What do you think of Games For Windows Live?

It's a horrendous heap of **** really. I cannot think of a single positive aspect it has ever brought to my gaming experience yet it has added a lot of useless faffing around in a load of games to make even the most basic of things possible.

Waste of time, would be happy to see it gone.
 
15 year old boys.

My stepson paid to change his name. He has also paid for backgrounds. This was on Xbox Live but it amounts to the same thing. There are more of those type of gamers than us and their parents are prepared to pay for stuff that kids want. I would point out that my stepson used his own money and I gave him plenty of stick over it.

Money for nothing for the games companies and M$. There is just no value in these things. He really deserved that stick! :)
 
it needs to die.

the sooner, the better.


(that said, I have 12 games using it, and zero problems. I still hate it for its idiotic interface and ultra annoying patching process)
 
Its very bad, and its not just the users that suffers but the developers.

For example Dawn of War 2, I remember a Dev stating that any patch they make has to be sent to mircosoft for certification which can take up to 2 months plus, any fixes they make in the mean time goes towards the next patch unless its a urgent hot fix. Good to know they ditched it for the x-pack.
 
its fine for me, nice to have the option to contact my 360 friends list and earn achievements for my gamertag, i wouldnt miss it if it was gone but it doesnt bother me that it exists either.

oh and you can set yourself to offline and still play the same save
and the save games are located in some stupid place that you would never think to look but you can back them up you just need to know where to look
 
My two biggest gripes:

Encrypted, non transferable save games that are locked to your OS and not to your gamertag! I lost all my progress in Batman AA when I moved to Windows 7.

Undisclosed, invisible limited activations. Many games use the older method of key activation which has hidden undisclosed limits. You won't know you've used up your undisclosed number of installs until GFWL rejects your key. Microsoft will only reset your activations once by giving you a new key. This effectively gives your game a finite limited lifespan before you have to buy a new copy. Newer games lock to your Gamertag which is better, but also prevents you from reselling the game.

Other issues include poor, peer-to-peer laggy multiplayer, horrendously slow interface, an update system that takes forever and has a progress bar that's won the booker prize for fiction. GFWL updates often involve rebooting your PC. The messaging system is worse than text messaging on an ancient Nokia, there's no push-to-talk on the in-game chat... etc. etc.

It's no wonder developers are dropping the system in their droves and going with Steamworks.
 
MS are usually good at copying the good parts of other peoples programs, all be it quite slowly but GFWL doesn't seem to have moved on. I expected it to slowly become like steam.

Does anyone else have problems with the GFWL logging screen, my mouse becomes wildly inaccurate and the mouse button has no effect, I have to point off target and click with the enter key (happens on all my PC's)

And "No Games for WINDOWS live" I do not want the XBOX newsletter!
 
You probs all dont know this, but you can just use an offline GFWL profile, then you dont have to connect to their crappy service to play the game.
 
I don't mind it to be honest, it logs on without me realizing most of the time and has only bothered me with the patching system which seems unnecessary slow and the UI could be abit better. Then again Steam's could be better as well (but old steam was far worse).
 
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