The future of gaming coming soon, CLOUD base rendering!!!!

I dont see how you cannot see this game (if I can call it that) working by now. If it didn't work due to all the lag issues etc - don't you think the CO FOUNDER of myspace would have realised that when the idea was pitched to him?
 
*Looks out window*

Damn, those graphics are pretty damn realistic and there's haptic feedback!

Damn its just a pity the rules are so strict, no flying, no super powers, everything is difficult to do and costly, oh and if anything goes wrong it can be painful and theres no respawning! :eek:
 
Lag is minimalised because of awesome compression. Demo video shows it being played over a 240kbps connection.
 
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Lag is minimalised because of awesome compression. Demo video shows it being played over a 240kbps connection.

Er... no. While bandwidth has a small part to play in lag the round trip time between your mouse movement and the screen moving is going to be at least 70ms in the most ideal situations, which is a very jarring experience.
 
this level of detail over a web browser? eh

great when its rendering for 1 persons viewpoint at once, but when 100, or even 100,000 all viewing from different points at once? i just dont think its realistic to serve up that kinda of data.
 
:confused:

anyone who just shruggs this kind of vision off is not very forward thinking.. hell, did you say 'oh dear' when you first browsed a interweb forum ?

maybe tech aint up to a point to support the vision and it will fail, but it will happen at some point.. I can guarantee it

I can't see thing thing becomming the norm, mainly because the power of comsumer hardware per $ is a lot higher then super computer power per $. It's simply not economically feasible. Secondly, I'm still not convinced when people talk of the dumb terminal revival, with consumer hardware cheap and powerful, why move away from our current paradigm?

I'd say I was forward looking, but also realistic ;)

burnsy
 
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12.2012 - Ruby becomes self-aware.

While i can't imagine playing future games through my browser even if the project fails there should be some useful technologies that could be useful and implemented in future games and future MMO games.
 
UPDATED: Loads of new phenomenal tech on CLOUD base rendering and AMD Cinema 2.0!!!

You guys have got to check this out

It's not about Otoy but about the person behind it which is introduced on stage by AMD at this new event that happened the other day in NYC.

Check out all three links, each one seems to repeat some of the stuff from the other clips but i found when watching all of them through each one go into a bit further detail. It may be because at the event they had multiple conferences.

anyway

http://www.youtube.com/watch?v=Z1EJKifq6JM

http://www.youtube.com/watch?v=x5yVjHaJ0PI

http://www.youtube.com/watch?v=XnihU4zCXe8

So this Jules Urbach truly is for real then. I did have my doubts but now it's for real. He created the ruby demo. He is the CEO of lightstage. He is the founder of both Jules World LLC and OTOY LLC. He works with Hollywood movie director David Fincher. He mentions the virtual world but then doesn't talk much about it, maybe he is saving it for a later date. But all this technologies sounds very promising.

Edit: Here is the website on the 360 degree holographic display http://gl.ict.usc.edu/Research/3DDisplay/
 
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dvdbunny, are you just incredibly interested in this - or do you have some sort of benefit to gain from it?

I realise it's a potentially exciting topic and that it could be the future, but you really do seem overly excited by it.

Thanks for all the links though, it does look really impressive at times (others it just looks "normal" to me)
 
I can see something like this sooner if it was like a bittorent for GPUs. i.e. everyone runs a client and then when you're not playing your GPU processes for other people etc. Perhaps like folding @ home but for gamers?

Very interesting tech.
 
nikebee

I am incredibly excited about this, I have waited for what seems like a life time for this day when games become like movies. This thread should be a sticky, we as gamers should promote this, get every internet site talking about this as this is the future of gaming and like AMD said it's not 7 years in the future it is NOW.
 
Impressive as the graphics are, there is no way they could afford to do this, rendering this for even 100 people would be difficult for a server farm.
I doubt they could manage realtime rendering with full raytracing, even on 3 RV770s. I call bs. I use gelato (nvidia's gpu rendering program) and it takes a few minutes per frame, and they are no way near as complex as the video.
 
I gotta agree with Kreeeee, whilst AMD are saying this is "Now" it clearly isn't.

They may have the technology to get this running on a server farm for a couple of people to view it on a network.

But realistically this isn't going to be a million people over a broadband connection being able to stream this at a decent frame rate with zero to very little lag.

It's nice to know we're heading in the right direction as photo-realistic gaming and graphics is a great thing to achieve, but we're surely talking 5-10 years before this becomes mainstream.
 
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