**The Dragon Age Origins Thread **

Am I right in saying that for classes there are two fighters (human noble, dwarf noble), two rogues (dwarf commoner, city elf), one ranger (daelish elf) and one mage (mage!)?

I'll go with with the Mage... I always play a Mage :p I'll probably try the Daelish Elf when I go for a replay of the game though.

thats right, and throughout the game you can find subclasses for your characters.
As for picking the daelish elf, the games producer highly recommended that one as apparently its the most darkest of the origins and will really shock and suprise you:cool:
 
thats right, and throughout the game you can find subclasses for your characters.
As for picking the daelish elf, the games producer highly recommended that one as apparently its the most darkest of the origins and will really shock and suprise you:cool:

That sounds good, I was disappointed about the lack of subclasses at first so I was hoping there would be more chances to specialise your characters during the game. Have they said how it will happen, ie trainers/specific quests/magic items?
 
Human Noble probably my first run through. I generally like tanking/paladin types.

Interestingly, try as i might to try other classes, I just feel that none of the fighty fighty types can deal with combat as well as your own purpose built Fighter/Paladin in the BG games. I always end up coming back to Fighter or Paladin, even though mages are supposed to be the end game masters.

Although... my swashbuckler was pretty much unstoppable towards the later levels. And i'm playing an Archer (ranger class) this time through, and whilst he one shots stuff in the early game, i can feel him getting weaker as the game progresses.
 
Well, I played BG2 and NWN to death, virtually every class combo you could think of. And the plain simple fact is that the developers, game rules, rolls, and whatever else goes into the game love Paladins :D.

The only game where that differed was WoW which obviously had to worry about class balance.
 
Have they said anything about the underlying system this game uses? As in is it similar to BG series with all the complicated stat modifying based on dice rolls and weapons that are +1, +2 etc? Because I've just been playing Drakensang and it's reminding me that I hate that sort of stuff.
 
It uses a BioWare bespoke rule set, which is based loosely on a dice roll system. It uses environmental factors too, such as rocks and such providing cover but not boosting defence, backstabs requiring you to be behind the target, etc.
 
Just out of interest; has anyone pre-ordered this from anywhere and got one of the bonuses?

The Dragon Age Origins Digital Deluxe Edition from EA has loads of extras, but its £40 :(.
 
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Have they said anything about the underlying system this game uses? As in is it similar to BG series with all the complicated stat modifying based on dice rolls and weapons that are +1, +2 etc? Because I've just been playing Drakensang and it's reminding me that I hate that sort of stuff.

They have said it is using Dungeons and Dragons (the underlying dice-roling ruleset used for BG), they are using their own ruleset, but that is all we know for definite so far.

I don't think they will have used an incredibly simple system by any means. From seeing how much a lot of the game features are like BG, I'm expecting a relatively complex system - something more complex and rewarding than Mass Effect for example. I think it will be akin to D&D but designed specifically to work well in the game, and definitely better than Drakensang's TDE system which I thought was a little messy when used in-game compared to D&D.

But of course I could be completely wrong :p

If you dont like dice rolling and D+D based systems, you shouldn't be playing real RPG's ;)

Also, this :) This kind of game NEEDS a to use D&D or a similar ruleset!
 
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They used their own system for KOTOR too, but let's face it, if you were familiar with the D&D rules it was similar enough that I'm surprised they weren't sued :)
 
BG2 etc were made in league with Wizards of the Coast though, so they would have been allowed to use the ruleset. Not sure about kotor!
 
I forgot the system in KOTOR used dice rolls as well and didn't mind it in that so I guess it all comes down to how it's presented. Because there's just something in the way it is in Drakensang (and perhaps NWN2) that is really off putting and uninspiring.
 
Just been doing some more reading up on the game and this in-depth Gamebanshee preview has put a lot of my fears to rest, that others might want to check out.

There's also some good info on the offical DA wiki that shows some of the game mechanics. And for a more detailed look at such things as talents there's even more info at the unofficial wiki.

They've also got video of the game's character creation.

13th October also sees the release of the character creator as a separate program which should be good to play around with.
 
Just been doing some more reading up on the game and this in-depth Gamebanshee preview has put a lot of my fears to rest, that others might want to check out.

There's also some good info on the offical DA wiki that shows some of the game mechanics. And for a more detailed look at such things as talents there's even more info at the unofficial wiki.

They've also got video of the game's character creation.

13th October also sees the release of the character creator as a separate program which should be good to play around with.

Just been reading throgh some of that and it's looking better and better, hopefully bioware can pull off a gem here.
 
This uses D&D rule set!? Bought. I don't know why I havn't read that before... I'm a bit slow.

It is a mature fantasy game aswell isn't it?
 
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