Get used to it, the days of the huge PC exclusives are rapidly dwindlng...
For MMOs though? I just can't see how a serious MMO, like WoW or EQ2 or EVE can fit in with a console business model. These games have lifespans of longer than a console.
Get used to it, the days of the huge PC exclusives are rapidly dwindlng...
For MMOs though? I just can't see how a serious MMO, like WoW or EQ2 or EVE can fit in with a console business model. These games have lifespans of longer than a console.
I understand what you're saying but what im trying to say is, these things dont exist in the star trek world. The one that we watch, the one that we know. Eve, Tabula and AO didn't have lore which they needed to stay close to. ST does. So if you start introducing stuff like intelligence implants it starts to move away from the original universe and becomes just another rpg replaced with ST graphics and models. It loses authenticity.
I wonder how many more decades people are going to say this.![]()
For MMOs though? I just can't see how a serious MMO, like WoW or EQ2 or EVE can fit in with a console business model. These games have lifespans of longer than a console.
Don't forget how many console games transition to PC too.There is a gradual transition going away from PC-only development to cross-platform, and long-term that will include MMO's. It's all about money, and the console market is where the vast majority of money is now to be made. It's only a matter of time imo.
There is a gradual transition going away from PC-only development to cross-platform, and long-term that will include MMO's. It's all about money, and the console market is where the vast majority of money is now to be made. It's only a matter of time imo.
TBH, when I started Age Of Conan, a lot of the complaints were centred around the obviously console-optimised controls and interface. I didn't have a problem with it, but many did, and it's an example of something that backs you up.Doesn't alter the fact that any MMO designed for a console will need to be significantly dumbed down. Will a dumbed down MMO makes lots of money? I think not. <Insert WoW joke here>![]()
This trailer is created with 100 percent in-engine gameplay footage. What you see is what you'll play!
A debut trailer has been released. Check it on Gametrailers.
Heh this does have potential to be quite cool... people manning different stations on a starship and then going to work. Could be fun... but messy.
However i won't rest easy until there is a modern Star Wars game released with DX10 graphics that allows me to pilot a ship in mass combat with the TIE-fighter flight model and physics, with the option for people to crew capital ship turbolasers as the hulking behemoths go along pre-defines flightpaths and circle each-other. Or man stationary turbolasers if you're defending a platform. If FPS style boarding action a'la Battefront II could be added on then great.
Shame it will likely never be released ocnsidering LucasArts are now a pale shadow of their former selves.![]()