Star Wars: The Old Republic NEW VIDEO!!!!!!!!!

I love that they are using full voiceovers, as it'll really help with the experience of the game. I just hope they aren't neglecting every other area to make it work properly. From that video the UI is average, the animations are poor, the lip syncing is off, the combat doesn't look fluid and the graphics are dated. I know it's early days yet, and I really hope they improve massively on all those areas.

I am still really looking forward to this game though :)
 
Don't you know? The more you sound like Solid Snake the cooler you are.

Or Duke Nukem, apparently.

That video was pure cheese. The lines were some of the corniest I've heard in a video game, and that throaty voice is probably cool if you're 12 years old. If Bioware are serious about their dialogue, and want to "create games that rival cinema and novels" then they're not going to do it with lines like "personally I'm just here to kill people and cause damage".

The developers TELL YOU how great their vo/dialogue is, but SHOW YOU how poor it is. I'm not impressed.
 
Massive open world maps is better than small zones that need to be loaded every time you change zone.

The tech is just not there atm no matter what anybody says.

The proof is games that have gone past EQ2/AOC and so on.

As long as the end user has a dual core CPU running atleast 2GHz and a 512Mb (preferably 1gig) nVidia 8 series GPU or ATI 4xxxx series - which according to the steam hardware survey are by far the most common PC load out - its quite possible to do fairly well detailed, large scale maps (100s of KM square).

I have my own engine in the works that can render 2000x2000km terrain (at 1/5th scale) with BF2 or higher level of detailing at playable framerates - with no transitions. (Although for both gameplay and detail resolution 1/10th of that size works far better).

The only downside multiplayer wise - you have to trust the client quite a lot - as handling 60+ players on the server with that scale of map (with fully authoritative server) - just doesn't work without massively expensive cluster computing.
 
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Looking forward to the game, but that trailer looked nothing like what you'd expect from an MMO. In fact it looked like an action game for the Wii. Would like to see more. Be nice to see some of the massive open areas.
 
Not overly impressed with that vid tbh, the graphics do look dated but not ugly & im not fussed to much by great voice acting as id probably skip it, wasn't a lore fan in wow.
Saying that though im still very interested in this & its bioware making it so hoping it turns out good :)
 
I am going to wait till it’s ready but I am sceptical at best, it looks like another dumbed down MMO for the masses rather than a grasping of what is probably one of the best genres to make an MMO out of.

All they have to do is copy what Star wars galaxies was before SOE destroyed it, upgrade the visuals, fix the bugs, provide more content, not try and reinvent the wheel, “ooo look the characters talk to us in case were too stupid to read”, has anyone ever complained about the characters not talking to them? there were a great deal of complaints but none of them were that.

It looks like everyone gets a light sabre as well, that has, and never will work, the only model that works is making the Jedi rare, and making them hunted, but of course then you get the people that think they have the right to parade there light sabres around communal areas and complain when bad things happen to them.

So you get the model where Jedi are on par with all the other professions which makes absolutely no sense either, but unfortunately in the new games attempt to appeal to the masses I don’t see how they can avoid this, because I will be very surprised if they don’t pander to the care bears.
 
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If I can, as a BH, hunt player jedi again then I'll be happy.

I'm looking forward to it. I quite liked the look of it from the video. As for immersion, I'm sat in front of 2 monitors, typing on a keyboard and moving a blob of plastic to move a pointer round the screen. What immersion?
 
I'm looking forward to it. I quite liked the look of it from the video. As for immersion, I'm sat in front of 2 monitors, typing on a keyboard and moving a blob of plastic to move a pointer round the screen. What immersion?

What nonsense.

When you watch a film, you can't get engrossed in it because you're actually watching a piece of electrical equipment displaying moving images?

Or when you read a good book, you can't imagine you're "there" becasue you're only reading words on white paper?

Or what about music - you can't get into it, because it's not live, you're lsitening to it on a compact disc?



Is your imagination THAT stunted?
 
a lot of it isn't needed for a mmorg , i got plenty into wow i knew the basics of the lore, but wasn't a lore geek. If it was single player say like fallout 3 then yea, but an mmorg..as i said

I play Mmorgs for the competitiveness, the fun and the interaction with other people and the good times that can be had, not npc voice overs and story telling:)
 
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What nonsense.

When you watch a film, you can't get engrossed in it because you're actually watching a piece of electrical equipment displaying moving images?

Or when you read a good book, you can't imagine you're "there" becasue you're only reading words on white paper?

Or what about music - you can't get into it, because it's not live, you're lsitening to it on a compact disc?



Is your imagination THAT stunted?

Not at all. If I'm playing a game I know I'm playing a game and a few little things that to some may spoil their "immersion" don't ruin it for me. Maybe then thats a blessing for me as it means I can still enjoy a game that others might not like.

Each to their own i suppose.
 
If I can, as a BH, hunt player jedi again then I'll be happy.

I hope it does too, but as swg proved, any situation where the player has to apply some common sense, i.e dont do this because this will happen, seems to be frowned on.

That was ultimatly what happened in swg, the game took away all danger from other players.

Improving on the faults that ultimatly led to SWGs decline surely has to be a KEY concern for the developers of this game.
 
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The whole full voice overs on every npc etc thing is just meh to me. AoC originally claimed they were going to have full voice overs, but we all know what happened the moment you left the reviewer section of the game...sorry I mean Tortage.

Besides which, everyone just skips the text on quests in MMOs anyway, cant see too much reason why they wouldnt just skip the voice parts in order to pick the quest up faster and move on.

Graphically, frankly in that video I thought they looked awful. Very console-ish. However, its early in the development so that will be improved over time you'd expect.

Never overly sure of Sci-fi MMOs myself...something always looks really weird about people firing lasers at each other while standing 15 metres apart...like something from Police Squad/Naked Gun or such.

Overall, from watching that video, I really didnt get the feeling I was watching an MMO. Looked much more like a single player offline game with the way everything was working. Could be a good thing, could be a bad thing...depends how you look at it. Certainly if it all ends up as more like a multiplayer LAN game than an MMO then I would have enormous reservations against paying monthly for such a game as lots of other non-subscription games do that style of gaming.
 
TBH new MMOs these days are designed so single players can still cope with them... This is why the majority are so crap.

As a veteran of SWG im half excited about this but at the same time the exciting Lightsabre fighting in that vid just looks absolutely boring and 1 dimensional.

A game with 100% voice overs is very interesting - Its always been something that mmos let you down onm but even in that it sounded hammy cliché annoyingly americanified.

its going to be bloody huge im guessing 20gb - dont lose your DVDs ladies!
 
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