The mp in this game is a real blast. Love the backpacks - hammer + concussion pack owns!
Had a quick go on single player, only done the first mission but did anyone else feel the story could have been padded out a bit more? I'm all for getting into the action quickly but there wasn't much to really drag you into the conflict. And when the girl gives you the guerrilla handbook I was expecting a bit of an introduction to the Red Faction but instead I'm left standing there wondering what to do next. Its not like I want to be walked through the entire game I just think maybe the developers have traded some immersion in favor of getting you to blow stuff up as quickly as possible. Still think its a cracking game though![]()
Is the final game completely different to the single player demo because I thought that was truly awful. Amazed that they could take concept art by Massive Black and then make it that boring and detached to play![]()
Is the final game completely different to the single player demo because I thought that was truly awful. Amazed that they could take concept art by Massive Black and then make it that boring and detached to play![]()
Anyone tried the 'hot potato' trick yet?
For example I had to do a raid on an EDF building with some faction members.
For some reason there was a truck on our 'side' so I stuck 8 remote charges on to it and drove it right in to the building, ran like hell and watched the fireworks. Mission complete.
One of my favorite gaming moments of the year so far TBH.![]()
Anyone managed to get a smoke stack to fall the way they want, or any other big building for that matter? I spent ages planning a controlled explosion to bring one down on an EDF building only for the damn thing to fall the wrong wayI took out one side of its base and it falls in the opposite direction! Anyone got any tips or are the physics not quite that accurate?