Another MMO bites the dust, Tabula Rasa closing.

Still have an opened collector's edition here, I seem to be acquiring myself a little graveyard of MMOs without even intending to do so.
 
Never liked hearing about it comming out, dont like it when its been currently out and not really touched by its exit. In fact, writing this post is the most I spent on this waste of game-review websites' space.
 
Its quite sad. What we are getting now is mmo monopoly, its going to be very difficult to see a new mmo actually do well long term. And for me it actually wasnt that bad a game, one of the better mmos i played. Just im finished with mmos.

God I wish we could have Galaxies and Acheron's Call back. :(
 
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Its quite sad. What we are getting now is mmo monopoly, its going to be very difficult to see a new mmo actually do well long term. And for me it actually wasnt that bad a game, one of the better mmos i played. Just im finished with mmos.

God I wish we could have Galaxies and Acheron's Call back. :(

Asheron's Call is still playable. If you can get a couple of people together it can be quite fun.

Nothing like the good ol' days though :(
 
Doesn't surprise me, all these failures and mediocre MMOs. Infact I could see this coming a few years ago.

A lot of publishers/investors got excited about the WoW gravy train thinking Blizzard had tapped into something everyone could have a piece of.....what they forgot is it still requires talent and ingenuity. Oh, and good timing too. By the time these companies rushed out their "world beating MMOs", games like WoW were well established and that makes it even harder to make an impression.

I think we will see a lot of MMO failures to come yet. Only the niche ones like Eve, Lotro, EQ franchise are surviving okay. They don't have huge subs but their games are well established and solid.
 
Doesn't surprise me, all these failures and mediocre MMOs. Infact I could see this coming a few years ago.

A lot of publishers/investors got excited about the WoW gravy train thinking Blizzard had tapped into something everyone could have a piece of.....what they forgot is it still requires talent and ingenuity. Oh, and good timing too. By the time these companies rushed out their "world beating MMOs", games like WoW were well established and that makes it even harder to make an impression.

I think we will see a lot of MMO failures to come yet. Only the niche ones like Eve, Lotro, EQ franchise are surviving okay. They don't have huge subs but their games are well established and solid.

I honestly doubt we'll ever see EVE die. But as for the others.. the clock is ticking! Again no surprise at all TR is going down the tubes, I was part of the BETA and although I knew it was enduring a lot of changes I could see how crap it was going to become.
 
Gutted about this, it was actually one of my favourite games of 2008. Fantastic combat, great atmosphere and character classes, and no sodding elves. Really bad beta I believe, wasn't in it myself. Don't think it ever really recovered from that.

When are mmo companies going to learn you have to have an mmo polished till it shines (and then polished some more) before you let the public anywhere near it?
 
It was a great idea, sadly they only came up with it after spending a year or two working on a client for a completely different one! Then had to alter the whole concept into the client they'd already made. What we were playing was an entirely alien world with a completely seperate set of ideas dumped on top. It failed because of poor planning, I've a feeling it'll be back in some other MMO disguise.
 
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