i hate it when they take cheap way out
Red Faction has better damage than that and its what, 7 years old now?
Yep its 7 years old now, I’ve always been surprised that no other dev have tried to use this tech.
i hate it when they take cheap way out
Red Faction has better damage than that and its what, 7 years old now?
Was red faction multiplayer like that. If the damage was random, think of the amount of network traffic communicating where every single item of debris landed.
It will allready strain the server just with what they have implemented which does sound similar to the bf2 engine, we have something similar in the pr mod and its capped to 256 destructible objects
Its annoying cause it had the potential to be good. Once you get past the destructible environments its a pretty bland game. And the destruction is hardly dynamic either, all the buildings have set bits that blow up.
The beta was near final code.