Did anyone else feel the wave of 'meh' ..

Even though I have played about 40 hours i know I will never finish it. There is allot that is good about the game but for me there are some major weaknesses to the gameplay.

The level cap is too low.

The skills are mostly passive so there is very little strategy involved such as switching skills. It is just too simplistic for a RPG. This would be OK if it were a fully fledged shooter that required coordination and reflex skills.

The enemy AI is too simplistic.

It is way too easy and I am a gaming wimp.

Even though the world is impressive I am not particularly drawn into the story or characters.
 
Did anyone else feel that familar wave of meh hit them after playing fallout 3 for a while?

It's the same feeling stalker gives me whenever i try to get into it, the same feeling oblivion gives me just thinking about it.


stalker and fallout 3 i played for about an hour each and found them both extremely boring so just quit playing them.
 
I was really looking forward to Fallout3, after a lot of people loving the previous games in the series which i never played so it looked very intresting watching some of the vids.

I then saw a gameplay vid of fallout 3 showing off the AI and i was very dissapointed by it. So im glad i never bought it!
 
I've felt this way with oblivion but I enjoyed fallout 3 very much, in fact I don't think I've ever enjoyed rpg style game as much as this one; got 70 hours in so far (yeah i took my time) and there's still new stuff to do. I just achieved level 30 and finished the main story and all dlcs. Got the perk that reveals all locations and I've not even explored half of them yet :eek:. They seem far away from each other but as you can fast travel anyway it's not much of a problem for me.
 
Did anyone else feel that familar wave of meh hit them after playing fallout 3 for a while?

It's the same feeling stalker gives me whenever i try to get into it, the same feeling oblivion gives me just thinking about it.


I got about 7 hours in on the main story, but all excitement has just vanished. The enemies all react the same, the story is predictable. The sidequests seem pointless. I just really feel no reason to play.. It's not a bad game, in fact i struggle to pick out exactly what it is which bores me. Epic games like half life 2 have you on the edge of your seat the whole way through, long drawn out games like ff7 have that constant "need" to progress the story, mmo's such as wow have the constant reward. Fallout 3 seems to have everything there, it just lacks that little piece of magic - that little "spark".
Yep.
I think the problem comes from lack of linearity.

When given too much in the way of choice/options, people tend to just do nothing and get bored.

People moan about linear games, but 99% of them are linear, including the most successful ones. At a push there could be maybe a handful of different paths to take, but they are still linear to that particular storyline.

Sandbox removes all that, and I've noticed that I certainly tend to prefer fewer open-endedness to my games.
Yep.
Exactly true. You need a strong direction to the storyline...and anything 'sandbox' like needs to be something that you can feel is optional rather than feeling that the storyline is optional.

Yep.
 
I really enjoyed the outland exploration, finding interesting sidequests and characters around. The whole post apocalyptic feeling was great.

Two things put me off the game though, the fake walls in the city that forced you to wander through tedious subway tunnels and after 10 or so levels the difficulty all but disappeared and killing supermutants became like killing rats. The game just got boring when you got to the main city, with a few exceptions. Just lost interest and never bothered to finish it.

oh and more golden oldie music was needed, those few songs got so repetitive.

Saying all that I'll probably reinstall it and finish it in a few months when more decent mods arrive.
 
i thought it was great. I spent too long in Megaton at the start but once out in the world it was fantastic. I did find myself skipping lots of the side plots though - will go back and play through them at some point i'm sure.
 
I've felt this way with oblivion but I enjoyed fallout 3 very much, in fact I don't think I've ever enjoyed rpg style game as much as this one; got 70 hours in so far (yeah i took my time) and there's still new stuff to do. I just achieved level 30 and finished the main story and all dlcs. Got the perk that reveals all locations and I've not even explored half of them yet :eek:. They seem far away from each other but as you can fast travel anyway it's not much of a problem for me.

The opposite for me. I loved Oblivion, but didnt share the same feeling for fallout. i probably put 10 hours in, maybe that isnt enough?

I played over 100 hours of oblivion before i started the main quest, then when i did, the first mission has me up against impossible odds due to the adapting difficulty. :S
 
i think getting fallout 3 for the xbox was a good thing for me, as many people commented its often hard to motivate yourself to go explore the world but each achievement on the 360 gives an added incentive to go explore and do side quests etc and i found myself pleasently surprised by some of the quests.

i really have to agree with the guy who mentions the forced walls in citys, that sort of stuff does my head in
 
It was the first game ever where I finished it and then started it again immediately afterwards (did the goody side, then went back and acted like a proper ****). That's never happened to me before and I wonder if it will ever happen again, based on how quickly I seem to get jaded with games these days. Superb game :D
 
It's the setting that did it for me I have to admit. In Oblivion, I loved it simply because of the whole fantasy setting. You would never know what to expect, from planes of oblivion to weird quests involving going inside a painting. With Fallout, it all seems somehow depressingly uniform
 
Fallout 3 is a fantastic game, I love the world, humor & depth. It's probably one of the few games I can pick up from time to time and feel like I can do something differant and go off exploring rather than going to the next mission.

I didn't like Oblivion at all, infact I hated it so I was skeptical about Fo3 but damn I was wrong, Bethesda did an amazing job.

I never played the originals as I may have been too young but I've been loving Fallout 3.
 
I like fallout 3, but that's about as far as it goes. I feel that games with huge world maps with little direction tend to get very boring after a while, walking around for half an hour to get to the next place, but having to do so very slowly to anticipate enemy attacks gets boring. Also on my first try I successfully got lost on the way to Megaton.
 
I doubt you'll get flamed tbh. The game certainly wasn't deserving of the 10/10 scores etc, but then, that seems to be the case with most well reviewed games these days.

Spore, Farcry 2 and the big-fat-elephant in the room known as GTAIV also didn't deserve the gushing reviews they received. It seems marketing and developer status buys good reviews these days.

sry, This!
 
Review scores are down to how much the company pays the review site for advertising, its really as simple as that.

I can't quite decide about Fallout 3, i enjoyed it, but not that much. Characters were a little hollow and dull, the main story was a little boring, not hugely long and not a great ending IMHO.

But its a nice game, I think for a game with so much combat in though, Vats for me, is a gimmick for consoler's, and I rarely used it, and none vats combat was often irritating as hell, I shoot at a point and it can randomly go anywhere. Considering so many enemies take so much to take them down its frustrating as hell, especially earlier on where you run into beasts and things that take a stupid amount to take them down and you have like 7 rifle bullets at that stage.

I played though again at some stage, only got a little way in, but I cheated with a trainer for ammo, gave myself a decentish but not insane gun and money. it was more fun, less frustrating and didn't have to check every damn draw in the entire game to make sure I had ammo, nor pick up every single item so I could sell it, etc, etc.

its good, just not great, but as others have said I'm not really sure what the key missing thing is or what would have pulled it all together to be a more compelling game. Well, I guess a longer main story with more/better characters that really takes you round much more of the gameworld, and side stories that are longer, with again, better characters that get involved more than just once in the game.
 
The problem with me and fallout is that, I understand you can do things different ways such as;

Possible Spoilers here.

When you first meet burke, he offers a mission to blow up the Bomb in Megaton.

1:You can accept it and blow it up.
2:You can accept it and tell the Sheriff burke gave you this device, you and the sheriff go to kill him, but the sheriff will die (even if you kill burke first, the sheriff will just fall on the floor dead after he zones outside)
3: Deny the offer/ignore him.
4: Use the special chat like being a black widow and make him fall in love with yoooouuu and act all creepy with his damned letters.

But you cant, accept the mission, kill him, then tell the sheriff that you got this device to blow up, but did the job of killing him and save the sheriff.
I always think outside the box and unfortunatly for me this keeps happening in Fallout 3, they apparently think of all the scenarios except mine, therefor I keep saving/loading until I get one that fits my original plan.

But I want to finish this, so I don't have to "hmmm I better finish this game" in the future and go through all this balls again!
 
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