Ubisoft takes it's DRM online.

The problem is that even if you buy their games on Steam, they will most likely be set up just like the retail versions to access your saves etc online, so you'll be no better off with the Steam version anyway; you'll have to connect to both Steam and Ubisoft.

Possibly, i see what you mean. Probably be activated in the same way GFWL is whenever you get a Steam game.
 
They're just driving more PC gamers towards piracy with **** like this.

no, not really ... those who steal/pirate games will do so regardless of DRM however your statement is a typical excuse used by those who do.

I bought Anno 1404 and Riddick on release which both have some sort of protection or install limit and so far I've not had a problem with either.
 
no, not really ... those who steal/pirate games will do so regardless of DRM however your statement is a typical excuse used by those who do.

I bought Anno 1404 and Riddick on release which both have some sort of protection or install limit and so far I've not had a problem with either.

And that dismissal is a typical excuse used by those who accept everything devs do no matter how much they get screwed over. We don't need yet another company thinking it has the answer to DRM solutions when all it aims to do is restrict you access to your own games. The point is to restrict pirates access, not your actual customers. This DRM doesn't come close.
 
I am more annoyed about the white elephant known as "Games for Windows: Live".

My word, that is truely the WORST DRM EVER.

It even manages to **** over your game saves.

More upsetting is that it came from those who pioneered true PC Gaming.
 
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You need a slap more like.
What if someone cant get the internet for one reason or another?
People that like in Uni halls that dont have stable connections, or places that only offer OTT priced internet, or someone like myself recently.. in an armed forces base.. in Cornwall.. in tin huts...

oh yeah thats kinda gay
 
Mmm this new wave of DRM is getting very worrying for PC gaming.

Install limits, having to be online to play the singer player portion of games and non supported multi-player in over 100 countries.

This has to be one of the biggest step backs in development since I can remember.

I personally find what GFWL are doing to its customers in "unsupported" countries sickening.

Do you really think companies are going to spend money hosting a server once games become 2 or 3 years old? Very, very worrying times :(
 
Is there any confirmation on whether assassins creed 2 will have this when it gets released for the pc?

Im going to be on a ship most of the time so this would mean i cant even play the game.......... Its a shame because i enjoyed the original and was looking forward to getting this

The whole point of me buying a rediculously expensive laptop was so that i could play current games, i hope this trend doesn't continue

EDIT: It seems settlers 7 is the first game to incorporate the new online system so atleast i can still play assassins creed 2
 
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Is there any confirmation on whether assassins creed 2 will have this when it gets released for the pc?

Im going to be on a ship most of the time so this would mean i cant even play the game.......... Its a shame because i enjoyed the original and was looking forward to get this

The whole point of me buying a rediculously expensive laptop was so that i could play current games, i hope this trend doesn't continue

exactly what does my head in, ill be spending a lot of the next decade on ships so im being seen off by the devs here, unless I wanted to take a 360/ps3 onboard with me, along with a tv.. which just isnt feasable.. being a ship and everything.
 
And that dismissal is a typical excuse used by those who accept everything devs do no matter how much they get screwed over. We don't need yet another company thinking it has the answer to DRM solutions when all it aims to do is restrict you access to your own games. The point is to restrict pirates access, not your actual customers. This DRM doesn't come close.

no not really, the crux of the problem is piracy ? lets just say if there was no piracy then companies wouldn't have to spend cash finding ways to combat it. No piracy would therefore mean no DRM and you/everyone would be happy? so the problem is not with consumers accepting DRM but with the pirates, obviously ! If your accepting dev's screwing you over I suggest you don't let them into your bedroom !! ;) !!

I do recognise the fact that DRM or activation limits can inhibit the legal customer, but I also recognise the reason why businesses choose to protect their legal property.
 
I do recognise the fact that DRM or activation limits can inhibit the legal customer, but I also recognise the reason why businesses choose to protect their legal property.

find me a game which is protected from piracy please.
 
no not really, the crux of the problem is piracy ? lets just say if there was no piracy then companies wouldn't have to spend cash finding ways to combat it. No piracy would therefore mean no DRM and you/everyone would be happy? so the problem is not with consumers accepting DRM but with the pirates, obviously ! If your accepting dev's screwing you over I suggest you don't let them into your bedroom !! ;) !!

I do recognise the fact that DRM or activation limits can inhibit the legal customer, but I also recognise the reason why businesses choose to protect their legal property.

Circular logic won't help you prove your point. Yes if piracy didn't exist they'd have no need for DRM, but then if crimes didn't exist we'd have no need for the police right? No, they'd still be needed as a 'just in case'.

Companies have the right to protect there property sure, but i fail to see how limiting/restricting legit buyers addresses this issue. Not to mention the fact EVERY company seems to think it has the solution, meaning every time we get a new game from a new company we have to put up with some moronic dev forcing you to create yet another account or download yet another piece of software.
 
... or someone like myself recently.. in an armed forces base.. in Cornwall.. in tin huts...

negatives - no/crap internet connection.
positives - nudest beach around the corner.

Sort of balances out if you ask me ;)
 
no not really, the crux of the problem is piracy ? lets just say if there was no piracy then companies wouldn't have to spend cash finding ways to combat it. No piracy would therefore mean no DRM and you/everyone would be happy? so the problem is not with consumers accepting DRM but with the pirates, obviously ! If your accepting dev's screwing you over I suggest you don't let them into your bedroom !! ;) !!

I do recognise the fact that DRM or activation limits can inhibit the legal customer, but I also recognise the reason why businesses choose to protect their legal property.

No pirates deal with DRM though, somoen else cracks/removes it for them and they play.

It's the people who buy the game that are subjected to issues with drm (DVD drives not working/the server being down and not being able to load your game/having to ring CS to get your activation limit increased again.)
 
what u on dial up or something lol? i think anyone complaining about HAVING to have the internet needs a slap tbh! get with the times!

ive been on cable broadband since the 512k days, its not my internet that is the problem its beeing forced into staying connecting all the time.

what if my modem dies? oh shoot i cant do any games because i dont have the internet.......


i wish they would stop pulling this XBOX rubbish on the PC, we dont want your software controlling our content , we dont want out save games on your servers.

WE WANT OUR MODS WE WANT OUR COMMUNITIES OF MODDERS, WE DO NOT WANT TO BE FORCED INTO DLC TO GIVE OUR GAMES SOME REPLAY VALUE.

are you so retarded you cant see whats going on here?
a COMPANIES ARE TRYING TO TIE YOU TO THERE SYSTEMS SO THEY CAN CONTROL EVERY BIT ABOUT YOUR GAME ITS NOT ABOUT PIRACY ITS ABOUT TAKING AWAY MODS AND MODDING AND THROWING DLC ON YOU WHEN A MODDER COULD HAVE DONE IT FOR FREE
 
Of course they're trying to control how you play the game. Most developers don't want you to mod the game mostly because it would discourage you from buying DLC and expansion packs. You're basically complaining that they want to make more money. Well of course they do. They'll continue to do things like this because people always whine and moan and then buy the game anyway. MW2 is an excellent example of this.
 
The product page on AC2's Direct2Drive order page says high speed internet connection is needed at all times to play the game, so...yes.

So it would seem, i must have misread earlier when it mentioned settlers 7 being the first title to use it, it starts with the beta, not the release of the game. I guess i wont be getting AC2 then.

I wonder how many people wont buy the pc version of the game, not out of principle but because they cant even play it 90% of the time. Seems like a pretty big oversight on ubisofts behalf as im sure theres more than a few people in my situation.
 
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