I'll try and add to what these guys have said, without bias*, as I have characters in all those races.
Caldari - Missile focused, strongly shielded. Very efficient way of running missions. Missiles don't need to worry about optimal ranges, just maximum ranges.
Amarr - Use Lasers so you have no ammo to worry about, except the focusing crystals for range. These change fast, and only the fancier ones burn out - the regular ones last forever. Use armour rather than shields. Ships look far cooler than caldari ones*.
Gallente - Use Drones, and short range blasters. This can make things difficult for missions, but if you just use drones it's "easy mode" although a little slow. Use armour rather than shields.
Minmatar - Tend to be faster, and use projectile turrets, with a little missile use. Can use armour or shields. Some ships work better with one or the other though.
*whoops!
Caldari - Missile focused, strongly shielded. Very efficient way of running missions. Missiles don't need to worry about optimal ranges, just maximum ranges.
Amarr - Use Lasers so you have no ammo to worry about, except the focusing crystals for range. These change fast, and only the fancier ones burn out - the regular ones last forever. Use armour rather than shields. Ships look far cooler than caldari ones*.
Gallente - Use Drones, and short range blasters. This can make things difficult for missions, but if you just use drones it's "easy mode" although a little slow. Use armour rather than shields.
Minmatar - Tend to be faster, and use projectile turrets, with a little missile use. Can use armour or shields. Some ships work better with one or the other though.
*whoops!
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