Street Fighter (SFIV, SSFIV, HDR)

ojste - in our earlier days you WERE pulling off FADC to close in when I snapped off a few sonics (I distinctly recall you doing this to me on a few occasions), and I think your game was much more aggressive then. And before the championship mode patch, PS3 online play was much smoother and less laggier imho. Honest to god you did not once mention any complaints of lag before now, and frankly speaking neither did I. Fair enough I sympathise that you would be able to evade/counter/block EX-sonics offline (which incidentally any of the Shotokan characters can pull off EX-fireballs as well albeit they dont travel as fast as sonics).

I suppose I could use the same line and say "I'm not going to change style of gaming to satisfy "what if" situations." But at the same time, I do respect you as probably the best player on OCUK, and would be privelged if you would we could have ourself some more games this weekend if you are game to perhaps validate this point. I.e. ban EX-projectiles :D (probably easier said than done).

You and Kreeeee maintain that I did not pull off more than 2 hit combos, in fairness the majority of my combos we're 2 hitters but I can honest to God vouch that I did also pull off the odd 3 or 4 hit combos on you guys.

Finally, I think I have hit a nerve with those pictures which we're meant as a very harmless joke, as I'm sure you can see by the reaction of our regulars (i.e. WTFs etc), they were mesmerised by the scoreline (if you look at my post I did validate that there were underlying issues/problems and the score is not a reflection of a sudden resurgence in my ability in the game).

If you recall after you sent me the invite I did message to warn you to say that I feel I have gotten worse as I am depending too much on BnB Guile tactics.

As a sign of respect from one SF player to another, I have removed the pictures. But once again I maintain that no malice was intended and it was simply a harmless joke and did not think it would be taken as seriously as this.

Thonic Bewm :(
 
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yes i used FADC to rushdown on zoners back then and i still do it now, the point is that its no where near as effect it if you dont time it correctly. i played VERY different back then and i am MUCH more aggresive now, its just that i was messing up all my combos. i never complained in the past because i played a different game like i said, it was much more basic and as such the lag didnt damage my game too much

you are not getting the pojnt, its not about using more hits or changing your playstyle to please me or whatever, im saying that the way YOU play is largely UNEFFECTED by lag so you dont know much different. like i said if i resorted to ryu and played a very basic game or zoning, cr.mk->hado and just stuck to simple stuff like that i would get by fine on most connections but thats not what i like doing and not what i do offline.

i showed you that ken example to show you how it works... if there is too much lag i cant do what i want and my game completely crumbles. the reason for this is when you hit confirm, you change ending of the combo depening on what you see. you might have combo timing down to perfection but when you hit confirm, you need to see whats happening on the screen... and when theres lag invovled and what you see is out of sync with whats happening... you can;t do anything but guess or have a large chance to miss a link. when you use basic safe 2hit combos, its not effected by lag because your using the same thing no matter what the outcome... hence me mentioning cr.mk-> hado as an example.
 
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yes i used FADC to rushdown on zoners back then and i still do it now, the point is that its no where near as effect it if you dont time it correctly. i played VERY different back then and i am MUCH more aggresive now, its just that i was messing up all my combos. i never complained in the past because i played a different game like i said, it was much more basic and as such the lag didnt damage my game too much

Well I would personally say you were MUCH more aggressive in our previous games bud. Well.... unless the lag was THAT bad.

you are not getting the pojnt, its not about using more hits or changing your playstyle to please me or whatever, im saying that the way YOU play is largely UNEFFECTED by lag so you dont know much different.

No I do fully understand what you are saying, but to expect to emulate your offline style for online play is unrealistic as Im sure you would agree (I play completely different when my friends come round for a 2 player bash around), ok sure if you get 5 bar games you will hit confirm much better, but still not as accurate as offline play ofcourse.

like i said if i resorted to ryu and played a very basic game or zoning, cr.mk->hado and just stuck to simple stuff like that i would get by fine on most connections but thats not what i like doing and not what i do offline.

Didnt you select Ryu towards the end of our games? cant remember if you did your poke hados then though.

i showed you that ken example to show you how it works... if there is too much lag i cant do what i want and my game completely crumbles. the reason for this is when you hit confirm, you change ending of the combo depening on what you see. you might have combo timing down to perfection but when you hit confirm, you need to see whats happening on the screen... and when theres lag invovled and what you see is out of sync with whats happening... you can;t do anything but guess or have a large chance to miss a link. when you use basic safe 2hit combos, its not effected by lag because your using the same thing no matter what the outcome... hence me mentioning cr.mk-> hado as an example.

I sympathise, but what can I say!.... adapt? To be fair it works both ways fella and its just as crucial for Guile. Its the main reason why I rarely try to pull off his 4 hit back hand or 3 hit sonic simply because the lag element just throws off hit confirming, but they are also not the most accessible combos to pull off.


Man, things have gotten so serious with this game since the last time I played you guys...
Anyway Im always up for a bash around down the Trocadero if anyone is game :)
 
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I sympathise, but what can I say!.... adapt? To be fair it works both ways fella and its just as crucial for Guile. Its the main reason why I rarely try to pull off his 4 hit back hand or 3 hit sonic simply because the lag element just throws off hit confirming, but they are also not the most accessible combos to pull off.

It's hard to adapt when we're not using lag friendly characters. I also refuse to adapt and seriously dumb down my gameplay or choose a lag friendly character because I only use online as a half-arsed practice session (it's really not good at all for any level of serious play) and primarily play offline where I pretty much never miss Balrogs links.

Your Guile style is massively turtle based zoning which works very well in laggy games, it's the aggressive characters that rely on link combo's by their nature (Balrog, Ken, Sakura etc.) that get crippled online. This isn't an excuse though as you thrashed me thoroughly in all our games :)
 
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It's hard to adapt when we're not using lag friendly characters. I also refuse to adapt and seriously dumb down my gameplay or choose a lag friendly character because I only use online as a half-arsed practice session (it's really not good at all for any level of serious play) and primarily play offline where I pretty much never miss Balrogs links.

Your Guile style is massively turtle based zoning which works very well in laggy games, it's the aggressive characters that rely on link combo's by their nature (Balrog, Ken, Sakura etc.) that get crippled online. This isn't an excuse though as you thrashed me thoroughly in all our games :)


Write to Capcom and complain about lousy netcode ;)

Just to clarify. I have always selected Guile because he suits my style of play. Not because of the aforementioned issues, I played SF2 to death and Guile was my main. Fact of the matter is Guile has been nerfed in SF4 quite badly.

I've seen plenty of Sakura players pull off links upon links of combos flawlessly online.
Hell the same applies for Balrog players, I mean I have played some mean ass Balrog muthers online and have totally flabergasted me with the way they chain combos, so if you can get a good connection, you can have yourself a good technical game.
 
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I've had some Balrogs unleash that combo with the multiple dash uppers on me a few times. :(

Exactly, We all know you will not get perfect lagless games online, but if you got a decent connection, then really, one has no excuse to use (as I discovered against this Balrog player).
 
If I do, and still win, will you guys blame LCD response time lag for not being able to string combos :D ?
(Disclaimer: This is a joke :p)

But on seriously, is there a thread about where you guys meet up? details etc?
 
I've got an awesome Balrog/Honda player on my PSN friends list. I get a good connection with him, and he beats me consistantly, I don't think I've ever beaten his Balrog yet. He has some devastating combo's which he always leads into the ultra and he never has a problem pulling them off online... but he has said that he doesn't even bother with some of Balrogs links online, and that offline is a totally different game. After having so many games with him I know he will be even better offline but he's still very good online, he takes out a small part of his game that wouldn't work as well online and ups the rest of his game. You have to do that to some degree online, that's just the way it is.

From everyone I've played on ocuk, I know ojste is ahead in terms of skill level because of the pressure he can apply and the combo's he uses, me and you normally have a good connection and sometimes your ken combos are unbreakable, sometimes I can break them with a dp, but if you are going to use Ken you can't always complain that Ryu is too strong :p I know the only reason why I can have close games with you is the fact firstly online doesn't allow you to fully get into your style of play and secondly Ryu is far stronger then Ken, but no one stops you from choosing Ryu. ;)

I actually prefer online on the PS3 compared to PC, sometimes basic things like an ultra don't work for me on the PC, it's as though the input is not registering, and I've also had problems using/teching throw. I'm always for a game if anyone sees me online though, PC or PS3.
 
e36 - Could you ask your friend if he would mind adding me to his PSN for some games?

I wish, Capcom would introduce that SSF2THDR multiplayer (winner stays on) mode.
(Cant remember what its called.
 
Man, things have gotten so serious with this game since the last time I played you guys...
Anyway Im always up for a bash around down the Trocadero if anyone is game :)

you dont quite get it, im all for adapting as thats the way the game is played but the fact is that ONLINE is not the way the game was intended and as such, the online metagame is different from the offline one. i am not willing to adapt to accomadate for lag. i will adapt to accomodate a change in tactics, playstyles and even bug abuse... but not for lag.

also about the serious thing, its not really that, i just got ****ed cos you boasted about a win over me in a laggy game... i'm not a fan of anyone doing this no matter what situation. ive done well vs pretty much everyone on this forum but i've yet to boast about winning. its not that im serious about SF... i play it about once a week at the mo i just got annoyed at this sitaution.

also... it doesnt go both ways as i clearly stated. it will effect you to a certain degree of course but like i said if you've never tried an aggresive character, you will never know

edit - i would love a trocadero meet although it is MILES away from me so i wouldnt go just for SF. id post in here next time im around london area... i sometimes go there shopping and see my bro
 
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From everyone I've played on ocuk, I know ojste is ahead in terms of skill level because of the pressure he can apply and the combo's he uses, me and you normally have a good connection and sometimes your ken combos are unbreakable, sometimes I can break them with a dp, but if you are going to use Ken you can't always complain that Ryu is too strong :p I know the only reason why I can have close games with you is the fact firstly online doesn't allow you to fully get into your style of play and secondly Ryu is far stronger then Ken, but no one stops you from choosing Ryu. ;)

i stop myself from using ryu ;). he just annoys me because he is low effort, big reward... i always say this to you but when i use ryu, it feels like im doing nothing and the damage racks up everywhere.

when i play you specifically, i got hit all over the joint with reversal DP's breaking my 'combo's'.
 
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