iRacing release price details

Is this the drag up from T6 to the corkscrew? if so I generally shift up to 4th either just before, or at the ridge just before the kerb on the left. I literally let it hit just a fraction before the limiter before shifting up, usually I shift up ~250rpm earlier than that really...

Although it seems to bog down a bit it does actually continue to accelerate, slowly, and it's better doing that than hitting the rev limiter all the way along there :p

It is an awkward one though as the solstice is so damn slow in 4th, let alone up a hill in 4th :p
 
Ive not got the sim yet as im busy with my real car, but, surely a sim of this level allows for tweaking of gear ratios?

With the Solstice (which is what these guys are talking about) you just get in and drive, there's nothing to tweak with regards to the setup on those cars, since they are just basic road cars. More advanced cars (the Radical, Mazda, etc) are proper racers and have things on them you can tweak.

And that's the way it should be IMO - puts everyone on a more level playing field to start with, which should bring about closer racing.
 
Seems a lot more difficult to hold a slide in iRacing to LFS, whether this is more realistic or not I don't know because I've never slid a real car.
 
Yeah I love the fact the setups are locked at this level. I think it was always an issue with GPL online, all the noobs would stick on Huttu's setup thinking that would make them a sim racing god, the reality was they spent most of their time facing backwards.

Nice safe understeer for all the noobs (including me) is deffo the way to go for good racing.
 
The drag up the hill I'm hitting the limiter in third but seems fourth just seems to bog down.
A recent update changed the 3rd gear to make it shorter (thus 4 tends to bog). But by all accounts this change was made to replicate the real (and revised for 2008) solstice ratios. So I blame pontiac as it does make it real difficult round laguna as theres at least 3 corners I'm hitting the limiter just before the breaking zone.
 
Bought this last night after making my post about gear ratios. :p

5 laps around Laguna Seca in the Solstice and it doesnt feel as difficult to control as i was expecting/hoping... I wanted GPL hard, where it takes you 2 or 3 weeks to successfully complete 1 lap, maybe thats just the nature of the car though... Obviously my times were pathetic 1m54.7 or something, but, ill keep at it and when i get more free time ill have a bash at some racing.

As for the setups being locked in this series, that makes a lot of sense... as long as in other series they arent and your free to tweak things im happy.

Im not a fan of driver cam, i much prefer bumper cam for driving sims, but i suppose in real life you dont have that option, so driver cam it has to be... shame i seem to be sat in the passenger seat of the Solstice though.. :confused: silly American cars.
 
Last edited:
Seems a lot more difficult to hold a slide in iRacing to LFS, whether this is more realistic or not I don't know because I've never slid a real car.

It does seem fairly similar to my mk1 mr2 in real life, albeit I don't push the mr2 half as much and there are differences due to FR/MR layouts, but I can imagine it being fairly close

Saying that I do slide the solstice a fair bit, hitting the nice bit between understeer and sliding too much is (for me at least) the quickest way to drive...

I think it was always an issue with GPL online, all the noobs would stick on Huttu's setup thinking that would make them a sim racing god, the reality was they spent most of their time facing backwards.

*holds hand up* :p

A recent update changed the 3rd gear to make it shorter (thus 4 tends to bog). But by all accounts this change was made to replicate the real (and revised for 2008) solstice ratios. So I blame pontiac as it does make it real difficult round laguna as theres at least 3 corners I'm hitting the limiter just before the breaking zone.

Yeah, apparantly before the update 3rd gave the bogged down feeling that 4th does now, Lime Rock Park seems far more suited to the solstice as once you get to 4th (quite early on in the lap) there's only one uphill bit where it struggles to accelerate and it's 4th then all the way to the first corner again :p

Main one that I regularly get to the limiter just before the braking zone is the corner just before the corkscrew, but as I improve the corner before I'm starting to leave that corner at ~6250rpm which means I hit 4th easily before the braking zone, but at first I was leaving that corner at ~5.5k which wasn't so clear cut, I still changed up though...
 
Bought this last night after making my post about gear ratios. :p

5 laps around Laguna Seca in the Solstice and it doesnt feel as difficult to control as i was expecting/hoping... I wanted GPL hard, where it takes you 2 or 3 weeks to successfully complete 1 lap, maybe thats just the nature of the car though... Obviously my times were pathetic 1m54.7 or something, but, ill keep at it and when i get more free time ill have a bash at some racing.

Heh, quite possibly the nature of the car, 400bhp/600kg/crappy tires Vs 177bhp/~1200kg?/modern tires :p

1:54.7 isn't too bad after 5 laps though, you could race and not come last assuming that's consistant :)

Saying that saw one guy last night who's best lap was 2:06 or something silly, he only had 3 incidents at least, and did move over nicely for me as I lapped him, but he could've learnt the track at least before starting :p
 
Bought this last night after making my post about gear ratios. :p

5 laps around Laguna Seca in the Solstice and it doesnt feel as difficult to control as i was expecting/hoping... I wanted GPL hard, where it takes you 2 or 3 weeks to successfully complete 1 lap, maybe thats just the nature of the car though... Obviously my times were pathetic 1m54.7 or something, but, ill keep at it and when i get more free time ill have a bash at some racing.
Certainly nature of the car, I think you have to look at it realistically. GPL was 1960's F1 cars, 500bhp with no down force, on tyres so hard they would probably last a season, plus probably half the weight of the solstice. If the solstice was that hard to drive I would be seriously questioning the mechanics of this sim.

No doubt as we move up the power to weight ratios its going to get close to GPL difficulty.
 
I think the model is particularly realistic, I can drive the Solstice pretty much as I've driven other moderately powered RWD cars around circuits. It's very forgiving just as it would be in real life.

The car feels and sounds as you’d expect a road going FR layout to react, understeer is easily on hand to drag you steadily towards the scenery but equally a stamp of opportunist throttle will send the rear traction window out of kilter pushing the nose round and oversteer in to play.

It does indeed ‘feel’ and drive like a road car would, the break away is controlled and linier, nothing too sudden, you can feel the pitch and roll of the car using it to your advantage pushing oversteer to the exit trying not to over run on the exit. The car requires balance and finesse, without it you simple scrub speed and bog down as the low output engine tried to drag itself back in to attack mode.

I like it! :D
 
Looks like im getting this then :)

Edit: But it seems I can't get passed the sign up screen, it just will not go passed it.... all my details are there it won't even tell me what I missed out. :(

ah was the phone number, didn't like spaces?? ;d
 
Last edited:
Ahh man my last few races have really messed up my SR, none of it my fault, got punted off left right and center...think SKILL even had a go at me :P
 
Yes I did, sorry for that, was still thinking about the first incident and didn't even think to check my inside before turning in, gah 7th race of the day and none of them went as badly as that did :(

Sorry again :p
 
Last edited:
Np, actually might not of been you...There was a crash between 3rd and 4th I overtook both, then a white car I'd overtook came tearing up my inside at turn 2 and wiped me out.

Then some plonker I was along side the whole straight decided he was just going to force me into the wall on the curve before the first corner. At that point I quit...

All part of the fun and games I guess...but at this rate i'm gonna be driving the bloody solstice for the rest of my iRacing days :D

I either need to start doing some more laps to get my qually time up the front.....or just start from the pits. Anything other than front or back row seems to spell certain death at this level.
 
Ah, might not have been me then, I turned into turn 2 and felt a knock on my inside so fairly sure I hit someone, saw you in the gravel in my mirrors and assumed it was you...

Saw you were alongside him and then went wide at the first corner/quit, didn't see him force you into the wall though, was too far back for that :p

It is definately easier further up, I also find I'm more successful at the first corner if I start from the outside (so even numbered grid slot), dunno why, I just go really slowly round the outside of turn 1 and it seems to sort itself out, even if I usually lose a place or two...

Can't wait till next week back at Lime Rock Park, now there's a track that's nice and 'easy' to race on :p
 
this seems a very strange concept of playing a race sim, although fairly priced i must admit im tempted to give it a go, if its anything like live for speed, ill enjoy it i hope.
 
I think this is a genuine attempt to build something big, not just a cash extraction job.

Also, having to pay should cut down on the morons.

Anyone else remember coming out of the Curva Grande at Guy Wilson's monza, to meet that spanner Indigo, coming the other way? He always tried to justify it too, as if we were in some way anal retentives for all going the same way on a race track.
Iracing=Indigo free
Sadly also it'll not produce anything like Wilson's Monza server with the current system......you'd have PROPER fast men, like top 10 GPLrankers, up front, and at the back, people who'd just bought GPL that day and were playing with a keyboard. Fabulous races......after Turn 2 anyway.
 
BTW: Re, the Skippy.


If you don't like the Potiac's understeer....buy a Skippy.....it's like the Lotus 49's hyper younger brother.....lift all the way off the throttle, move wheel and spin :D fun fun fun.

The Radical, without my tweaking it, is great but has understeer on entry that's quite painful.
The FMazda's really REALLY quick, but has bulletproof T/C so no slidey slidey.


Doubt we'll see TOO many faster single seaters cos of the whole licensing thing.....can you see Bernie licensing F1 for less than a telephone number?
Hopefully though, circuits will be easier to add, and good $DEITY it needs more than ONE that's outside Jesusland.
 
I have been signed up for 3 or 4 weeks now but have only really dabbled. I have tried a couple of races but usually end up binning it so have bailed out trying to ensure I don't get in peoples way and pee off the 'community'. I have tried racing the Legends on an oval and the Solstice on Languna Seca and it is all about practice. I am about 4 seconds off the fastest boys in the Solstice at Languna Seca in the 1.53's and can see where I can get that time with practice.

First point as has been said this is a sim so forget keyboards, mice and pads, you need a good wheel and pedal set up, I choose G25. Practice lots to get used to the car and don't do what I have down, buy loads and play each a little rather than focusing on getting the fundementals nailed. I don't have much time to play it really and never seem to have longer than 1 hour at a time but it is VERY good.

On the Radical understeer get a good setup from the forum and it sorts that. I have never been that anal so tend to take the Ronnie appraoch of simply getting in and driving it, but I do notice a huge improvement when you find a good setting. This is the best simulation of driving a racing car on a race circuit I have ever used, without question and it is better than GPL, finally!

You have to pay for quality and this is quality of the highest order.
 
Funny, I took the radical out yesterday, and never noticed understeer of an annoying nature.
Had a fabulous race at Lime Rock this morning, great, close, CLEAN, racing, finished 3rd and ZERO incidents.

SR up to 3.71 now ;)
 
Back
Top Bottom