Just Cause 2 (demo 4th march)

Bit glitchy so far. I got stuck under a roof and couldn't get out, another time my guy froze in the grapple movement animation. It was like something from the matrix floating in mid air during a battle. :p

justcause22010030422582.jpg

Surfing USA :D
 
(Note: bit of a rant here, but given the hype for this, I couldn't help it)

Well, I found that fairly pitiful. I'll leave the frame-rate aside, which seemed to switch between either a solid 60fps, and a solid 30fps for no discernible reason.

I don't know why people are saying it's hard to aim in combat - it auto-aims if you manage to vaguely point in the right direction. A shout of "dumbing down" is needed there if there
was ever a just cause for one (and that pun is as painful as the game).

I found a gas station (oh look, I've gone all native), and since the devs have been telling us how great JC2 is at letting us blow stuff up, I shot a petrol pump. Said station blows
up and immediately collapses. So what, we've seen it all before. I get into a fire-fight and quickly run out of ammo. Wonder what the melee key is? Stab aimlessly at the keyboard while
5 blokes armed with semi-automatic pistols and automatic rifles stand there and fail to kill me. I find the right key and kill them all hand-to-hand. This doesn't exactly feel very
threatening to my character.

I parachute off a cliff. Hang on, why is the frame-rate now 60fps, given that I've a now sprawling vista in front of me, yet if I look straight down to a small patch of ground, I can
visibly see the frame-rate cut in half? Damn, sorry, I couldn't leave it.

I land near another petrol station and shoot that as well. It collapses in identical fashion to the first one. Poor.

I did play it for more than that, but that's what stands out just thinking back to it. Oh, and the most awful motion blur effect I've seen in ages that appears to create a ghosting
effect around your own character. The game looks better in a screenshot than it does moving. Weird.

It screams out "look what I can let you do", but I've done it all before; it's nothing new. That needn't be too bad if the game can engage you and pull you in, but it doesn't. It
struggles for one of the same reasons that FarCry 2 failed for me - there's no emotional attachment to any of it. It's utterly soulless.
 
Found this on the 360 version too. Doesn't seem to be much of an aim assist or lock on feature. Unless im missing something or need to hold a button down.

you click the right joystick button underneath the stick to zoom in when aiming makes you less mobile but
 
Yer dx10 only I can see this starting to happen more and more with new games, XP is being phased out, shame cause imo its still better than vista maybe not 7 though.
The console versions are dx9 though :confused:.

Yeah but they got to make their money so going to do their best to phase it out. I'm sure there will be an XP hack in the near future.
If it's truly dx10 then it's hard, if it's possible to make it run in dx9 like the console versions, then it's very likely a hack will come soon.

I'll leave the frame-rate aside, which seemed to switch between either a solid 60fps, and a solid 30fps for no discernible reason.

I parachute off a cliff. Hang on, why is the frame-rate now 60fps, given that I've a now sprawling vista in front of me, yet if I look straight down to a small patch of ground, I can
visibly see the frame-rate cut in half? Damn, sorry, I couldn't leave it.

It's called Vsync... Turn it off or at least enable triple buffering in your nvidia/ati panel. Unless you want your fps to drop to 30 whenever you gpu can't keep a solid 60 fps any more and drops to 59...
 
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mine feels a bit sluggish think im pushing my old gtx260 too much :(

Plays fine here, max details with SSAO off and FSAA to 2x (1920x1200) I'm getting 30-45fps which is quite smooth.

Nice gameplay but it's a bit bad in terms of vehicle movement and control and the camera angles are quite dodgy.
 
I've played both the 360 version and the PC version and it was such a laugh with my little sister. I must admit it wasn't quite as fun playing by myself and not being able to share the comical moments, eg attach a guy to the wing of my plane only to smack right into a tree because of the weighted physics making me turn right causing a huge explosion and some screams from said attached guy.

PC

I'm running at 5900x1080 (Eyefinity) with my good old 5870. First off the game ran great with 80% of the options on full with 4xAA and looked fantastic. The controls on the PC seem a little off but I'm sure this is something you would get used to once you had a spent an hour or so with the game, plus I don't play many sandbox style games on PC. I was very impressed how the game ran, there was a few physic glitches etc but I think they are to be expected from a game of this nature.

360

Man what a difference the control makes! I found it so much easier to use my grappling hook and parachute at the same time but bare in mind I have been playing Saints Row 2 recently. I found shooting people took a little getting used to but I didn't find it difficult after my first 2 encounters, I never really tried to start a mission and I found that a little confusing but again I think with time it would be easy to understand.

Overall really enjoyed the game and can't wait to experience a full map. Great game if you have got some mates over etc to share the experience, too bad for no co-op :(
 
Stab aimlessly at the keyboard while
5 blokes armed with semi-automatic pistols and automatic rifles stand there and fail to kill me. I find the right key and kill them all hand-to-hand. This doesn't exactly feel very threatening to my character.

Did you play the faction mission, or attack any of the larger military installations ? They certainly kill you pretty quickly given the chance.

I just found it fun, but it's exactly what I was expecting (and I didn't notice frame drops, but then wasn't trying to see them - everything maxed but SSAO off). I don't think it's meant to be taken too seriously, and the story is always just an 'option' - create chaos, earn better weapons and vehicles and blow **** up.

Did you enjoy Mercenaries 2 ? I'd be suprised if this is very different.
 
It's called Vsync... Turn it off or at least enable triple buffering in your nvidia/ati panel. Unless you want your fps to drop to 30 whenever you gpu can't keep a solid 60 fps any more and drops to 59...

Not this old chestnut... Yes, I know what vsync is. I know what it does. Vsync does not mean that a game will run at either 30fps or 60fps only on average.

Yes, if every single frame the game renders takes two frames consistantly, then you will get 30fps (assuming you're running at 60Hz), but it not often in my experience that happens. You get rapid variations, so one frame may render in time, the second frame takes two frames worth of time to render, the third frame renders on time etc. Going on like that you'd get 45fps on average. Please take note of the "on average" comment here.

Anyway, and regardless, the point I made was that the game, at points, seemed to drop in framerate when there was less on screen for it to render, which just seemed very odd indeed.
 
Not this old chestnut... Yes, I know what vsync is. I know what it does. Vsync does not mean that a game will run at either 30fps or 60fps only on average.

Yes, if every single frame the game renders takes two frames consistantly, then you will get 30fps (assuming you're running at 60Hz), but it not often in my experience that happens. You get rapid variations, so one frame may render in time, the second frame takes two frames worth of time to render, the third frame renders on time etc. Going on like that you'd get 45fps on average. Please take note of the "on average" comment here.

Anyway, and regardless, the point I made was that the game, at points, seemed to drop in framerate when there was less on screen for it to render, which just seemed very odd indeed.

Sorry, sounded suspiciously like double buffered vsync :(.
 
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