***Official Halo Reach Thread***

Has anyone actually been on a Matchmaking Firefight that has been anything other than 1 Wave, 5 sets of reinforcements... ?

I expected them to start at Wave 1 and progress up as normal, instead they all seem to start on Wave 5 and end just as you're getting going.:confused:
 
Has anyone actually been on a Matchmaking Firefight that has been anything other than 1 Wave, 5 sets of reinforcements... ?

I expected them to start at Wave 1 and progress up as normal, instead they all seem to start on Wave 5 and end just as you're getting going.:confused:

Its a joke its too easy. Its amazing though people rage quit it quite a lot too!
 
Yeah Firefight is too easy on matchmaking, it's only through selecting a custom firefight game to play with friends that you can pick a 'Firefight Classic' game which is more challenging like ODST Firefight.

From what I read on the Bungie forums, there will be a playlist update next month, so they might change what is on there. Also, there's been news that they have been banning people for credit farming, as supposedly you can make a ton of credits by playing Gruntpocalypse over and over.


I actually finished the campaign last night.
*SPOILERS BELOW*


While I enjoyed the game very much, it was very similar to ODST in that everything is setup around multiplayer. All the maps available in multiplayer, aside from the Forge World ones are single player campaign levels. It makes you wonder which way around they decided to make them...

As for the story, it was good, but there were times I thought they could have lingered on things to make it more dramatic and fleshed out the story a bit more. It's all done generally quite quickly.

With the ending, I've noticed other people also pointed out that they didn't totally think it through. There is a bit where a Pelican shows up to drop off some marines... surely it would have made sense to have just jumped on that to get to the Autumn, rather than fighting it out for another 10 minutes before Keyes shows up in his. I also thought it was a shame they didn't have Johnson do a cameo, he could have been on Keyes Pelican with him.

I was going to say that it was also a shame that MC didn't have a cameo, but then story wise, he is supposed to be asleep. However, I just found out that he does actually have a cameo! During one of the cutscenes of the Autumn's docking bay, with the Warthogs, you can actually move the camera and see MC asleep in his pod! Nice little Easter Egg!
 
no one's been banned for farming Gruntpocalypse. There's also persistent rumors of people being banned for using custom firefight options for getting the 1 million points achievement. You cannot be punished for simply playing the game!

People need to realize these are legitimate and perfectly normal ways of doing them, otherwise Bungie would change the playlist in the case of Gruntpocalypse, or disable (certain) custom firefight options for points scoring.

Gruntpocalypse isn't even that effective anyway, as most BTB matches also net you 1-1.5k credits, and don't take as long to boot.

Players are only banned for cheating and mods. I've seen this banning paranoia in other places too, it's totally unjustified. I've personally farmed my way to Captain rank on just Gruntpocalypse alone, and Bungie knows it. Not a peep on me at all...

http://www.bit-tech.net/gaming/xbox-360/2010/09/18/halo-reach-review/1

Weighing up the two very distinct halves of Reach, we can’t deny that we end up looking at it favourably. It’s a fun game and that can’t be denied, even though it’s clear that Bungie has desperately tried to reach for something beyond simple fun. 'Meaningful, dramatic, epic' – these are the targets that Bungie has aimed for. Sadly, nearly every shot has gone awry and the actual result is 'predictable, samey and repetitive.' The game is still very enjoyable, but only because Halo has always felt very good to play – while we have had fun with Reach, it’s not been anything more lasting than that.

"hey look you guys i found one bad review out of hundreds that means this game SUCKS"
I can't think of any other reason why you'd post this particular snippet?
 
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Well finished this on legendary this afternoon (solo).

All I can say damn that was hard.

Compared to all the other games on Legendary I think Bungie may have set the hardness level to 11.

Some areas fine and fairly easy to go through and then one or two tricky bits that need a lot of thought on not only weapon selection but also tactics.

Had a bit of a blast on Multiplayer and have to say it is the first time I have actually enjoyed playing multiplayer on a halo game. The MP experience seems to have improved a lot since playing Halo 3.

Well done Bungie on a job well done.

Storyline was a little bit too predictable but I guess it had to be to allow proper continuity leading up to the events of the first Halo game.
 
Not really feeling Reach anymore... Just not sure if I can get used to it, map rotation is all out of whack, too many game variants and a general feeling that I'm always playing a game of rock, paper scissors and I've got a soggy toilet roll.
 
"hey look you guys i found one bad review out of hundreds that means this game SUCKS"
I can't think of any other reason why you'd post this particular snippet?

1) they're a pretty reliable source for reviews (unlike a lot of game sites).
2) people here who may not have purchased the game may like to see an unbiased review.
3) the snippet is the summary of their review.

All pretty straightforward reasons. Don't be so defensive.
 
1) they're a pretty reliable source for reviews (unlike a lot of game sites).
2) people here who may not have purchased the game may like to see an unbiased review.
3) the snippet is the summary of their review.

All pretty straightforward reasons. Don't be so defensive.


You are effectively saying that all other reviews are biased and unreliable, which is silly to say the least.

http://www.metacritic.com/game/xbox-360/halo-reach

Anyone should read a number of reviews, both positive and negative, and look for snippets that apply to themselves, you won't get a good picture of the game from a single review, all are biased to the reviewers opinion, both positively and negatively.

If this wasn't a mainstream FPS game, I'd agree that specialist review sites may need to be sought out, especially if you are a fan of a niche genre.

Halo/Reach isn't for everyone, so it's vital people read as many reviews as they can, you wouldn't want to miss a game that may bring a lot of enjoyment, or buy a game you won't enjoy, listening to one reviewers spin on things and making a judgement on that alone is not the way to do it.
 
Had a bit of a blast on Multiplayer and have to say it is the first time I have actually enjoyed playing multiplayer on a halo game. The MP experience seems to have improved a lot since playing Halo 3.

Well done Bungie on a job well done.


Agree 100%.

This is the first HALO where I have actually enjoyed the MP aspect.
 
It will be ten times better when Swat gets it's own playlist, fed up of it. Had a game of Swat on....haemorrhage last night....it was painful.

Playlists are due to be updated in a couple of weeks thank god. Sick of muppets wanting to play swat or races or bloody sniper matches.
 
I don't get races coming up very often, but SWAT & Snipers do all the time.

I actually found a nice little tactic for Snipers on Paradiso, involving hiding and having a hologram look like you are sniping, then waiting for the enemy to come and try and assassinate it, while you are actually just behind the hologram out of sight and can get them. I even had one player send me a message to say how clever it was!
 
I don't get races coming up very often, but SWAT & Snipers do all the time.

I actually found a nice little tactic for Snipers on Paradiso, involving hiding and having a hologram look like you are sniping, then waiting for the enemy to come and try and assassinate it, while you are actually just behind the hologram out of sight and can get them. I even had one player send me a message to say how clever it was!

Is paradiso the halo 2 remake with the bowl in the center. I can deal with that on snipers but the other maps are a joke usually.
 
Don't think i've ever seen SWAT come up as an option... :confused:

So far i've had a nice mix of games whenever i've played.
 
Is paradiso the halo 2 remake with the bowl in the center. I can deal with that on snipers but the other maps are a joke usually.

That's ascension. Paradiso is one of the large forgeworld maps which has a big old mountain in the middle.

As above though, i've been gotten good by some holograms but most of the time i see or hear the power being activated and then suprise the opponent by charging them instead.
 
That's ascension. Paradiso is one of the large forgeworld maps which has a big old mountain in the middle.

As above though, i've been gotten good by some holograms but most of the time i see or hear the power being activated and then suprise the opponent by charging them instead.

I pretty much bum ascension on any game mode lol. Rally would be interesting on it
 
I've yet to even see (never mind play) a races game but swat comes up often and snipers now and agian. Mostly get slayer or slayer DMR though but would like a bit more elite slayer as that's just fun in my opinion.
 
I've yet to even see (never mind play) a races game but swat comes up often and snipers now and agian. Mostly get slayer or slayer DMR though but would like a bit more elite slayer as that's just fun in my opinion.

Race games are frequent in the rumble pit playlist which usually gets played if no one else is on. Not keen on elite slayer its just constant rolly polly headshots.
 
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