GT5: Prologue Europe Extra Features

Oh i'll be there got a week off work booked and a dual shock 3 on order all set ....... oh and I forgot the shed load of beer as well :cool:

Good man, got my dualshock already ... will probably get owned something silly online but I will get better .... slowly:D

I am picking up RSV2 for my PS3 tomorrow just to pass the time until next week.:)
 
Hang on, they released the game in Asia with bloody features missing too! That's a bit poor IMO. Releasing the same game months apart and both lacking promised features on launch.

Do Polyphony have the worlds slowest programmers or what?!
 
Hang on, they released the game in Asia with bloody features missing too! That's a bit poor IMO. Releasing the same game months apart and both lacking promised features on launch.

Do Polyphony have the worlds slowest programmers or what?!

Well i would agree with the JPN version missing features (for a week or so), but the PAL one says 16 player online races which you still have, its just that this patch gives it extra online functionality.
 
But bar changing Japanese for English, there aren't really enough changes worthy of 4 months of delay?
Should in-game chat not have been thought of for the online section as well as private friend servers when they made it online in the first place?
 
But bar changing Japanese for English, there aren't really enough changes worthy of 4 months of delay?
Should in-game chat not have been thought of for the online section as well as private friend servers when they made it online in the first place?

Maybe not but doubling the amount of cars, adding split screen racing, adding an extra track, incorporating a separate drift mode, improving the engine and everything else ive missed off, would go some way to explain the delay. I agree they should have in game chat and able to set your own races up, but this is PD first real foray into the online racing world, id rather they had a something that worked well than something rushed and didnt.
 
Those extra cars are modelled for GT5 anyway are they not, so adding them in is nothing, the cars weren't made for GT5P in Europe, the same with the extra track.

The drift mode is a nice touch, and although I'm not too sure the delay is to improve our game (if it is, it's the first time I remember Sony doing it), the team working on the online aspect should have had private servers and voice-chat as a plan from the off, they're the basics of any online game, that's my point. Two out of Two the game (despite being an extended demo) hasn't been finalised. If that's the case with GT5P (and as was the case with GT4 PSP) then I can't help but have worries about the full game.

At least it's a good game!
 
Those extra cars are modelled for GT5 anyway are they not, so adding them in is nothing, the cars weren't made for GT5P in Europe, the same with the extra track.

The drift mode is a nice touch, and although I'm not too sure the delay is to improve our game (if it is, it's the first time I remember Sony doing it), the team working on the online aspect should have had private servers and voice-chat as a plan from the off, they're the basics of any online game, that's my point. Two out of Two the game (despite being an extended demo) hasn't been finalised. If that's the case with GT5P (and as was the case with GT4 PSP) then I can't help but have worries about the full game.

At least it's a good game!

Sure the cars are modeled for GT5, but if they had them ready then they would have been in the JPN version? So to me that means they hadn't finished them therefore had to spend more time on them. Bit confused that you dont think that PD have improved the game as obviously it has been, i played the new version myself and you can see that it runs better than the JPN version, let alone all the extra features we have. When they release the online patch it will improve it even more, and as you say its already a good game, which will improve in time with additions like that. Anyway have a nice GT5P Car pic to drool over
gt5pf430.jpg
 
The screen tear has been eliminated from the London track too hasn't it? Personally I think PD have done some nice work in those four months but it depends what you were expecting from them I suppose.
 
The screen tear has been eliminated from the London track too hasn't it? Personally I think PD have done some nice work in those four months but it depends what you were expecting from them I suppose.

From what I played at this show thing, yes. BUT they had some new mode being played where you had to follow a racing line to get good lap times, and the cars were fixed to mini cooper (S). So it could be it does not show up as badly, but I gave the car a good thrash on the wheel (full left lock to right lock a few times) and saw no tearing.

p.s. Any Londoners seen the advertising for this game on the Underground? They have those full size LCD displaying boards (prob about 50inches) with a moving advert as well as some gameplay from the London track (just seemed cool to me that in London they are showing you a moving version of London in game, if you see what I mean). Also all the billboards show you can buy the 40gb + GT5P for 299 (although not 1 advert says what date you can get it from!!).

DRIVERS OF THE WORLD UNITE :)


rp2000
 
From what I played at this show thing, yes. BUT they had some new mode being played where you had to follow a racing line to get good lap times, and the cars were fixed to mini cooper (S). So it could be it does not show up as badly, but I gave the car a good thrash on the wheel (full left lock to right lock a few times) and saw no tearing.
Ah ok fair enough, but 16 mini coopers screaming around London sounds like good close racing fun :)
 
I tried the dem at home for the first time last night.
The graphics are pretty ace, but I have to say the thing that impressed me most was the physics. Having played GT4 for quite a while, I'd got used to the fact that it was and felt like a game. On the GT5 demo, I disabled ASM and pushed traction control to zero. The MX5 I then tried really did feel like my old one, which is quite awesome. I've never ever come across a driving sim before that really did feel like a genuine car. IMO GT4 never managed it.
So hats off to those clever boys working on GT5, simply awesome.
 
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