**SPORE**

It makes you wondor how much info that program is passing back to the EA servers!!!!

You mean apart from the fact your creations are stored and shared on the EA servers in the first place? :p It's likely someone just saw your creation in their Sporepedia and used the report abuse tool.
 
I'm addicted to this game now, just 2 castle things away from space stage. Didn't know that once you got to tribal stage you couldn't change its appearance, so my character now looks like a weird elephant thing lol, I've also turned into some sorta fascist military power, which I actually didn't want to do but found it easier to just kill everyone than make friends :D

I will definitely replay this game again now i understand the different stages more, I will be a hippy next time :D
 
I finally got to the centre of the galaxy and I can say that its worth it :)

Best way to do it was to get 4 buddies to take the hits for you, health and energy boosters and then run like hell towards the centre :)
 
I'm on the space stage, finding to slow going getting money.

Have 2 many T1 planets and hate having to keep going to them to get the money and then find someone who will buy it from me at a good price.
 
I'm on the space stage, finding to slow going getting money.

Have 2 many T1 planets and hate having to keep going to them to get the money and then find someone who will buy it from me at a good price.

The problem here is that you need to focus on getting at least one planet to T3 to maximise its production, preferably a planet that doesn't have common old red spice but other colours your neighbour systems won't have. And don't forget to use multiple colonies per planet.

Once you do this the money will start rolling in and you'll have the economic power to T3 all your planets.
 
agree ^^. make sure you have factories in your colonies (even if it's just 1 to start) otherwise they won't produce. if they won't let you build due to the t score i think you just have to populate the planet with all the required species to "stabilise" it, and that should let you build some (at least I think that's right!). find a populated t1 planet and nick stuff of it.

my best planets came from destroying the people who were attacking me - a t2 blue spice and t3 red, they produce quicker than i can collect.

question re the grox, do i have to wipe them out to win? they have loads of colonies and it will take ages!
 
i make most of my cash from purple and pink spice, sometimes i sell them for up to 60k a piece. Once i see this i start flying back and forth selling 99 each time, its impossible to run out of money in this game...
 
I've played it up till tribe so far and I think its a bit of a mess. No autosave and it doesnt function properly with dual monitors. The creature stage appears to have ripped off mmorpgs but without the conceit or fun. Its a game, where you have to go where it tells you, clearly on the map, and then grind out your important choice of friend or foe, at the predictably placed nests. I hope it gets better because I cannot believe it took them five years to make what they have so far.
 
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I'm in two minds about getting this game. Sounds fun but very basic.

My main reservation is that in the later stages your creature design makes no difference to the actual gameplay, which makes the creature creator useless after the first couple of stages (especially as the creature creator sounds like one of the best bits about the game).

EDIT:
Slightly leaning towards buying it.
 
I'm in two minds about getting this game. Sounds fun but very basic.

My main reservation is that in the later stages your creature design makes no difference to the actual gameplay, which makes the creature creator useless after the first couple of stages (especially as the creature creator sounds like one of the best bits about the game).

EDIT:
Slightly leaning towards buying it.

Well you do see your creature when you when you chat to them.

I wouldnt recommend getting it though its bad and flawed, to play, it wont last you long as there isnt much variety to the gameplay.
 
According totorrent freak, Spore has been downloaded more than 500,000 times on BitTorrent, and this number is increasing rapidly. Most critics agree that Spore is a great game. However, the users aren't too happy with the absurd DRM restrictions that come with the game. EA decided that people who buy a legitimate copy of the game, are only allowed to install it three times. The idea behind DRM is that it will stop people from pirating the game, but in reality, it often has the opposite effect. As Forbes points out, many commenters on various BitTorrent sites now legitimize downloading this game because the official copies include some heavy and intrusive DRM.


Most critics agree that Spore is a great game. However, the users aren’t too happy with the absurd DRM restrictions that come with the game. EA decided that people who buy a legitimate copy of the game, are only allowed to install it three times. The idea behind DRM is that it will stop people from pirating the game, but in reality, it often has the opposite effect. As Forbes points out, many commenters on various BitTorrent sites now legitimize downloading this game because the official copies include some heavy and intrusive DRM.
“You have the power to make this the most pirated game ever, to give corporate ******** a virtual punch in the face,” deathkitten writes in a comment on The Pirate Bay. He or she is spot on. Spore has been the most downloaded torrent on The Pirate Bay for over a week, which is unique for a game.
Since September 2nd when Spore first appeared on BitTorrent, it has been downloaded a little over 500,000 times across various BitTorrent sites according to our most recent statistics. This download rate exceeds that of any other pirated game in history, and in a week or two from now it will be the most pirated game ever on BitTorrent.
As a comparison, Crysis, one of the best-selling PC games of this year has only been downloaded 420,000 times since it was released in November 2007. The Sims 2 currently holds the record for the most pirate downloads. There are no accurate stats for this game, since it was released long before we started tracking downloads, but we estimate that approximately 1 million copies have been downloaded.
Of course the record breaking number of Spore downloads can’t be attributed solely to DRM, but it sure helped. That’s not all, it also contributed to making Spore one of the worst rated games on Amazon. Out of the 2,219 reviews, 2,018 awarded the game with just 1 star, all because of the strict DRM.
DRM doesn’t stop people from pirating a game, on the contrary. It only hurts legitimate customers since the DRM is removed from the pirate version. The same is true for music, movies and books. Let’s hope EA and other media moguls will learn their lesson.
 
I've got past the Grox and got the 42 instant terraformers in the form of a "Staff of Life". I find it a bit stupid that you can't even make friends with the grox either as then entire center of the universe is owned by them.

I only managed to get there by using the following:

4 x Ally ships to get blasted before me
1 x Maximum range space drive
1 x Max health
1 x Max health restore
1 x Max energy restore

Didn't need to use any weapons as they just drain your ships energy. I just made a mad dash for the center and managed to get there.

BTW a good tip is that if you get very close to the center and are running low on health, see if you can find a handy wormhole to escape through. Then setup a base of the other side of that wormhole so you can repair and recharge before making your final dash.
 
To be honest I'm finding it a bit boring. I loved the cell stage, like swimming around the pool chomping things, but when I got on land it got a bit old too quick. You find a tribe - you make friends or kill it... x100. Should I stick it out with it? I mean like, does it it get a lot better or is the rest of the game just more of the same? Just I'd rather not waste 10 more hours to find out.
 
The space stage is a lot more complex and interesting if you can stand lots of pirate attacks and ecological disasters, but there are mods out to lower the frequency of these (or you can set the frequency yourself).
 
Found the first three stages to be great, replayed them many times... after that, it all starts to get a bit tedious really... shame :(

Seems people have wildly different comments when it comes to which sections they liked and disliked, but that's not really a bad thing when you think about it. Personally my favourite sections were the creature stage and space stage, wasn't too fond of the tribal stage. :)
 
The space stage is a lot more complex and interesting if you can stand lots of pirate attacks and ecological disasters, but there are mods out to lower the frequency of these (or you can set the frequency yourself).

Got to the space stage last night, restarted twice as It was really getting on my nerves. Its not really the frequency of the attacks that's a problem, for me its money, I can't seem to get much of an economy going, other nations are grabbing star systems and setting up colonies much quicker then I am, I don't have the money to compete, the balance just seems way off to me. Its the same problem when they attack, I can't afford the upgradres to make my starship competitive. Maybe i've been unlucky with my starting star system, but the production of spice is uber slow and nobody will buy it for more than $225. I eventually found 1 species that would buy for about $4000 but after a few trips to them they also dropped to $225.

I just feel like i'm fighting a losing battle - things start out OK, but its around about after terraforming my my 2nd colony and i'm trying to establish a 3rd that things start to go pear shaped :(
 
I just feel like i'm fighting a losing battle - things start out OK, but its around about after terraforming my my 2nd colony and i'm trying to establish a 3rd that things start to go pear shaped :(

I wrote this post in reply to someone the other day about trouble they were having with the space part, might want to give it a look. It doesn't cover funding your third colony though, to do that you're going to have to find a star system who want to buy that red spice you're mining on your homeworld and tutorial colony.

The obvious way to get cash for your first system is to do missions for your homeworld and neighbours.

Alternatively you can just visit all the local star systems and hover over them in the galaxy view, that'll show you what colour spice is available to that system, giving you an idea of demand. If they only have something like yellow spice and no red then sell them your red spice. Keep this going until you discover a world where you can mine yellow or some other colour that your local neighbours don't have, then plant a colony on that world and nurture it to T3 so you can maximise production. If you do this you'll never run out of money.
 
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