Recommend me a sim driving game, please

Well we tried the GTR Evolution Demo off Steam last night, and found it very fun, competitive and entertaining :)

One thing that we weren't sure of was how to setup our Logitech Driving Force Pro's for the game? I initially played with 900 degrees on the steering but found it too much, then tried 540 degrees which still seemed a little too much and finally rested with 360 degrees.

WhiteKnight
 
Yep very impressed with GTR Evolution demo (steam). This is definetly the sim game I was hoping to find.

Only concerns are

1.) If I turn VSync ON I get horrible stutters, like a timing issue (the frames are not dropping from 60 to 30), If i force triple buffering with D3DOverrider it sorts it to a degree, but still the engine seems to suffer from timing issues, this seems to be related to the game engine & ATI hardware from the brief research I have done on other forums. Fortunatly turning vsync off doesnt result in too much tearing in the game, so it's OK, but I would prefer to be able to keep to a solid 60fps. Anyone else suffered from this issue, particularly with ATI 48xx series cards ? I'm hoping it's been fixed in the full game and is just present in the demo version.

2.) The graphics are very good, better than I expected really, but I would like to see some HDR added in to the mix, anyone got any experience of running any of the HDR mods on this engine ?

Thanks for all the advice though, and hopefully I'll be able to keep beating my mate around the track, but he's getting better with each lap now :)
 
Sim racer myself, the best sim I have played being Live for Speed. I have rFactor but its annoying online, too many mods/cars/tracks makes it difficult to get on a game.

I hear netkar pro is an excellent sim.

iRacing is for serious people with time (and money :p) to invest.

GTRevolution is good too, but if you want a decent sim I would put LFS at the top of your list. Theres a free unlimited demo on their site http://www.lfs.net/.

Grid isn't a sim :P
 
Basically repeating what a lot of others have said before:

Live for Speed is a great sim but has limited scope(e.g. no real world tracks) and is geared more towards online play.

GTR Evolution is a great allround sim where you can race a wide selection of cars at real world tracks. It is easy to get into and has a lot of mods/addons.

Though popular GRID is not a sim and I also think this type of game is done better on the consoles (Forza etc.).
 
One thing that we weren't sure of was how to setup our Logitech Driving Force Pro's for the game? I initially played with 900 degrees on the steering but found it too much, then tried 540 degrees which still seemed a little too much and finally rested with 360 degrees.

When you fiddle with your rotation you also have to fiddle with the steering lock setting in the car setup. The higher the setting the more the car's wheels turn when you move the wheel.

For example if you had 100 deg rotation from centre to lock and you set your steering lock to 15, your car's wheels would move 15 degrees when you turn the wheel 100 degrees*.

If you used 200 while still using 15 lock you would only move 7.5 degrees when you move the wheel 100 degrees, but if you increased the lock to 30 you would move 15 degrees when turning the wheel 100 degrees again, and have the extra range of being able to turn 200 degrees

Personally I use 460 rotation with about 19 degree steering lock (on a G25), but it's very much personal preference. I rarely turn it through all 460 degrees but it's good to have the 'extra' rotation available. Also I set all the sensitivities to 50% so that everything is mapped 1:1 real world to game


*might actually be 7.5, not sure whether it's the full range of the wheels or half of it
 
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Grid isn't a sim, it's a fun arcade game, anyone that thinks it is a sim, needs their head examined
 
For example if you had 100 deg rotation (ridiculous but it's an easy number to use ;)) and you set your steering lock to 15, your car's wheels would move 15 degrees when you turn the wheel 100 degrees.

If you used 200 while still using 15 lock you would only move 7.5 degrees when you move the wheel 100 degrees, but if you increased the lock to 30 you would move 15 degrees when turning the wheel 100 degrees again, and have the extra range of being able to turn 200 degrees

Zogger, I can just about follow your post, and understand what you are saying with regard to steering:wheel turn ratio, but i'm a bit confused on your example of the 200 degree wheel and 30 lock, because if you can get the full 15 degree turn within the first 100 degrees, then what benefit would you get from the extra available 100 degree range ?
 
I think i'm getting there with this now, Am I right in thinking the 15:1 ratio is an overall good ratio value to use with GTR ?

If so, I presume I can work out values for steering lock, like this :

If I have 360 degree of rotation set on DFP, then I would need to :

360 / 2 = 180 degrees
180 / 15 = 12

And this value 12 would be what I set in the car setup for the steeing lock within GTR Evo ?

This would mean that for every 12 degrees of DFP rotation that the cars wheels would move 1 degree ?

What happens if I do set a really low value, say 6 for steering lock, then presumably the in game car wheels will move 30 degrees ???
 
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Zogger, I can just about follow your post, and understand what you are saying with regard to steering:wheel turn ratio, but i'm a bit confused on your example of the 200 degree wheel and 30 lock, because if you can get the full 15 degree turn within the first 100 degrees, then what benefit would you get from the extra available 100 degree range ?

It's ok Zogger, I presume that the 100 degrees statements on the last few lines are simply typos.. I get you now mate, cheers ;)
 
It's ok Zogger, I presume that the 100 degrees statements on the last few lines are simply typos.. I get you now mate, cheers ;)

lol god i'm having a nightmare with this, wish i paid more attention at maths lol - i understand that you meant the 100degrees as from center to lock now :) sorry mate lol
 
I have GT Legends, it's made by the same guys as GTR Evolution but it's older. I haven't played GTRE so I don't know how it compares, but if you love classic cars such as the Mini Cooper, Mustang and Jag E-Type then it's a blast. The graphics won't be as good but it does still have full cockpit views including hands and feet, so the immersion is still there.
 
lol god i'm having a nightmare with this, wish i paid more attention at maths lol - i understand that you meant the 100degrees as from center to lock now :) sorry mate lol

I'm not sure I got the point across there, you're right my numbers didn't quite make sense, I was thinking about them as being centre to lock as you say [I wrote it at work... ;)], so just to make it clear

Steering lock as defined in your car setup is the range your car's wheels can rotate. If you set it to 15 degrees, your wheels can move 15 degrees, if you set it to 20, your wheels move can 20 degrees. I'm not sure if this is 20 degrees in either direction or 20 degrees overall, but that's the concept.

If you double both your steering wheel rotation and your steering lock, the response to turning the wheel 1 degree is the same, but you can turn both your wheel and your car wheels twice as far.

It would be easier to draw a picture :D

If your steering lock was set to 6 you would only be able to turn your car's wheels 6 degrees, so it would be like having a very low sensitivity steering. Effectively increasing lock makes it more sensitive while decreasing makes it less sensitive. Using a lot of lock can wear your tyres faster as well if you use your full rotation all the time
 
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