Epic say 'The Money's On Console'

Whether consoles merge into PCs and media centres depends on whether companies like Microsoft want this to happen or not.

I personally don't think MS or Sony or whoever want the lucrative console market, where they have total control over hardware and software, to evolve into something where they can't have overall total control.

And the average consumer would rather have the simplicity of buying a console off the shelf rather than having to worry about different configurations and what's actually on the inside.

So how these fundamentally different perspectives could merge into one is not immediately obvious to me, no matter how similar the hardware inside might be.

I think his point was that the console would expand while still being completely under tehre control. Its hardly unfeasible to see a generation of consoles incorporating massive storage space where people can play games and maybe browse the internet a little if they bought a mouse/keyboard attachment. There is nothing different to todays consoles for you 'merge'. They already offer consoles with different storage space on them, whats multiplying this by 10 and adding in different media based configurations that are also restricted? The stuff that makes it run is no different and under there control, optional extras are a bit more open but would still be unchangable.
 
The day that happens is probably the day I switch over to consoles, at least for nearly all gaming.

Regarding this, I've been playing some MW1 on both PC and PS3 this past few days. While I struggles to aim I did have some good fun on the PS3. Played 3 matches and got my arse handed to me. Immediately jumped on the PC version and whilst I was able to hold my own I noticed two cheaters. Damn annoying. So frustrating to and made the game a bit pointless. I'm not sure about PS3 cheaters, but the kill cam's all looked fair enough to me. Anyway regarding your point I did come across this

http://www.youtube.com/watch?v=jrcdWfQH4Gk&feature=player_embedded

Gets pretty good reviews on various retail sites and although I wont get one as I'm a PC gamer at heart I would like to try one.
 
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Steam has become more convenient than any console can ever be. All we need now is OEMs to put semi decent gfx cards into machines and everyone will have a gaming capable rig (dual/quad core is the norm for everyone these days, CPU is not an issue)

the only sustainable business model for PC gaming is going to be of something like steam, where all content is downloaded from the platform server, and your not allowed to install games into steam without first either downloading it, or tieing the CD key to your on-line account, so that the moment anybody else uses that key, it de-activates your game.

Either or an MMO business model, relying on monthly or yearly subs to give you access to the game. No monthy fee = no logon.

companies that have these business models are busy churning out good quality PC games without fuss (valve and left for dead 2 anybody ?) while the ones that dont have this sort of infrastructure, just whinge and switch to developing primarily to consoles.

But even then, you still wont be able to compete with consoles in terms of broad appeal.

why ?

the rise of big flat screen TVs. Playing computer games on your 20" CRT TV from 10 feet away was never much fun. Playing it on a 40 or 50 inch flatscree on the couc in the living room is an appeal that no PC game can match in the same way.

This sort of platform draws in casual gamers in ways PC games cant. PC gaming has a future, but as Epic has said, it will be eithe on-line based games like farmville on facebook, or on pay to play games likw WOW.
 
the only sustainable business model for PC gaming is going to be of something like steam, where all content is downloaded from the platform server, and your not allowed to install games into steam without first either downloading it, or tieing the CD key to your on-line account, so that the moment anybody else uses that key, it de-activates your game.

Either or an MMO business model, relying on monthly or yearly subs to give you access to the game. No monthy fee = no logon.

companies that have these business models are busy churning out good quality PC games without fuss (valve and left for dead 2 anybody ?) while the ones that dont have this sort of infrastructure, just whinge and switch to developing primarily to consoles.

But even then, you still wont be able to compete with consoles in terms of broad appeal.

why ?

the rise of big flat screen TVs. Playing computer games on your 20" CRT TV from 10 feet away was never much fun. Playing it on a 40 or 50 inch flatscree on the couc in the living room is an appeal that no PC game can match in the same way.

This sort of platform draws in casual gamers in ways PC games cant. PC gaming has a future, but as Epic has said, it will be eithe on-line based games like farmville on facebook, or on pay to play games likw WOW.

All of my PC gaming friends have there PCs hooked up to the big flat screen TV.
 
from my own conclusions i concur with Huddy.. PC hardware has completely overtaking PC game media.. Once we could barely run a load of games but now hardware is murdering practically all games put infront of it. Just look at my rig is good few years old and when a new PC game comes out i dont have much problem playing on high setting with 1920x1200 resolution, basically because the game is most likely a console port. I bought myself a PS3 recently the games are so expensive compared to PC games and now the console hardware is getting slightly dated a lot of console games only run in 720p.. which looks crappy on a 1080p+ screen. So should i buy games that cost more and look worse!

I still prefer PC gaming any day of the week compared to console. It's a sad fact the piracy and maybe some other factors too have created this situation that game developers are more focussed towards consoles because they can maximise their profits. I dont think you can completely stamp out piracy but maybe they could develop games where its more multiplayer focussed forcing you to make an account to enjoy the full online experience. I know quite a few people that pirate games and from what i can make out they do actually buy games that are multiplayer focussed.

Also i dont understand why PC components companies .. ie intel, nvidia, amd/ati etc etc etc dont help the PC gaming industry considering much much more money is spent building gaming pc... like 1 graphics card cost as much as a whole console set. They should invest back into PC gaming because ultimately people will need to buy components to make their gaming PC's. Oh well what can we do .. not much just try to spread the word that if you like the game, BUY IT! support the makers so they have money to make even better games. I'm also curious to see what the next consoles will be like considering current consoles are almost reaching their sell by date.
 
the only sustainable business model for PC gaming is going to be of something like steam, where all content is downloaded from the platform server, and your not allowed to install games into steam without first either downloading it, or tieing the CD key to your on-line account, so that the moment anybody else uses that key, it de-activates your game.

Not really.


The entry costs into the pc gaming market are very low, it will always be the place where devs look to make their names.

The model you suggest there would be horrendous and destroy the market, some random uses your key and your game gets deactivated? wtf?
 
I'm also curious to see what the next consoles will be like considering current consoles are almost reaching their sell by date.

It'll be a while. MS and Sony still have big plans for the their current consoles (hardly surprising). I mean, don't expect Sony to start talking about PS4 when they aren't even making a profit on the PS3 yet - despite record sales.
 
Just look at my rig is good few years old and when a new PC game comes out i dont have much problem playing on high setting with 1920x1200 resolution, basically because the game is most likely a console port. I bought myself a PS3 recently the games are so expensive compared to PC games and now the console hardware is getting slightly dated a lot of console games only run in 720p.. which looks crappy on a 1080p+ screen. So should i buy games that cost more and look worse!

Console games are only expensive if you buy them within a month of release. even though my PC is higher spec than yours, I have owned an E8500 and an 8800GT. I would say that there are a few PS3 games that run better over all than they would on your PC. Uncharted 2. I would be impressed if my PC could run that as well my PS3. I'm currently playing GTA: Liberty City stories on the PS3. Judging by the thread on it in the PC gaming section I would say the same. Just cause 2, I will repost the video



my PC runs that arguably worse than that,
 
This a very dead horse. Support developers you believe in, support the platform you enjoy.

Most people downloading games wouldn't have bought them anyway. Fact. The 360 is riddled with piracy. Fact.
 
Yawn, another pc is dead thread.
I would like to see how much more R&d on a new console would cost if pc gaming as we know it disappeared? PC gaming will not die as theres to much money in it. Think of all the periphiral makers, hardware companies etc that are making money now, i doubt that they would let the format die.
 
I have not bought a pc game other than some cheap old school game in 5 years or upgraded my pc to play current gen games, its became a bore, a unnecessary need to be pushing 3dmark scores to be in front with my graphics card, games are games, you can play them in any res with no aa or 8x aa, if you enjoy them on any platform continue, I am hooked on console gaming I always have but I was also hooked on PC gaming late 90s early 00s I grew out of the constant bickering, you look at any game thread in pc section and on every page you will find multiple posts on "how do i make it run better " "I need the config to make it look better" beauty of console game is you see what you get and publishers and developers have seen a mass market for it.
 
Wow. Great justification for killing off your own games market. Always looking for someone/something to blame. It's this level of simple-mindedness that has been the bane of PC gaming for the last x number of years. Bravo.

Imagine a world where no PC games were pirated/stolen - imagine how strong PC gaming would be right now with all the massive benefits of dedi-servers, higher res graphics, (in some cases) better control systems. Imagine what it could have been by this stage...and now compare it to what it is.

It's easy to blame piracy for everything, but that doesn't make it true.

Game developers and publichers are killing off the PC as a gaming platform. Maybe they're doing it deliberately, maybe they're doing it unintentionally, but they are doing it.

The continuing move towards giving publishers ever more control over customers. The latest step in that is to require customers to continually ask permission to play a game they've paid for. The fuss will die down, it will become normal, the next step will be made.

Bodge-job console ports that were knocked up without any time or attention and released months after the game came out on console, because to hell with PC gamers. Why not charge them full price for the crumbs? Some companies don't even bother adding an option to exit to Windows, let alone things like mouse support or changing the graphics on quick-press events to something other than the console controller buttons. As for actually using the extra power of the PC, well, that would require giving a damn.

As an added bonus, killing the second hand market for PC games makes consoles more attractive.

It's not as single-issue as you make it out to be.

Game devs and publishers have plenty of reasons to kill off the PC as a gaming platform. It's much easier (and therefore cheaper) to develop for a console because the hardware is consistent. There's a bigger profit margin in console games.
 
Most people downloading games wouldn't have bought them anyway.

I still disagree with this theory. By elimniating the piracy issue you are reducing the choice the consumer has thereby forcing them to either buy and play or not to buy and not play . If someone wants something bad enough then they'll pay for it. However, having the oprion for a freebie then some people will try and get something for nothing.

Game developers and publichers are killing off the PC as a gaming platform. Maybe they're doing it deliberately, maybe they're doing it unintentionally, but they are doing it.

The continuing move towards giving publishers ever more control over customers. The latest step in that is to require customers to continually ask permission to play a game they've paid for. The fuss will die down, it will become normal, the next step will be made.

and why are they doing this? to combat piracy. It's a catch 22 situation.
 
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I still disagree with this theory. By elimniating the piracy issue you are reducing the choice the consumer has thereby forcing them to either buy and play or not to buy and not play . If someone wants something bad enough then they'll pay for it. However, having the oprion for a freebie then some people will try and get something for nothing.

Why do you disagree with it? Depends on the situation. I suspect the vast majority of pirates do it because they can't afford to just go and buy every game on a whim because they think it looks interesting. And especially if you consider that just because a games been pirated doesn't necessarily mean its been enjoyed and played to completion. Every pirate has occasionally dl'd a game to find it sucked and deleted it. So they'd probably of been more careful if it cost money or looked for a demo (which is never released).

If piracy simply wasn't an option these people can't magically afford all these games. So they still won't be buying them. People who pirate for pirates sake and do so for all games will have to bite there lip and actually pay for something, but people who pirate some games and buy others will just have to look out for special deals, make there money go further or accept they can't have everything.

Except Huddy, it seems the aim all along wasn't combatting piracy. That was merely the scapegoat, what they really wanted to do was put in place the foundation for charging for second hand copies, which is now what EA are doing. That is where they lose any benefit of the doubt for if it was worth the trouble, what they really are are greedy ****ers who want money from people they have no right to charge instead of actually targetting pirates.
 
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