Soldato
- Joined
- 27 Jul 2005
- Posts
- 13,301
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- The Orion Spur
most of those are straight from sony, i couldnt care less about we-wont-release-force-unleashed-on-the-pc lucas arts or midway.
Umm typical, just because you personally don't care about lucusarts/midways opinion you say "those links all quote sony as the source", that's called a lie bty, which is quite pathetic really, just because you don't care about a point it doesn't mean you disregard it like it doesn't exist, that's childish,
keep your rolleyes and try to be civilized, its not too difficult
I've explained above why I gave you the rolleyes, because you lied.
Saying that though, how long is gt5 taking, and is it really better than forza 2?
Graphically it's better, simple as, even hardened 360 users agree on this point, and this is what this debate is primarily about.
i'm bet forza 3 will be out first and just as good.
Now this is silly, conjecturing that Forza 3 will be better is pointless, what does that add to the debate ?, nothing.
You could take 5 years to develope a game and make something truely stunning such as MGS4 - graphically its virtually as flawless as it could be in my eyes - but that doesnt mean that same game couldnt look any better on a 360 and e developed in half the time while doing so.
Again this is just conjecture, we don't know this, what we do know is that the game exists on the PS3, and is currently one of the best looking games on the market, I'm sorry but no amount of hypothesising is going to change that.
yes that 512mb of ram was a direct result of Epic developing Gears, most people probably know the story but the short version goes something like:
epic: heres gears running with 256mb of ram, and here's gears running with 512mb of ram
MS: ok, youve just cost us an extra $100m (or something around there)
The fact is Microsoft didn't have to do it, it wasn't just Epic that was crying out for extra ram on the 360, many developers were, apparently it was the number one request from dev houses.
lowrider, this thread is about developing games, not hardware reliability. whilst i have nothing to prise MS for on that front, it has nothing to do with this thread. It seems to me that you still have those SONY blinkers on?
That's the main problem on is this forum, you state the truth and people condemn you as a fanboy, The 360 is the most poorly built games console on record, and now proof has emerged that they already knew that the console was failing quality control checks at a high level right from the beginning (http://www.joystiq.com/2008/10/16/microsoft-sued-in-california-for-faulty-xbox-360s/), what does that have to do with me having Sony blinkers on ?, that just ridiculous, it's the truth, there's nothing I can change about that, you shouldn't get disgruntled about it.
oh why do people keep mentioning wipeoutHD. come on lowrider, its nothing that couldnt be done on the 360 i garantee it.
Again, you don't know that, that fact is we have yet another game that people quote as being one of the most graphically impressive games on any format, a game that is coincidently on the PS3, and technically it could be argued that the game wouldn't be possible on the 360 (well not at the same performance/quality) due to dynamic frame buffering, here http://vgchartz.com/forum/thread.php?id=43316,
Yes it looks great but thats because there's nothing going on in the game. GT5 prologue isnt better than forza 2 either, not a good showing for a game thats been so long in developement,
Well it obviously is a good showing considering it's the most graphically advanced racing game to be made on any console so far on the entire planet, that's not opinion bty, it's fact.
you can praise the cell all you like (and it as a very good workhorse for certain tasks) but by large it isnt doing anything for a console that the tri-core in the 360 isnt, the 360 still being easier to program for and having a better GPU, lets not forget.
Actually it's doing a hell of a lot, it allows the developers to take pressure off the RSX to make up for the RSX's shortcomings, that is why we are already seeing games on the PS3 this early on in it's life that are arguably graphically superior than those on the 360 even though it has an inferior GPU, with half the available system ram, now how do you explain that ?, like I said before, the fact that the PS3 even matches the 360 is quite interesting/amazing on a technical level considering it's specs and architecture in the first place.
we're still waiting, and we'll still be waiting this time next year. there is only so much you can do to get around the inificiancies of the ps3 and the cell will not make up that difference.
But it already is, in uncharted, in metal gear, in wipeout etc

http://www.insomniacgames.com/tech/articles/0108/files/RFOM_Debriefing_public.pdf
http://www.insomniacgames.com/tech/articles/0108/files/spu_shaders.pdf
http://www.naughtydog.com/corporate/press/GDC 2008/UnchartedTechGDC2008.pdf
http://www.guerrilla-games.com/publications/dr_kz2_rsx_dev07.pdf
answer this, how many multi platform games look better on the ps3
and if they were developed on the ps3, how good do those games actually look? my concern is here that if developed on the ps3 its going to hold the 360 back, not make it look better.
2 games, the only two games that have had lead development on the PS3 and coincidently end up both being technically better on the PS3, Dirt and Burnout Paradise, and then we have Infinityward that used two dedicated teams that independently developed COD4 for each platform 360/PS3 and the game ends up being practically identical on both systems, the PS3 with it's half memory and inferior RSX was able to match the 360, now that's impressive, that's developers making good use of the cell, thinking about it though I do know one multi-platform game that has had dramatic changes due to one systems storage problems, http://www.1up.com/do/newsStory?cId=3169963

You say you promise but so did sony.....when they released the console. then they promised that multi platform games would be better when developed on the ps3.....last year. The quesion i aksed (which you didnt answer) was are they right now?. are they? nope.
Sony at GDC this year already admitted that they didn't do enough to work with developers early on and are trying to rectify that mistake, but as games are generally in development for around 2+ years the effects of these changes are going to take some time, we are seeing developers now choosing the PS3 as the lead platform but true results won't be known for some time.
If you believe that you really will believe anything. So they have another 70% of processing power to extract from the cell. will this 70% be unleased all in one hit with the next uncharted game or are they already releasing games that make better use of it? lets not forget that SONY own naughty dog.....
Well, I'll believe them over you tbh, and they are not the only developers to make this kind of statement.
.....thats no coincidence, is it?![]()
Yes it's a conspiracy, these dedicated programmers/developers seek out interviews on podcasts etc to lie and spread disinformation

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