OK, but the originals were more strategic, I guess. In the originals, clever placement of stores and roads would mean your resources were never far away from where they were needed. You would allocate construction materials to go to your new colonies, whilst economy resources would stay in the most well defended areas.
Buildings, however, took a long time to build. This was actually a good thing. You could notice the enemy building a mega-fortress, and quickly get a smaller military building placed which would just push back the borders enough to destroy their fancy building.
Or, if you spotted a weakness in their chain of construction (lack of stone, maybe), you could gamble on your own mega-fortress. Although these took years (not literally) to build, the massive change to your borders could really put a dent in their territory.
This whole "built in 10 seconds flat" style is really annoying me.
But I guess, if you find the new Settlers slow, you would probably find the old Settlers unplayable. It was that much slower again. You could go make a sandwich or a cup of tea sometimes and things would be just as you left them when you got back
Buildings, however, took a long time to build. This was actually a good thing. You could notice the enemy building a mega-fortress, and quickly get a smaller military building placed which would just push back the borders enough to destroy their fancy building.
Or, if you spotted a weakness in their chain of construction (lack of stone, maybe), you could gamble on your own mega-fortress. Although these took years (not literally) to build, the massive change to your borders could really put a dent in their territory.
This whole "built in 10 seconds flat" style is really annoying me.
But I guess, if you find the new Settlers slow, you would probably find the old Settlers unplayable. It was that much slower again. You could go make a sandwich or a cup of tea sometimes and things would be just as you left them when you got back
