I always thought the M4 in original MW was the gun of choice for newbs, spraying is easy with it. But the real enemy is the grenade launcher
Honestly get a:
M16A1 with (Bling/Pro Perk: FMJ, Silencer or Redot/Holographic)
Perk 2: Stopping Power/Pro
Perk 3: Hip Fire Accuracy
or
M16A1 with FMJ
Perk 1: Sleight of Hand or Scavenger
Perk 2: Stopping Power/Pro
Perk 3: Hipfire Accuracy
= One shot one kill (in
90% cases, only exception is if someone is shot in the lower torso, aim for chest area, done!
if your not Level 40 yet for the M16A1, use the Famas, this about 75% worth of shots kill first time.
If your using
SCAR-H use:
SCAR-H with FMJ (i dont really use red dot, or holographic, iron sights is good enough!)
Perk 1: Scavenger (enough pickups gives you 10k experience in no time (little tip, if you see a scavenger pack, shoot your gun, reload and walkover, do this as much as you want and it will class it as a pickup, this way you'll get experience quick, and never run out of ammo!)
Perk 2: Stopping Power
Perk 3: Hip fire accuracy
As for Perk 2/: i always recommend using stopping power, as it makes no end of difference, enemys fall a lot quicker.. therefore one shot kills are easier due to 3 shot burst fire. As for Hip fire i also never change this perk due to the fact we cant always aim down our sights, and this makes the gun a lot more accurate in close ranges/medium range full on gun fights.
For all setups too for
Secondary Weapon: I always carry a
Stinger (very handy because not too many people do, and its very effective against Air Attacks, the only time you will run into problems is if your against an AC130 (Takes 3 Stinger Missiles to Destroy, Because of Flares, Obviously you have 2, but in most cases you will die from an AC130, so you will get chance to take one down), or Heavy Helicopter Assaults (These also deflect using Flares)
The stinger is for airbourn vehicles only. I'll also add the bonus of carrying a Stinger is you can get decent exp depending on the vehicle you shoot down. for example:
UAV: 50 Points (No Defense, No Problem Taking Down)
Harrier: 200/300 Points (No Defense, No Problem Taking Down, Just make sure the turrent isnt in your direction)
Attack Helicopter: 200/300 Points (No Defense, Problem Taking Down, Same as above just have cover)
Pavelow: 200/300 Points (No Defense, Same as above)
Heavy Attack Helicopter (not sure of name): 300/400 Points (Abit more tricky to take down, i've had the odd problem, i believe flares are used)
AC130: 400 Points (The daddy of Airbourne attacks, read above)
If you are 50, I recommend using the
Javelin as you can take out airbourne assaults, and also any landscape areas to take out multiple foot soldiers, NOTE: the Javelin only has one shot per life, so use it wisely! my i add also for the javelin, it fires forward and upwards, so if your firing make sure you do not fire in buildngs, unless your pushed against a wall looking out a window
