Poll: ****Official Battlefield Bad Company 2 Thread*****

Which type of game play would you prefer

  • Normal Rush Mode

    Votes: 481 33.4%
  • Hardcore Rush Mode

    Votes: 222 15.4%
  • Normal Conquest

    Votes: 507 35.2%
  • Hardcore Conquest

    Votes: 229 15.9%

  • Total voters
    1,439
Lets face it though, the game is crap really. Its nothing but gustav spam, teams of medics and camping noobs afraid to move for fear of their precious k\d ratio being negatively affected.

Some really strange ideas went into this game and its the worse for it. Just have to look at the massive deluge of empty and near empty servers to realise interest in this has dropped massively, and all dice's patch delays are doing is ensuring its swift death

I don't understand those that value k/d above all. It's just no fun camping at all, not to mention you almost always end up on the losing team (if you are attackers that camp)

Yesterday I had a whale of a time having a shotgun, pistol and knife rampage. On the snow map as attackers (forget the name, but in rush mode) after the first set of objectives were blown I managed to get 6 people for 1 death by rushing point A, shottying 4, pistoling 1 and kniving another before I died. I managed a PB of around 4000 combat points that round with a "wth banzai!!!" attitude. :D

Contrast that to the night before where I couldn't seem to get in the zone at all, was cautious and therefore only managed between 500-1500 points a round :(

I'm an 870 shotty convert....
 
Completely sick of Gustav spamming on every server, does no one use bullets anymore!

I know it's unlikely but I hope to god MOH has no launchers at all or if it does only a rocket launcher which mimics the one in COD4.
 
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I have to agree, the gustav is making games a tad predictable and lame.

As soon as you go near a window or even inside houses, rockets hit every wall nuking you...
 
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Gustav needs to be nerfed to explode on vehicle realy ( never gonna happen i know ) its totaly spoiling infantry play . or at least only have the extra explosive damage when it hits a vehicle . Boom anywhere near your target and its a kill.
 
Completely sick of Gustav spamming on every server, does no one use bullets anymore!

I know it's unlikely but I hope to god MOH has no launchers at all or if it does only a rocket launcher which mimics the one in COD4.

Noobtube.
 
Got 18,000 points on one game earlier on :D I was unstoppable, we lost in the end but I had a cracker.

Question - Can you get the CG to lock onto a tracing dart? It never seems to work for me...

Oddly enough I'm having the same issue. Figured I'd see what all the fuss is about and found that it no longer locks on (when I'm sure it used to). Is the range it locks on at shorter than the rpg7?
 
Oddly enough I'm having the same issue. Figured I'd see what all the fuss is about and found that it no longer locks on (when I'm sure it used to). Is the range it locks on at shorter than the rpg7?
:eek: I hope I don't have this problem tonight, I only need a couple more double kills to get my patch and my favourite way to do that is to CG helis when defending on Isla Inocentes.
 
use an rpg instead, at least then ur some use against tanks as well!
There are no tanks on the first 2 MCOM stations, the CG seems to be faster and more agile in flight so more effective for taking down the helis so I'm going to carry on using it.
 
CG is good against tanks too though, not as effective as the RPG's however.

And I repaired tooled 2 tanks in quick succession last night without getting killed, its fun seeing the tank blow up when all you did was hit it with the repair tool :D
 
latest from bazza's twitter on the status of the patch, just lol

''@Hugesummer, Kalms isn't in yet so no update on the patch just yet. Hopefully he will be in later today but has been ill when he got back.
about 4 hours ago via TweetDeck in reply to Hugesummer''

.
 
latest from bazza's twitter on the status of the patch, just lol

''@Hugesummer, Kalms isn't in yet so no update on the patch just yet. Hopefully he will be in later today but has been ill when he got back.
about 4 hours ago via TweetDeck in reply to Hugesummer''

.

It's just two blokes in their living room isn't it!
 
latest from bazza's twitter on the status of the patch, just lol

''@Hugesummer, Kalms isn't in yet so no update on the patch just yet. Hopefully he will be in later today but has been ill when he got back.
about 4 hours ago via TweetDeck in reply to Hugesummer''

.

Sounds like he was out on the lash last night lol. "Ah yeah, Kalms is a bit too hungover to work on it today, but we'll post updates after he gets a fry-up in him".
 
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