high, no AA), but it's using them all. At one point you can plainly see more than 33% load on three of them.

Just answered your own question as to why it's only using one core. No enemies and no physics.

LOL more flaw's in Helmut's claims, go easy on the young lad :D.

Agreed, with more stuff flying about that's when core's get utilized. I can only presume with a better GPU the CPU is going to get pushed a ton more
 
Aye the cores only seem to get used when there's physics going on, that's it really.

If there's nothing going on, you'll only get one core being used.

I can only presume with a better GPU the CPU is going to get pushed a ton more
Bingo. I can't wait to see what happens when GPUs catch up to Crysis.
 
8f3n4sj.png


Exactly my point.


In real terms this game runs no faster with a quad than a dual core with the same GPU.

Hence my OP
 
Exactly my point.


In real terms this game runs no faster with a quad than a dual core with the same GPU.

Hence my OP

Simply because the game is GPU limited as pointed out 3-4 times. :), You're going to have to wait for updated GPU's to see that Quad kick out some real power, it's all relative and all scales depdending on the GPU. I reckon the Crysis engine would scale all the way up to 100% on all four cores, had we the GPU's to take it there.
 
Simply because the game is GPU limited as pointed out 3-4 times. :), You're going to have to wait for updated GPU's to see that Quad kick out some real power, it's all relative and all scales depdending on the GPU. I reckon the Crysis engine would scale all the way up to 100% on all four cores, had we the GPU's to take it there.

Rubbish

I'm sorry but that is just BS.

Lower the res and take the strain of the GPU.

The game dont use quad core.

effectively
 
For kicks: 800x600, all settings low except physics on high. Crysis CPU benchmark.

82wr1c7.png


As you can see Crysis is indeed GPU limited and it does use quad core effectively, but only for physics and possibly AI. There is no AI in the benchmark though, so a custom benchmark would be better.
 
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Rubbish

I'm sorry but that is just BS.

Lower the res and take the strain of the GPU.

The game dont use quad core.

effectively

:o, I'll let Ulf deal with this (If he's still up), I'm going to bed :p

Gnite all.

EDIT : Blimey that was fast, cheers Ulf, unlucky Easy
 
For kicks: 800x600, all settings low except physics on high. Crysis CPU benchmark.

82wr1c7.png


As you can see Crysis is indeed GPU limited and it does use quad core effectively, but only for physics and possibly AI. There is no AI in the benchmark though, so a custom benchmark would be better.

In game piccy please,

Show all 4 cores working IN GAME.

Thanks


Easy
 
In game piccy please,

Show all 4 cores working IN GAME.

Thanks


Easy
That was in-game, I was running the Crysis CPU benchmark and I had task manager minimised in the background.

Obviously you're going to see a lot less CPU activity if you're not blowing things up, since it's mostly the physics that's offloaded to the various cores so that the CPU can keep up.
 
LOL, the proof is in the pudding..

You've been proved wrong.

"The rider win's again!"

Unless you have been playing a different crysis to me.


The game don't use Quad core effectively.

As you admit no gain comes from having a quad core over a dual core in Crysis.

Unless you go back and edit your post's.


So which is it?


Decide now or I will quote you on it lol
 
That was in-game, I was running the Crysis CPU benchmark and I had task manager minimised in the background.

Obviously you're going to see a lot less CPU activity if you're not blowing things up, since it's mostly the physics that's offloaded to the various cores so that the CPU can keep up.

So am I right in saying that if you were playing in game at 800x600 on Low just as you did, with even more physics than the benchmark, we could expect to totally utilize the whole quad?

Poor Easy. :D
 
So am I right in saying that if you were playing in game at 800x600 on Low just as you did, with even more physics than the benchmark, we could expect to totally utilize the whole quad?

Poor Easy. :D
Basically yeah, or if we had GPUs that could keep up with Crysis in 1600x1200 the way mine does in 800x600.

The game don't use Quad core effectively.
That's not because the code isn't there though, it's because the CPU is waiting on the GPU.
 
Unless you have been playing a different crysis to me.


The game don't use Quad core effectively.

As you admit no gain comes from having a quad core over a dual core in Crysis.

Unless you go back and edit your post's.


So which is it?


Decide now or I will quote you on it lol

Clearly your out of your depth (noob tbh ;)). The game uses dual core 100% on both mainly. once GPU's catch up so will the quad at the higher resolutions. What aren't you understanding here. :confused:
 
Basically yeah, or if we had GPUs that could keep up with Crysis in 1600x1200 the way mine does in 800x600.

Yep and for some reason Easy doesn't seem to get this. It's not the game at fault it's the simple way GPU and CPU depend on each other not the code

EDIT : You beat me :(
 
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