To be fair they give it an 8/9 for handling, which considering the game is still Alpha stage isn't too bad surely?
Inside sim racing are usually quite generous, especially if they have been allowed early access to a game. Also their rating system would allow an all out arcade game and a full simulation to both receive a 10 in physics, with no disparity between them. As a sim racer I therefore take that rating with a barrel of salt.
I'm simply going by what I saw. It looked very
very easy, until now I thought all the handling videos I have seen were being played on easy, but as they say they had no assists turned on and didn't really ever have to make a correction.
The wheel sensitivity was also way off even for default values and I'm not sure whether to give them the benefit of the doubt here. People keep spurting out that this is very early in development, but with 4-5 months left to go it just isn't, not for handling. The basic physics simulation should be pretty solid by now, considering the entire game depends on it.
Edit: I'm not giving up on this and I'm not just a bitter critic, but they have to earn the respect of the sim racers. They talk the talk, but until I see or even better feel something solid I am preparing myself for disappointment.
Edit 2: Watching it again maybe my concerns are about the current lack of wheel support. The car looked sluggish to respond and difficult to do exactly what it wanted them to do (looking at the wheel movement), which might be about playing the game with twitchy joypad configs, but with a much more accurate wheel. Just please don't let wheels be an afterthought, it felt like that in your previous games.